Player Matchup

Thoth
Thoth
Platinum I
GÔDLY
Thoth
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
PetrYanFan
Neith
Diamond IV
Level 49
God Stats
97W - 99L
1,698 SR
Queue Stats
126W - 150L
2,189 MMR
Solo
Chaac
Chaac
Gold III
wrainblood
Chaac
Gold III
Level 123
God Stats
11W - 7L
1,461 SR
Queue Stats
129W - 150L
1,757 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,553 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 44
1,566 SR
1,863 MMR
Chronos
Chronos
Masters
Magneti
Chronos
Masters
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
ScannableOp qqq
Sylvanus
Bronze III
Level 37
God Stats
2W - 2L
1,165 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Cupid
Cupid
Masters
firetrai7
Cupid
Masters
Level 55
God Stats
14W - 0L
2,034 SR
Queue Stats
97W - 21L
2,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GÔDLY
Thoth
11
1 / 5 / 5
8,395
646
11,365
8,921
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
13
3 / 4 / 5
9,633
741
9,319
10,589
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
12
5 / 3 / 2
9,000
692
9,310
16,320
11,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaSetGilgameshTiamatAthena

VS

Bans
AphroditeCabrakanGaneshaCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Magneti
Chronos
14
7 / 3 / 5
10,255
789
15,013
16,364
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 4 / 7
8,594
661
5,332
12,293
9,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
firetrai7
Cupid
13
4 / 2 / 8
9,737
749
8,138
11,167
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
12
12
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
GÔDLY
Thoth
1
5
5
0.7
W
Chronos
Magneti
Chronos
7
3
5
3.17
L
Neith
3
4
5
1.38
W
Sylvanus
1
4
7
1.13
W
Cupid
firetrai7
Cupid
4
2
8
4
L
Chaac
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
28,483
35,830
Taken
39,824
19,566
Mitigated
20,387
9,242
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
GÔDLY
Thoth
11,365
44
0
216
8,921
4,406
128
6,598
2,091
29,213
0
W
Chronos
Magneti
Chronos
15,013
3,600
0
4,683
16,364
6,635
968
5,334
11,030
53,118
0
L
Neith
9,319
3,967
0
2,650
10,589
3,225
1,171
6,119
4,233
0
42,044
W
Sylvanus
5,332
1,456
4,070
4,004
12,293
9,084
380
2,716
9,577
15,417
0
W
Cupid
firetrai7
Cupid
8,138
5,165
458
2,793
11,167
4,668
1,742
3,366
7,801
0
43,756
L
Chaac
9,310
1,659
632
5,744
16,320
11,935
321
7,042
9,058
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
28,586
157
Minions Killed
156
0
Camps Cleared
0
655,873
Distance Traveled
718,690
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,395
646
43
3
0
220,957
0
W
Chronos
10,255
789
78
6
0
255,884
5
L
Neith
9,633
741
85
7
0
195,639
1
W
Sylvanus
8,594
661
20
2
0
217,883
3
W
Cupid
9,737
749
58
4
0
244,923
6
L
Chaac
9,000
692
29
2
0
239,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role