Player Matchup

Anhur
Anhur
Cerebrvm
Anhur
Level 32
God Stats
4W - 2L
1,644 SR
Queue Stats
137W - 138L
1,589 Elo+
Solo
Ymir
Ymir
NeroHawks
Ymir
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 89L
1,592 Elo+
Solo
Chernobog
Chernobog
Pakolii
Chernobog
Level 93
God Stats
13W - 23L
1,376 SR
Queue Stats
241W - 295L
1,379 Elo+
Party 3
Izanami
Izanami
SETIENTEQUIERO
Izanami
Level 26
God Stats
16W - 9L
1,620 SR
Queue Stats
52W - 73L
1,414 Elo+
Party 3
Sol
Sol
Tempe33
Sol
Level 46
God Stats
7W - 3L
1,536 SR
Queue Stats
334W - 315L
1,581 Elo+
Solo
Team Averages
Level 47
1,535 SR
1,511 Elo+

VS

Team Averages
Level 73
1,600 SR
1,536 Elo+
Ratatoskr
Ratatoskr
Innkenn
Ratatoskr
Level 36
God Stats
2W - 2L
1,652 SR
Queue Stats
83W - 80L
1,567 Elo+
Party 1
Poseidon
Poseidon
Lezhik
Poseidon
Level 29
God Stats
1W - 4L
1,305 SR
Queue Stats
79W - 84L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
PurgingFlame
Zhong Kui
Level 149
God Stats
7W - 6L
1,584 SR
Queue Stats
261W - 262L
1,475 Elo+
Solo
Neith
Neith
susanosolo
Neith
Level 43
God Stats
2W - 1L
1,828 SR
Queue Stats
195W - 202L
1,515 Elo+
Party 2
King Arthur
King Arthur
梨花压海棠
King Arthur
Level 106
God Stats
29W - 29L
1,632 SR
Queue Stats
239W - 227L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cerebrvm
Anhur
18
6 / 0 / 2
11,476
638
5,874
12,167
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 1 / 4
9,262
515
3,907
10,198
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Pakolii
Chernobog
15
2 / 2 / 4
9,356
520
5,383
8,661
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 2
10,010
556
6,713
10,131
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sol
20
8 / 1 / 1
13,262
737
15,894
15,054
5,260
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Innkenn
Ratatoskr
14
1 / 4 / 1
8,357
464
5,025
12,426
3,923
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Lezhik
Poseidon
14
2 / 4 / 0
8,276
460
7,007
7,492
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
PurgingFlame
Zhong Kui
13
0 / 3 / 3
7,819
434
4,692
10,984
8,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
17
3 / 2 / 1
9,679
538
8,282
10,579
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
梨花压海棠
King Arthur
16
1 / 6 / 0
9,736
541
6,810
16,592
11,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
19
Kills
7
7
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cerebrvm
Anhur
6
0
2
7
L
Ratatoskr
Innkenn
Ratatoskr
1
4
1
0.38
L
Poseidon
Lezhik
Poseidon
2
4
0
0.5
W
Ymir
2
1
4
4
W
Chernobog
Pakolii
Chernobog
2
2
4
2
L
Zhong Kui
PurgingFlame
Zhong Kui
0
3
3
0.5
W
1
3
2
0.67
W
Sol
8
1
1
8.5
L
Neith
3
2
1
1.75
L
King Arthur
梨花压海棠
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
31,816
56,211
Taken
58,073
22,177
Mitigated
29,751
25,938
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cerebrvm
Anhur
5,874
1,919
0
6,639
12,167
4,596
1,568
3,499
8,162
0
76,972
L
Ratatoskr
Innkenn
Ratatoskr
5,025
648
0
4,960
12,426
3,923
0
2,218
10,208
0
53,939
L
Poseidon
Lezhik
Poseidon
7,007
412
0
938
7,492
2,224
0
1,502
5,990
51,094
0
W
Ymir
3,907
642
0
2,651
10,198
6,371
108
3,845
6,173
24,090
0
W
Chernobog
Pakolii
Chernobog
5,383
3,245
0
606
8,661
2,751
1,152
2,748
5,788
0
57,902
L
Zhong Kui
PurgingFlame
Zhong Kui
4,692
537
0
1,634
10,984
8,348
0
2,649
8,335
32,517
0
W
6,713
3,059
0
4,483
10,131
3,199
97
564
9,567
0
75,451
W
Sol
15,894
7,497
0
11,559
15,054
5,260
6,205
595
14,459
110,317
0
L
Neith
8,282
3,144
0
4,728
10,579
3,662
0
800
9,779
0
86,866
L
King Arthur
梨花压海棠
King Arthur
6,810
266
0
3,455
16,592
11,594
0
12,632
3,960
2,029
67,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
43,867
638
Minions Killed
605
0
Camps Cleared
0
1,639,666
Distance Traveled
1,667,770
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,476
638
151
8
0
322,348
8
L
Ratatoskr
8,357
464
103
6
0
383,342
0
L
Poseidon
8,276
460
129
7
0
352,877
5
W
Ymir
9,262
515
50
3
0
354,524
2
W
Chernobog
9,356
520
96
5
0
357,336
2
L
Zhong Kui
7,819
434
54
3
0
289,451
5
W
Izanami
10,010
556
147
8
0
294,605
4
W
Sol
13,262
737
194
11
0
310,853
2
L
Neith
9,679
538
162
9
0
312,463
3
L
King Arthur
9,736
541
157
9
0
329,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role