Player Matchup

Sun Wukong
Sun Wukong
DootSlayer
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,172 Elo+
Solo
Khepri
Khepri
GwydionAlex
Khepri
Level 29
God Stats
5W - 5L
1,533 SR
Queue Stats
42W - 34L
1,400 Elo+
Solo
Zeus
Zeus
SHE_4_DA_STREETS
Zeus
Level 17
God Stats
9W - 12L
1,500 SR
Queue Stats
45W - 56L
1,322 Elo+
Solo
The Morrigan
The Morrigan
ShuoChen
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Solo
Ymir
Ymir
awsome1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,023 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,328 Elo+

VS

Team Averages
Level 16
1,393 SR
1,335 Elo+
Ao Kuang
Ao Kuang
GLHFDublas
Ao Kuang
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 2
Mulan
Mulan
KakaLoshark
Mulan
Level 11
God Stats
1W - 6L
984 SR
Queue Stats
51W - 61L
1,209 Elo+
Solo
Zeus
Zeus
OriginalRedEye
Zeus
Level 17
God Stats
27W - 23L
1,502 SR
Queue Stats
36W - 36L
1,344 Elo+
Party 1
Thor
Thor
golenishka
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,421 Elo+
Party 2
Ymir
Ymir
killachornic
Ymir
Level 7
God Stats
19W - 14L
1,478 SR
Queue Stats
21W - 24L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DootSlayer
Sun Wukong
19
9 / 11 / 9
13,529
1,041
25,062
29,729
35,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
20
2 / 3 / 12
12,963
997
8,263
17,151
23,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 11 / 5
12,333
949
16,657
20,793
9,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
ShuoChen
The Morrigan
19
8 / 4 / 5
13,979
1,075
15,368
13,305
5,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
awsome1
Ymir
15
0 / 6 / 2
10,190
784
1,664
8,550
4,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GLHFDublas
Ao Kuang
20
23 / 1 / 7
16,897
1,300
35,724
16,800
7,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 4 / 16
12,004
923
7,620
11,883
10,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 19
12,844
988
14,457
12,393
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 5 / 14
12,875
990
15,033
14,346
6,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 23
13,101
1,008
11,143
20,027
22,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
24
Kills
35
35
Deaths
24
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DootSlayer
Sun Wukong
9
11
9
1.23
W
Ao Kuang
GLHFDublas
Ao Kuang
23
1
7
26.5
L
Khepri
2
3
12
2.67
W
1
4
16
2.25
W
3
6
19
2.08
L
5
11
5
0.68
L
The Morrigan
ShuoChen
The Morrigan
8
4
5
2.63
L
Ymir
awsome1
Ymir
0
6
2
0.17
W
6
5
14
2.6
W
2
8
23
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,014
Damage
83,977
89,528
Taken
75,449
78,647
Mitigated
51,690
2,715
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DootSlayer
Sun Wukong
25,062
4,953
0
671
29,729
35,210
0
22,171
7,090
105
41,640
W
Ao Kuang
GLHFDublas
Ao Kuang
35,724
10,850
0
8,726
16,800
7,502
0
8,443
8,357
54,983
0
L
Khepri
8,263
756
63
189
17,151
23,954
0
12,687
4,464
15,751
0
W
7,620
838
0
881
11,883
10,397
0
7,674
4,209
0
33,256
W
14,457
4,144
0
993
12,393
5,138
0
7,108
5,285
38,068
0
L
16,657
3,208
160
797
20,793
9,322
0
13,376
7,266
38,677
0
L
The Morrigan
ShuoChen
The Morrigan
15,368
3,819
0
835
13,305
5,991
0
8,217
4,934
40,465
790
L
Ymir
awsome1
Ymir
1,664
659
0
0
8,550
4,170
0
4,100
4,450
7,745
0
W
15,033
4,853
0
340
14,346
6,383
0
5,743
8,603
0
31,103
W
11,143
2,948
0
500
20,027
22,270
0
12,299
7,728
36,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,994
Gold Earned
67,721
179
Minions Killed
247
2
Camps Cleared
1
933,470
Distance Traveled
1,035,747
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,529
1,041
34
3
0
252,839
0
W
Ao Kuang
16,897
1,300
43
3
1
278,479
2
L
Khepri
12,963
997
18
1
0
223,585
0
W
Mulan
12,004
923
59
5
0
194,253
0
W
Zeus
12,844
988
55
4
0
173,116
0
L
Zeus
12,333
949
40
3
1
179,781
1
L
The Morrigan
13,979
1,075
75
6
1
207,917
0
L
Ymir
10,190
784
12
1
0
69,348
0
W
Thor
12,875
990
36
3
0
204,404
3
W
Ymir
13,101
1,008
54
4
0
185,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role