Player Matchup

Awilix
Awilix
Gaolang97
Awilix
Level 25
God Stats
3W - 3L
1,306 SR
Queue Stats
75W - 57L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Lyham6662
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Ra
Ra
MajicSpoon
Ra
Level 22
God Stats
0W - 2L
1,278 SR
Queue Stats
126W - 135L
1,378 Elo+
Party 1
Artemis
Artemis
TigerBoi2229
Artemis
Level 16
God Stats
5W - 6L
1,565 SR
Queue Stats
166W - 194L
1,373 Elo+
Party 1
Bellona
Bellona
egrvalve1
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,391 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,426 Elo+

VS

Team Averages
Level 17
1,426 SR
1,396 Elo+
Erlang Shen
Erlang Shen
Djinn1909
Erlang Shen
Level 14
God Stats
3W - 2L
1,255 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
Neith
Neith
HaMzA_es5711
Neith
Level 6
God Stats
2W - 2L
1,308 SR
Queue Stats
2W - 5L
1,233 Elo+
Solo
Cerberus
Cerberus
starving_vulture
Cerberus
Level 20
God Stats
2W - 3L
1,625 SR
Queue Stats
16W - 20L
1,344 Elo+
Solo
Tiamat
Tiamat
timesknightt
Tiamat
Level 29
God Stats
6W - 9L
1,444 SR
Queue Stats
99W - 124L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXYeetMsterXx
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gaolang97
Awilix
20
8 / 6 / 1
14,021
561
20,964
23,625
10,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Lyham6662
Cthulhu
15
1 / 15 / 1
9,967
399
3,920
27,734
13,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 8 / 4
12,400
496
13,947
20,172
7,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
TigerBoi2229
Artemis
15
3 / 7 / 4
10,580
423
10,825
15,267
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
egrvalve1
Bellona
2
0 / 1 / 0
6,681
267
120
683
242
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Djinn1909
Erlang Shen
20
4 / 3 / 2
14,518
581
10,088
14,447
13,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 6 / 2
10,173
407
3,604
9,937
3,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 10
12,640
506
10,850
21,723
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
20
9 / 2 / 10
15,002
600
23,966
20,343
14,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xXYeetMsterXx
Tsukuyomi
20
17 / 4 / 4
15,562
622
16,539
18,338
7,839
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
20
Kills
35
37
Deaths
20
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Djinn1909
Erlang Shen
4
3
2
1.67
L
Awilix
Gaolang97
Awilix
8
6
1
1.42
W
1
6
2
0.33
L
Cthulhu
Lyham6662
Cthulhu
1
15
1
0.1
L
8
8
4
1.25
L
Artemis
TigerBoi2229
Artemis
3
7
4
0.71
L
Bellona
egrvalve1
Bellona
0
1
0
0
W
4
5
10
1.8
W
Tiamat
9
2
10
7
W
Tsukuyomi
xXYeetMsterXx
Tsukuyomi
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
65,047
87,481
Taken
84,788
36,348
Mitigated
57,291
12,679
Healing
29,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Djinn1909
Erlang Shen
10,088
4,881
0
4,237
14,447
13,026
6,131
1,623
12,703
0
93,584
L
Awilix
Gaolang97
Awilix
20,964
11,698
0
2,158
23,625
10,172
0
6,903
16,562
0
108,813
W
3,604
1,558
0
1,165
9,937
3,312
357
3,292
6,501
0
28,969
L
Cthulhu
Lyham6662
Cthulhu
3,920
605
0
684
27,734
13,107
38
12,250
15,114
34,545
0
L
13,947
1,187
942
6,676
20,172
7,837
3,011
7,468
12,516
88,653
0
L
Artemis
TigerBoi2229
Artemis
10,825
5,655
0
2,219
15,267
4,990
2,144
7,238
7,955
0
38,684
L
Bellona
egrvalve1
Bellona
120
0
0
0
683
242
0
145
518
0
808
W
10,850
1,125
417
6,708
21,723
18,843
210
5,342
16,140
47,137
0
W
Tiamat
23,966
4,234
298
12,058
20,343
14,271
2,646
4,845
15,317
104,649
0
W
Tsukuyomi
xXYeetMsterXx
Tsukuyomi
16,539
5,347
291
4,023
18,338
7,839
2,701
2,036
16,260
0
131,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
67,895
457
Minions Killed
645
0
Camps Cleared
0
1,635,892
Distance Traveled
2,071,686
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,518
581
178
7
0
388,283
0
L
Awilix
14,021
561
179
7
0
444,470
0
W
Neith
10,173
407
63
3
0
303,652
0
L
Cthulhu
9,967
399
60
2
0
384,014
1
L
Ra
12,400
496
152
6
0
385,681
3
L
Artemis
10,580
423
64
3
0
398,079
1
L
Bellona
6,681
267
2
0
0
23,648
0
W
Cerberus
12,640
506
82
3
0
405,503
0
W
Tiamat
15,002
600
151
6
0
442,946
8
W
Tsukuyomi
15,562
622
171
7
0
531,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role