Player Matchup

Baron Samedi
Baron Samedi
Charschu
Baron Samedi
Level 29
God Stats
3W - 11L
1,353 SR
Queue Stats
41W - 68L
1,278 Elo+
Solo
Thanatos
Thanatos
I_needfeetjulian
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,271 Elo+
Party 2
Anhur
Anhur
Kai_Brad03
Anhur
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 168L
1,505 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,351 Elo+

VS

Team Averages
Level 95
1,594 SR
1,620 Elo+
Ymir
Ymir
HDeany93
Ymir
Level 9
God Stats
11W - 7L
1,944 SR
Queue Stats
40W - 41L
1,671 Elo+
Party 1
Ra
Ra
WiFi Off At 12
Ra
Level 121
God Stats
1W - 1L
1,338 SR
Queue Stats
127W - 129L
1,531 Elo+
Party 1
Izanami
Izanami
yardwild2000
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 61L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charschu
Baron Samedi
8
1 / 8 / 0
6,029
603
4,335
9,721
3,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 1
6,688
669
2,432
8,873
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
11
4 / 4 / 1
7,675
768
4,966
8,943
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 10
7,381
738
2,489
7,261
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 2 / 6
8,901
890
8,103
5,317
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
yardwild2000
Izanami
13
9 / 0 / 8
9,395
940
9,910
4,498
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
19
19
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Charschu
Baron Samedi
1
8
0
0.13
W
Ymir
1
4
10
1.5
L
1
7
1
0.21
L
Anhur
4
4
1
1.13
W
9
2
6
6
W
Izanami
yardwild2000
Izanami
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
20,502
27,537
Taken
17,076
11,070
Mitigated
6,791
6,332
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Charschu
Baron Samedi
4,335
778
505
1,571
9,721
3,986
81
4,301
5,420
11,969
0
W
Ymir
2,489
333
0
0
7,261
3,703
231
2,771
4,490
11,679
0
L
2,432
113
294
2,982
8,873
3,517
0
3,475
5,398
0
14,412
L
Anhur
4,966
1,299
0
980
8,943
3,567
69
2,916
6,027
0
26,800
W
8,103
1,197
298
1,059
5,317
1,680
1,097
947
4,370
23,941
0
W
Izanami
yardwild2000
Izanami
9,910
6,743
0
704
4,498
1,408
1,091
649
3,849
0
42,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
25,677
86
Minions Killed
112
0
Camps Cleared
0
455,794
Distance Traveled
547,675
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,029
603
13
1
0
141,798
3
W
Ymir
7,381
738
10
1
0
167,178
1
L
Thanatos
6,688
669
24
2
0
157,440
4
L
Anhur
7,675
768
49
5
0
156,556
0
W
Ra
8,901
890
33
3
0
197,037
1
W
Izanami
9,395
940
69
7
0
183,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role