Player Matchup

Fenrir
Fenrir
BebeJ_Fire8
Fenrir
Level 29
God Stats
5W - 8L
1,352 SR
Queue Stats
394W - 448L
1,422 Elo+
Solo
Sobek
Sobek
Cutebuttboy
Sobek
Level 17
God Stats
2W - 5L
1,545 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
koekoe01
Ao Kuang
Level 26
God Stats
14W - 13L
1,467 SR
Queue Stats
42W - 36L
1,449 Elo+
Solo
Neith
Neith
ksorasoun
Neith
Level 8
God Stats
3W - 1L
1,688 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Zeus
Zeus
ssrz1622
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,451 Elo+

VS

Team Averages
Level 14
1,546 SR
1,442 Elo+
Bellona
Bellona
Irunsht
Bellona
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 136L
1,818 Elo+
Solo
Cthulhu
Cthulhu
MadMoon400
Cthulhu
Level 7
God Stats
8W - 13L
1,531 SR
Queue Stats
36W - 56L
1,380 Elo+
Solo
Fenrir
Fenrir
Suda_671
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 65L
1,260 Elo+
Solo
Hades
Hades
kazukiblack
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
三路兵线加红蓝打团一句我吼烦
Tiamat
Level 28
God Stats
4W - 6L
1,700 SR
Queue Stats
80W - 63L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
1 / 1 / 1
3,443
689
413
1,582
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,576
715
1,660
2,442
1,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
koekoe01
Ao Kuang
5
0 / 1 / 2
3,338
668
804
2,327
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
ksorasoun
Neith
5
2 / 0 / 0
3,464
693
842
1,495
377
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Zeus
6
1 / 1 / 1
3,842
768
740
2,264
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Irunsht
Bellona
5
0 / 0 / 2
3,407
681
2,165
2,722
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
MadMoon400
Cthulhu
1
0 / 1 / 0
2,474
495
203
712
264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Suda_671
Fenrir
5
0 / 1 / 0
3,348
670
812
2,501
743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
2,696
539
543
1,375
336
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 2 / 0
3,519
704
1,210
2,439
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
1
1.5
W
1
0
0
1
L
Bellona
Irunsht
Bellona
0
0
2
1
L
Cthulhu
MadMoon400
Cthulhu
0
1
0
0
L
Fenrir
Suda_671
Fenrir
0
1
0
0
L
0
1
0
0
W
Ao Kuang
koekoe01
Ao Kuang
0
1
2
1
W
Neith
ksorasoun
Neith
2
0
0
2
W
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,459
Damage
4,933
10,110
Taken
9,749
3,424
Mitigated
3,346
4,377
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
413
50
0
0
1,582
377
0
198
1,304
0
8,654
W
1,660
635
42
1,543
2,442
1,104
0
0
2,442
8,643
0
L
Bellona
Irunsht
Bellona
2,165
975
0
1,460
2,722
1,167
0
641
2,071
0
12,172
L
Cthulhu
MadMoon400
Cthulhu
203
99
0
30
712
264
0
105
607
211
0
L
Fenrir
Suda_671
Fenrir
812
299
0
606
2,501
743
0
1,660
841
0
3,896
L
543
110
2
622
1,375
336
0
163
1,212
3,722
0
W
Ao Kuang
koekoe01
Ao Kuang
804
298
0
1,160
2,327
1,115
308
73
2,254
8,649
0
W
Neith
ksorasoun
Neith
842
559
0
589
1,495
377
341
643
822
0
7,610
W
Zeus
740
162
0
1,043
2,264
451
0
750
1,332
9,248
0
L
1,210
76
0
880
2,439
836
69
539
1,814
7,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,663
Gold Earned
15,444
93
Minions Killed
72
0
Camps Cleared
0
469,590
Distance Traveled
342,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,443
689
22
4
0
105,887
0
W
Sobek
3,576
715
14
3
0
95,238
3
L
Bellona
3,407
681
30
6
0
99,590
0
L
Cthulhu
2,474
495
0
0
0
26,305
0
L
Fenrir
3,348
670
12
2
0
91,365
1
L
Hades
2,696
539
12
2
0
31,095
0
W
Ao Kuang
3,338
668
20
4
0
95,056
0
W
Neith
3,464
693
14
3
0
78,712
0
W
Zeus
3,842
768
23
5
0
94,697
0
L
Tiamat
3,519
704
18
4
0
94,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role