Player Matchup

Athena
Athena
AthenasArmPits
Athena
Level 11
God Stats
12W - 12L
1,543 SR
Queue Stats
26W - 32L
1,424 Elo+
Party 1
Hades
Hades
BigCrunchySalad
Hades
Level 96
God Stats
4W - 2L
1,668 SR
Queue Stats
410W - 449L
1,391 Elo+
Party 1
Bellona
Bellona
Kitsunashi
Bellona
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
25W - 34L
1,287 Elo+
Party 1
Izanami
Izanami
SSethyy
Izanami
Level 8
God Stats
19W - 17L
1,559 SR
Queue Stats
19W - 17L
1,430 Elo+
Party 1
Nemesis
Nemesis
ZzwixerzZ
Nemesis
Level 13
God Stats
7W - 13L
1,500 SR
Queue Stats
260W - 280L
1,432 Elo+
Solo
Team Averages
Level 31
1,554 SR
1,393 Elo+

VS

Team Averages
Level 17
1,475 SR
1,447 Elo+
Anubis
Anubis
Ardantis
Anubis
Level 18
God Stats
11W - 8L
1,244 SR
Queue Stats
24W - 18L
1,403 Elo+
Party 2
Nemesis
Nemesis
BlindKel
Nemesis
Level 16
God Stats
7W - 16L
1,459 SR
Queue Stats
179W - 184L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocTrigg
Tsukuyomi
Level 27
God Stats
21W - 13L
1,472 SR
Queue Stats
71W - 72L
1,399 Elo+
Party 2
Loki
Loki
GoldGem99
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ShmegLord
Ymir
Level 20
God Stats
1W - 1L
1,698 SR
Queue Stats
27W - 27L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 16
11,534
524
9,721
22,149
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 8
11,173
508
12,350
19,690
10,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kitsunashi
Bellona
20
13 / 2 / 10
13,600
618
14,534
15,877
13,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SSethyy
Izanami
19
6 / 3 / 7
12,232
556
14,338
13,572
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ZzwixerzZ
Nemesis
19
4 / 3 / 10
12,188
554
8,723
15,875
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ardantis
Anubis
18
7 / 4 / 6
11,331
515
25,954
17,529
9,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BlindKel
Nemesis
15
0 / 5 / 3
9,134
415
4,486
14,894
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DocTrigg
Tsukuyomi
18
8 / 6 / 4
11,340
515
12,433
17,979
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
2 / 10 / 5
9,552
434
7,604
14,347
4,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
1 / 5 / 6
9,908
450
7,469
13,759
10,538
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
30
Kills
18
18
Deaths
30
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ardantis
Anubis
7
4
6
2.5
W
3
2
16
5.5
W
4
8
8
1
L
Nemesis
BlindKel
Nemesis
0
5
3
0.3
L
Tsukuyomi
DocTrigg
Tsukuyomi
8
6
4
1.67
L
Loki
2
10
5
0.45
W
Bellona
Kitsunashi
Bellona
13
2
10
9
W
Izanami
SSethyy
Izanami
6
3
7
3.17
L
Ymir
1
5
6
0.8
W
Nemesis
ZzwixerzZ
Nemesis
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,666
Damage
57,946
87,163
Taken
78,508
57,530
Mitigated
36,119
25,622
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ardantis
Anubis
25,954
982
0
9,835
17,529
9,392
1,467
8,325
9,204
81,667
0
W
9,721
2,336
1,270
3,875
22,149
20,541
46
13,757
8,392
31,142
0
W
12,350
612
564
6,087
19,690
10,708
689
11,955
7,735
53,208
0
L
Nemesis
BlindKel
Nemesis
4,486
2,266
87
3,124
14,894
4,873
1,638
1,697
13,197
0
46,285
L
Tsukuyomi
DocTrigg
Tsukuyomi
12,433
3,060
0
2,545
17,979
6,559
687
5,172
12,807
0
62,567
L
Loki
7,604
1,580
0
600
14,347
4,757
1,272
2,543
11,804
0
40,756
W
Bellona
Kitsunashi
Bellona
14,534
4,765
0
2,120
15,877
13,918
1,850
3,944
11,933
0
62,179
W
Izanami
SSethyy
Izanami
14,338
9,896
13
5,001
13,572
5,206
5,523
3,232
10,340
0
100,066
L
Ymir
7,469
1,224
318
564
13,759
10,538
440
4,334
9,425
52,208
0
W
Nemesis
ZzwixerzZ
Nemesis
8,723
3,612
0
6,692
15,875
7,157
0
3,628
12,247
0
84,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,727
Gold Earned
51,265
532
Minions Killed
493
0
Camps Cleared
0
2,041,168
Distance Traveled
1,949,215
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,331
515
132
6
0
350,250
0
W
Athena
11,534
524
36
2
0
403,119
3
W
Hades
11,173
508
82
4
0
377,063
2
L
Nemesis
9,134
415
88
4
0
410,879
1
L
Tsukuyomi
11,340
515
100
5
0
438,624
0
L
Loki
9,552
434
80
4
0
384,873
1
W
Bellona
13,600
618
113
5
0
405,070
3
W
Izanami
12,232
556
170
8
0
364,547
3
L
Ymir
9,908
450
93
4
0
364,589
0
W
Nemesis
12,188
554
131
6
0
491,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role