Player Matchup

Zeus
Zeus
LUITI213
Zeus
Level 96
God Stats
1W - 1L
1,732 SR
Queue Stats
71W - 77L
1,473 Elo+
Party 2
Sobek
Sobek
MARMAN2131
Sobek
Level 14
God Stats
2W - 5L
1,509 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 2
Mercury
Mercury
manida17
Mercury
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 73L
1,439 Elo+
Party 2
Ullr
Ullr
paluten1966
Ullr
Level 86
God Stats
2W - 2L
1,656 SR
Queue Stats
80W - 112L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
vendycat
Cthulhu
Level 27
God Stats
7W - 6L
1,672 SR
Queue Stats
25W - 34L
1,383 Elo+
Party 2
Team Averages
Level 61
1,660 SR
1,418 Elo+

VS

Team Averages
Level 83
1,539 SR
1,482 Elo+
Izanami
Izanami
Buff_Star
Izanami
Level 88
God Stats
32W - 17L
1,438 SR
Queue Stats
435W - 421L
1,494 Elo+
Party 1
Bacchus
Bacchus
Oareunteur
Bacchus
Level 97
God Stats
6W - 5L
1,762 SR
Queue Stats
333W - 335L
1,495 Elo+
Party 1
Athena
Athena
ViPeR_xNeoTiiK
Athena
Level 84
God Stats
25W - 17L
1,439 SR
Queue Stats
420W - 399L
1,487 Elo+
Party 1
Bakasura
Bakasura
vilicarl
Bakasura
Level 45
God Stats
4W - 4L
1,522 SR
Queue Stats
70W - 79L
1,439 Elo+
Solo
Anubis
Anubis
vodkawouter
Anubis
Level 102
God Stats
37W - 39L
1,535 SR
Queue Stats
412W - 392L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 5 / 0
7,836
560
8,409
6,987
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
9
0 / 6 / 0
5,946
425
2,540
10,524
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
manida17
Mercury
12
2 / 5 / 3
7,289
521
6,650
10,058
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 0
5,902
422
4,351
9,468
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
vendycat
Cthulhu
11
0 / 3 / 3
6,419
459
1,637
7,166
3,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buff_Star
Izanami
15
10 / 1 / 2
9,821
702
10,620
6,700
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Oareunteur
Bacchus
13
2 / 0 / 6
7,983
570
8,444
6,704
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 1 / 10
7,665
548
4,351
9,311
3,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
vilicarl
Bakasura
13
5 / 5 / 6
8,177
584
4,436
11,693
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
8 / 1 / 2
9,423
673
5,799
7,159
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
25
25
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Buff_Star
Izanami
10
1
2
11
L
Zeus
5
5
0
1
L
Sobek
0
6
0
0
W
Bacchus
Oareunteur
Bacchus
2
0
6
5
W
0
1
10
5
L
Mercury
manida17
Mercury
2
5
3
0.7
L
1
6
0
0.17
L
Cthulhu
vendycat
Cthulhu
0
3
3
0.5
W
Bakasura
vilicarl
Bakasura
5
5
6
1.6
W
Anubis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
33,650
44,203
Taken
41,567
18,473
Mitigated
18,240
4,159
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Buff_Star
Izanami
10,620
8,534
0
4,292
6,700
2,159
4,617
1,797
4,903
0
72,965
L
Zeus
8,409
985
0
631
6,987
1,676
704
4,879
2,053
44,185
0
L
Sobek
2,540
435
0
1,611
10,524
6,809
0
2,426
8,098
13,222
0
W
Bacchus
Oareunteur
Bacchus
8,444
927
0
2,599
6,704
4,859
168
1,266
5,330
35,568
0
W
4,351
518
0
1,460
9,311
3,407
417
3,417
5,864
11,735
0
L
Mercury
manida17
Mercury
6,650
3,482
0
500
10,058
3,530
0
2,546
6,772
0
47,432
L
4,351
1,866
0
763
9,468
2,494
0
3,200
6,208
0
34,590
L
Cthulhu
vendycat
Cthulhu
1,637
34
36
618
7,166
3,964
0
5,030
1,803
24,463
0
W
Bakasura
vilicarl
Bakasura
4,436
3,517
0
2,874
11,693
4,229
1,284
2,639
8,934
0
32,857
W
Anubis
5,799
51
0
3,966
7,159
3,586
996
3,209
3,950
58,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
43,069
312
Minions Killed
429
0
Camps Cleared
0
1,263,390
Distance Traveled
1,273,629
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,821
702
143
10
0
215,097
6
L
Zeus
7,836
560
89
6
0
248,026
3
L
Sobek
5,946
425
24
2
0
282,396
1
W
Bacchus
7,983
570
60
4
0
248,565
3
W
Athena
7,665
548
25
2
0
298,707
2
L
Mercury
7,289
521
84
6
0
266,154
2
L
Ullr
5,902
422
67
5
0
220,787
0
L
Cthulhu
6,419
459
48
3
0
246,027
1
W
Bakasura
8,177
584
84
6
0
253,754
1
W
Anubis
9,423
673
117
8
0
257,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role