Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Danielcrackk013
Thanatos
Level 37
God Stats
7W - 10L
1,436 SR
Queue Stats
38W - 65L
1,290 Elo+
Party 3
Neith
Neith
OfficerDoge
Neith
Level 69
God Stats
14W - 32L
1,334 SR
Queue Stats
205W - 255L
1,297 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TheDuck27
Cu Chulainn
Level 34
God Stats
10W - 21L
1,304 SR
Queue Stats
158W - 227L
1,290 Elo+
Party 4
Baron Samedi
Baron Samedi
diego10_rs
Baron Samedi
Level 29
God Stats
0W - 1L
1,396 SR
Queue Stats
24W - 47L
1,242 Elo+
Party 3
Team Averages
Level 51
1,394 SR
1,324 Elo+

VS

Team Averages
Level 38
1,417 SR
1,301 Elo+
Ravana
Ravana
AzDead_GoldenT
Ravana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 202L
1,236 Elo+
Party 2
Izanami
Izanami
BlackShadow9079
Izanami
Level 36
God Stats
2W - 0L
1,321 SR
Queue Stats
5W - 4L
1,151 Elo+
Solo
Ah Puch
Ah Puch
Firewolf59132
Ah Puch
Level 42
God Stats
21W - 38L
1,278 SR
Queue Stats
155W - 241L
1,229 Elo+
Party 2
Bellona
Bellona
Fr4nk_BeaDi745
Bellona
Level 26
God Stats
6W - 2L
1,658 SR
Queue Stats
488W - 556L
1,383 Elo+
Party 1
Chaac
Chaac
Nightingale_112
Chaac
Level 39
God Stats
25W - 24L
1,328 SR
Queue Stats
514W - 502L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 4 / 3
10,080
438
15,221
18,180
19,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
18
11 / 7 / 2
12,321
536
16,557
25,075
10,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 7 / 4
11,579
503
7,474
13,199
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheDuck27
Cu Chulainn
16
3 / 7 / 2
10,276
447
14,037
19,640
17,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
diego10_rs
Baron Samedi
15
0 / 8 / 7
9,529
414
9,734
18,051
7,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 8
12,442
541
17,869
21,748
10,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 4 / 4
12,143
528
9,135
16,935
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
19
5 / 5 / 4
12,423
540
16,644
14,516
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 12
11,184
486
9,008
18,166
22,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 4 / 2
13,326
579
21,378
21,018
21,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
25
Kills
33
33
Deaths
25
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
4
3
1.88
W
9
7
8
1.86
W
7
4
4
2.25
L
Thanatos
11
7
2
1.71
W
Ah Puch
5
5
4
1.4
W
4
5
12
2
W
8
4
2
2.25
L
5
7
4
1
L
Cu Chulainn
TheDuck27
Cu Chulainn
3
7
2
0.57
L
Baron Samedi
diego10_rs
Baron Samedi
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
74,034
94,145
Taken
92,383
59,150
Mitigated
67,779
27,387
Healing
27,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,221
839
600
4,718
18,180
19,497
296
1,145
16,125
44,399
0
W
17,869
5,555
513
5,082
21,748
10,946
73
5,730
15,655
0
80,814
W
9,135
6,923
372
5,129
16,935
7,731
2,739
3,655
13,130
0
90,007
L
Thanatos
16,557
8,429
0
12,870
25,075
10,592
0
4,784
20,201
0
82,014
W
Ah Puch
16,644
773
446
5,856
14,516
4,688
2,034
5,744
8,742
84,777
0
W
9,008
2,103
0
2,142
18,166
22,666
23
6,895
10,911
0
46,396
W
21,378
5,310
0
7,616
21,018
21,748
1,987
4,141
16,607
1,010
87,081
L
7,474
2,427
0
2,120
13,199
3,942
498
1,370
11,529
0
54,017
L
Cu Chulainn
TheDuck27
Cu Chulainn
14,037
3,132
0
2,346
19,640
17,247
500
536
18,984
10,142
49,844
L
Baron Samedi
diego10_rs
Baron Samedi
9,734
1,302
270
4,463
18,051
7,872
45
9,639
8,292
38,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
61,518
461
Minions Killed
612
0
Camps Cleared
0
1,906,529
Distance Traveled
2,100,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,080
438
59
3
0
455,330
0
W
Ravana
12,442
541
113
5
0
436,624
3
W
Izanami
12,143
528
127
6
0
403,960
4
L
Thanatos
12,321
536
127
6
0
341,395
2
W
Ah Puch
12,423
540
154
7
0
388,949
1
W
Bellona
11,184
486
60
3
0
434,858
0
W
Chaac
13,326
579
158
7
0
436,289
0
L
Neith
11,579
503
123
5
0
399,179
0
L
Cu Chulainn
10,276
447
94
4
0
395,207
2
L
Baron Samedi
9,529
414
58
3
0
315,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role