Player Matchup

Olorun
Olorun
Dhespair
Olorun
Level 126
God Stats
14W - 17L
1,563 SR
Queue Stats
472W - 471L
1,592 Elo+
Solo
Da Ji
Da Ji
TheSiberias
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
TheWeedCrack
Sobek
Level 68
God Stats
31W - 23L
1,600 SR
Queue Stats
151W - 111L
1,616 Elo+
Solo
Tyr
Tyr
WolfMasterJay
Tyr
Level 85
God Stats
6W - 6L
1,390 SR
Queue Stats
92W - 66L
1,583 Elo+
Solo
Medusa
Medusa
youmadbro02
Medusa
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 94L
1,592 Elo+
Solo
Team Averages
Level 96
1,510 SR
1,576 Elo+

VS

Team Averages
Level 140
1,607 SR
1,590 Elo+
Apollo
Apollo
AizCranel
Apollo
Level 129
God Stats
12W - 15L
1,604 SR
Queue Stats
266W - 240L
1,655 Elo+
Solo
Camazotz
Camazotz
Angelslegion
Camazotz
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
225W - 197L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
PleasingThony
Baron Samedi
Level 156
God Stats
25W - 9L
1,829 SR
Queue Stats
284W - 247L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
nahhbrahhh
Nu Wa
Level 113
God Stats
45W - 38L
1,603 SR
Queue Stats
406W - 379L
1,537 Elo+
Solo
Pele
Pele
onlineplayerbl
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 292L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dhespair
Olorun
12
3 / 1 / 3
7,133
648
5,075
6,633
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 2
5,524
502
4,973
8,458
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,396
491
1,421
12,514
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 4 / 1
5,745
522
5,563
8,029
3,961
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
0 / 4 / 0
5,253
478
3,519
6,837
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AizCranel
Apollo
13
7 / 0 / 1
7,869
715
11,250
6,574
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Angelslegion
Camazotz
11
3 / 4 / 2
6,315
574
4,243
9,850
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
PleasingThony
Baron Samedi
10
2 / 1 / 4
6,650
605
2,944
6,422
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
13
2 / 1 / 3
6,959
633
6,111
3,591
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 1 / 5
6,893
627
3,964
6,746
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
AizCranel
Apollo
7
0
1
7.5
W
Camazotz
Angelslegion
Camazotz
3
4
2
1
L
Olorun
Dhespair
Olorun
3
1
3
4.5
W
Baron Samedi
PleasingThony
Baron Samedi
2
1
4
4
L
1
3
2
0.67
L
0
2
0
0
L
2
4
1
0.63
W
Nu Wa
2
1
3
3.5
W
0
1
5
2.5
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
28,512
42,471
Taken
33,183
15,248
Mitigated
12,767
13,001
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AizCranel
Apollo
11,250
8,285
0
3,289
6,574
2,392
1,302
1,002
5,572
0
59,223
W
Camazotz
Angelslegion
Camazotz
4,243
1,147
0
3,647
9,850
3,053
0
1,707
8,037
0
32,679
L
Olorun
Dhespair
Olorun
5,075
2,437
0
2,753
6,633
1,897
0
3,549
2,868
53,445
0
W
Baron Samedi
PleasingThony
Baron Samedi
2,944
507
266
1,318
6,422
4,233
0
752
5,644
16,976
0
L
4,973
990
0
1,000
8,458
2,536
0
1,761
6,575
0
28,391
L
1,421
50
294
5,797
12,514
5,296
0
1,595
10,849
21,380
0
L
5,563
1,187
0
1,751
8,029
3,961
0
779
7,168
0
26,338
W
Nu Wa
6,111
2,030
0
1,275
3,591
1,121
559
1,923
1,552
41,848
0
W
3,964
850
0
2,349
6,746
1,968
892
828
5,882
0
40,211
L
Medusa
3,519
1,617
0
1,406
6,837
1,558
0
811
5,956
0
31,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
34,686
327
Minions Killed
368
0
Camps Cleared
0
1,000,449
Distance Traveled
1,084,802
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,869
715
120
11
0
197,324
3
W
Camazotz
6,315
574
70
6
0
215,446
2
L
Olorun
7,133
648
121
11
0
217,540
4
W
Baron Samedi
6,650
605
28
3
0
202,572
0
L
Da Ji
5,524
502
56
5
0
187,445
3
L
Sobek
5,396
491
38
3
0
218,246
3
L
Tyr
5,745
522
47
4
0
180,601
1
W
Nu Wa
6,959
633
74
7
0
223,692
5
W
Pele
6,893
627
76
7
0
245,768
2
L
Medusa
5,253
478
65
6
0
196,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role