Player Matchup

Chronos
Chronos
GarrusPidor
Chronos
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 29L
1,323 Elo+
Party 4
Ah Puch
Ah Puch
StyBun
Ah Puch
Level 16
God Stats
7W - 3L
1,736 SR
Queue Stats
27W - 29L
1,321 Elo+
Party 4
Neith
Neith
TTIK
Neith
Level 18
God Stats
38W - 29L
1,378 SR
Queue Stats
81W - 90L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
UmizukaPidr
Gilgamesh
Level 16
God Stats
5W - 2L
1,778 SR
Queue Stats
21W - 22L
1,325 Elo+
Party 4
Xing Tian
Xing Tian
chelik_nice
Xing Tian
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
103W - 117L
1,338 Elo+
Party 2
Team Averages
Level 18
1,578 SR
1,322 Elo+

VS

Team Averages
Level 26
1,501 SR
1,353 Elo+
Pele
Pele
Adriii_120
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,378 Elo+
Party 3
Ullr
Ullr
AliasWarlord
Ullr
Level 22
God Stats
2W - 5L
1,294 SR
Queue Stats
4W - 8L
1,240 Elo+
Party 1
Olorun
Olorun
BerserkEmmanuel
Olorun
Level 28
God Stats
1W - 3L
1,313 SR
Queue Stats
7W - 12L
1,296 Elo+
Party 1
Ares
Ares
JRcartel12
Ares
Level 24
God Stats
2W - 1L
1,698 SR
Queue Stats
96W - 110L
1,320 Elo+
Solo
Tyr
Tyr
aadrii17
Tyr
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
79W - 73L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GarrusPidor
Chronos
20
17 / 3 / 12
14,302
596
27,040
19,479
9,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
StyBun
Ah Puch
16
5 / 7 / 12
11,167
465
11,327
11,146
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
TTIK
Neith
17
7 / 1 / 5
11,513
480
16,226
9,652
4,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
UmizukaPidr
Gilgamesh
17
7 / 7 / 13
11,485
479
13,620
20,025
15,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
chelik_nice
Xing Tian
17
3 / 2 / 10
11,803
492
11,635
22,111
26,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 8
10,607
442
10,382
23,792
8,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 9 / 5
9,356
390
8,757
17,319
6,680
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 10 / 5
11,401
475
11,050
20,318
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 9
10,796
450
7,655
17,366
16,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 9 / 5
12,425
518
12,959
25,520
25,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
39
Kills
20
20
Deaths
39
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
L
0
9
5
0.28
L
5
10
5
0.75
W
Chronos
GarrusPidor
Chronos
17
3
12
7.67
L
2
1
9
6.5
W
Ah Puch
StyBun
Ah Puch
5
7
12
1.57
W
Neith
TTIK
Neith
7
1
5
9.5
W
Gilgamesh
UmizukaPidr
Gilgamesh
7
7
13
1.93
L
10
9
5
1.39
W
Xing Tian
chelik_nice
Xing Tian
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,848
Damage
50,803
82,413
Taken
104,315
60,748
Mitigated
65,835
15,502
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,382
2,704
0
6,244
23,792
8,861
0
11,586
12,206
0
60,855
L
8,757
2,448
0
3
17,319
6,680
852
5,483
11,836
0
52,786
L
11,050
4,148
864
4,390
20,318
8,941
924
13,536
6,782
49,099
0
W
Chronos
GarrusPidor
Chronos
27,040
11,224
0
6,829
19,479
9,439
5,487
6,484
12,687
95,755
0
L
7,655
301
0
3,167
17,366
16,350
0
6,836
10,530
32,008
0
W
Ah Puch
StyBun
Ah Puch
11,327
1,339
0
561
11,146
4,353
1,119
2,384
8,652
49,245
0
W
Neith
TTIK
Neith
16,226
7,598
0
2,438
9,652
4,356
2,915
2,783
6,829
0
79,477
W
Gilgamesh
UmizukaPidr
Gilgamesh
13,620
4,037
0
991
20,025
15,910
0
1,422
18,511
0
50,923
L
12,959
3,679
0
6,077
25,520
25,003
0
12,561
12,959
0
57,502
W
Xing Tian
chelik_nice
Xing Tian
11,635
645
0
4,683
22,111
26,690
0
4,917
17,029
36,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
54,585
439
Minions Killed
412
0
Camps Cleared
0
2,126,035
Distance Traveled
1,951,750
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,607
442
105
4
0
413,220
0
L
Ullr
9,356
390
100
4
0
365,237
0
L
Olorun
11,401
475
100
4
0
343,737
2
W
Chronos
14,302
596
126
5
0
403,795
0
L
Ares
10,796
450
38
2
0
439,261
6
W
Ah Puch
11,167
465
72
3
0
393,174
1
W
Neith
11,513
480
131
5
0
413,696
1
W
Gilgamesh
11,485
479
68
3
0
446,938
0
L
Tyr
12,425
518
69
3
0
390,295
1
W
Xing Tian
11,803
492
42
2
0
468,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role