Player Matchup

Anhur
Anhur
Axelh1
Anhur
Level 48
God Stats
10W - 8L
1,512 SR
Queue Stats
184W - 170L
1,583 Elo+
Party 1
Fenrir
Fenrir
XSuMorenitoX
Fenrir
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 111L
1,643 Elo+
Party 1
Sol
Sol
mmaannuu7
Sol
Level 69
God Stats
40W - 23L
1,614 SR
Queue Stats
187W - 177L
1,559 Elo+
Party 1
Hercules
Hercules
raulfer366
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,490 Elo+
Party 1
Arachne
Arachne
srtovaillo2702
Arachne
Level 56
God Stats
12W - 9L
1,697 SR
Queue Stats
115W - 127L
1,452 Elo+
Party 1
Team Averages
Level 59
1,565 SR
1,545 Elo+

VS

Team Averages
Level 74
1,593 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
AcriiDEX
Cu Chulainn
Level 49
God Stats
21W - 19L
1,574 SR
Queue Stats
216W - 178L
1,563 Elo+
Solo
Poseidon
Poseidon
FortyBrat
Poseidon
Level 128
God Stats
5W - 9L
1,321 SR
Queue Stats
188W - 195L
1,555 Elo+
Solo
Heimdallr
Heimdallr
Ikarus102
Heimdallr
Level 59
God Stats
12W - 14L
1,507 SR
Queue Stats
316W - 343L
1,498 Elo+
Solo
Khepri
Khepri
PAPIFUEGO184
Khepri
Level 65
God Stats
5W - 3L
1,963 SR
Queue Stats
199W - 164L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
krasamat
Gilgamesh
Level 69
God Stats
81W - 55L
1,599 SR
Queue Stats
141W - 116L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axelh1
Anhur
16
4 / 4 / 6
10,436
522
8,836
13,970
5,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
2 / 7 / 3
10,074
504
5,678
21,354
14,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
11 / 6 / 0
12,317
616
21,469
22,552
8,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
raulfer366
Hercules
14
1 / 5 / 2
8,816
441
6,130
15,079
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 8 / 3
8,502
425
5,480
18,781
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcriiDEX
Cu Chulainn
20
12 / 1 / 6
12,581
629
21,601
15,142
12,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
FortyBrat
Poseidon
19
7 / 5 / 12
12,467
623
19,252
15,019
7,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Ikarus102
Heimdallr
17
3 / 5 / 8
11,076
554
8,877
11,252
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
1 / 3 / 17
11,231
562
4,914
11,746
9,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
krasamat
Gilgamesh
16
7 / 5 / 9
11,204
560
14,300
14,849
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
19
Kills
30
30
Deaths
19
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AcriiDEX
Cu Chulainn
12
1
6
15
L
Anhur
Axelh1
Anhur
4
4
6
1.75
W
Poseidon
FortyBrat
Poseidon
7
5
12
2.6
W
Heimdallr
Ikarus102
Heimdallr
3
5
8
1.4
W
Khepri
1
3
17
3.17
L
Fenrir
2
7
3
0.5
W
Gilgamesh
krasamat
Gilgamesh
7
5
9
2.3
L
11
6
0
1.83
L
Hercules
raulfer366
Hercules
1
5
2
0.4
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
68,944
91,736
Taken
68,008
46,812
Mitigated
40,383
30,616
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AcriiDEX
Cu Chulainn
21,601
4,236
0
5,145
15,142
12,606
0
3,065
11,567
8,648
79,358
L
Anhur
Axelh1
Anhur
8,836
4,095
0
4,008
13,970
5,189
1,216
3,543
10,427
0
62,168
W
Poseidon
FortyBrat
Poseidon
19,252
2,844
1,041
7,140
15,019
7,084
929
5,448
9,481
105,897
0
W
Heimdallr
Ikarus102
Heimdallr
8,877
6,363
0
3,431
11,252
4,234
875
2,441
8,781
0
55,827
W
Khepri
4,914
608
0
422
11,746
9,833
247
3,422
8,294
20,437
0
L
Fenrir
5,678
1,932
0
3,056
21,354
14,655
260
7,400
13,954
0
29,217
W
Gilgamesh
krasamat
Gilgamesh
14,300
5,596
0
1,235
14,849
6,626
822
7,093
7,729
0
75,318
L
21,469
9,152
0
12,938
22,552
8,649
2,325
6,307
16,245
95,357
0
L
Hercules
raulfer366
Hercules
6,130
1,212
0
4,194
15,079
11,529
417
4,173
10,906
0
37,413
L
5,480
3,556
0
6,420
18,781
6,790
398
4,558
14,223
0
38,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
58,559
470
Minions Killed
532
0
Camps Cleared
0
1,901,039
Distance Traveled
1,957,855
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,581
629
140
7
0
442,774
4
L
Anhur
10,436
522
116
6
0
333,314
3
W
Poseidon
12,467
623
163
8
0
343,249
7
W
Heimdallr
11,076
554
91
5
0
357,677
4
W
Khepri
11,231
562
28
1
0
393,381
5
L
Fenrir
10,074
504
49
2
0
408,116
3
W
Gilgamesh
11,204
560
110
6
0
420,774
4
L
Sol
12,317
616
154
8
0
367,324
1
L
Hercules
8,816
441
74
4
0
395,073
1
L
Arachne
8,502
425
77
4
0
397,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role