Player Matchup

Cthulhu
Cthulhu
GeorgeXatzhDD
Cthulhu
Level 39
God Stats
10W - 12L
1,190 SR
Queue Stats
275W - 258L
1,506 Elo+
Solo
Arachne
Arachne
JoseOnline22
Arachne
Level 44
God Stats
9W - 4L
1,734 SR
Queue Stats
116W - 84L
1,588 Elo+
Party 3
Gilgamesh
Gilgamesh
dELLUCI2002
Gilgamesh
Level 49
God Stats
22W - 20L
1,513 SR
Queue Stats
172W - 165L
1,506 Elo+
Party 3
Ares
Ares
iker234alcazar
Ares
Level 16
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 2L
1,867 Elo+
Party 3
Nox
Nox
thejorge55
Nox
Level 83
God Stats
8W - 2L
1,739 SR
Queue Stats
257W - 206L
1,598 Elo+
Party 3
Team Averages
Level 46
1,580 SR
1,613 Elo+

VS

Team Averages
Level 63
1,541 SR
1,446 Elo+
Athena
Athena
Arcesh
Athena
Level 66
God Stats
11W - 8L
1,672 SR
Queue Stats
127W - 112L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
DrCrazy31
Cabrakan
Level 101
God Stats
2W - 5L
1,550 SR
Queue Stats
186W - 178L
1,492 Elo+
Party 1
Izanami
Izanami
Mrsflorachan
Izanami
Level 14
God Stats
9W - 11L
1,484 SR
Queue Stats
15W - 12L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
NatsukiYuki
Nu Wa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 26L
1,345 Elo+
Party 2
Artemis
Artemis
acawashi
Artemis
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
458W - 461L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 3 / 11
10,096
561
13,296
12,452
9,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
JoseOnline22
Arachne
19
15 / 0 / 5
11,893
661
9,842
14,206
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
dELLUCI2002
Gilgamesh
16
7 / 3 / 5
10,081
560
6,900
12,814
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 4 / 16
9,686
538
12,834
15,421
10,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 3 / 6
11,086
616
12,468
10,738
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arcesh
Athena
10
0 / 7 / 7
6,740
374
4,528
13,760
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
DrCrazy31
Cabrakan
14
3 / 8 / 2
8,453
470
10,583
16,587
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Mrsflorachan
Izanami
13
3 / 6 / 4
8,215
456
4,743
11,290
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 12 / 3
7,527
418
8,577
12,469
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
acawashi
Artemis
14
4 / 9 / 2
9,296
516
8,608
12,929
4,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
42
Kills
11
13
Deaths
42
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
Arcesh
Athena
0
7
7
0.5
L
Cabrakan
DrCrazy31
Cabrakan
3
8
2
0.5
W
Cthulhu
4
3
11
3.17
W
Arachne
JoseOnline22
Arachne
15
0
5
17.5
L
Izanami
Mrsflorachan
Izanami
3
6
4
0.83
L
1
12
3
0.21
L
Artemis
acawashi
Artemis
4
9
2
0.56
W
Gilgamesh
dELLUCI2002
Gilgamesh
7
3
5
3.17
W
7
4
16
3.75
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
37,039
65,631
Taken
67,035
37,243
Mitigated
32,039
13,244
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arcesh
Athena
4,528
1,332
636
1,572
13,760
8,475
0
8,229
5,473
17,574
0
L
Cabrakan
DrCrazy31
Cabrakan
10,583
2,083
0
3,933
16,587
10,866
0
11,164
4,842
44,758
0
W
Cthulhu
13,296
1,244
93
2,600
12,452
9,812
164
7,668
4,063
51,150
0
W
Arachne
JoseOnline22
Arachne
9,842
7,603
0
3,429
14,206
6,477
2,360
2,756
11,178
0
84,998
L
Izanami
Mrsflorachan
Izanami
4,743
3,301
0
310
11,290
4,155
0
4,662
6,542
0
46,650
L
8,577
1,431
159
459
12,469
4,286
0
9,355
2,992
25,764
0
L
Artemis
acawashi
Artemis
8,608
4,455
0
3,126
12,929
4,257
0
4,341
8,588
0
45,129
W
Gilgamesh
dELLUCI2002
Gilgamesh
6,900
2,333
0
2,343
12,814
6,587
0
1,225
10,442
0
65,448
W
12,834
1,724
438
3,142
15,421
10,029
445
5,364
9,815
40,406
0
W
12,468
950
0
1,199
10,738
4,338
1,746
4,848
5,430
75,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
40,231
516
Minions Killed
331
0
Camps Cleared
0
1,706,321
Distance Traveled
1,414,133
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,740
374
27
2
0
290,979
6
L
Cabrakan
8,453
470
97
5
0
279,562
3
W
Cthulhu
10,096
561
108
6
0
296,439
0
W
Arachne
11,893
661
134
7
0
412,591
1
L
Izanami
8,215
456
89
5
0
287,248
2
L
Nu Wa
7,527
418
42
2
0
251,557
5
L
Artemis
9,296
516
76
4
0
304,787
4
W
Gilgamesh
10,081
560
97
5
0
336,691
2
W
Ares
9,686
538
43
2
0
350,378
0
W
Nox
11,086
616
134
7
0
310,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role