Player Matchup

Gilgamesh
Gilgamesh
MystiK Menace
Gilgamesh
Level 117
God Stats
0W - 1L
1,642 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 2
Khepri
Khepri
dmmurph3
Khepri
Level 26
God Stats
5W - 8L
1,296 SR
Queue Stats
220W - 177L
1,583 Elo+
Solo
He Bo
He Bo
jack0wack0
He Bo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
pormise19
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 1
Medusa
Medusa
sdfsdfaW
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,153 Elo+
Party 1
Team Averages
Level 31
1,488 SR
1,474 Elo+

VS

Team Averages
Level 22
1,441 SR
1,489 Elo+
Athena
Athena
Amirkira
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dizdonn
Thanatos
Level 9
God Stats
8W - 15L
1,429 SR
Queue Stats
9W - 15L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
Elselot
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,548 Elo+
Solo
Thor
Thor
Joshjam2002
Thor
Level 25
God Stats
2W - 0L
1,497 SR
Queue Stats
67W - 39L
1,574 Elo+
Solo
Chernobog
Chernobog
MayMai
Chernobog
Level 29
God Stats
3W - 3L
1,281 SR
Queue Stats
43W - 62L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MystiK Menace
Gilgamesh
19
3 / 8 / 10
14,379
1,027
25,289
37,042
21,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
dmmurph3
Khepri
19
3 / 2 / 8
12,794
914
9,371
12,236
16,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
19
2 / 7 / 11
12,799
914
10,406
14,157
5,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
pormise19
Olorun
19
3 / 10 / 8
13,242
946
16,554
24,622
10,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sdfsdfaW
Medusa
18
3 / 10 / 4
12,732
909
14,991
19,803
8,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amirkira
Athena
20
4 / 2 / 19
13,347
953
13,032
20,883
26,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Dizdonn
Thanatos
19
6 / 5 / 11
13,320
951
8,659
20,922
21,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Elselot
Baba Yaga
20
4 / 2 / 18
13,739
981
31,103
13,407
6,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 2 / 10
15,835
1,131
21,456
13,076
11,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MayMai
Chernobog
20
7 / 4 / 22
15,487
1,106
27,454
17,340
8,279
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
14
Kills
37
37
Deaths
15
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Athena
Amirkira
Athena
4
2
19
6.75
W
Thanatos
Dizdonn
Thanatos
6
5
11
2.3
W
Baba Yaga
Elselot
Baba Yaga
4
2
18
6.5
W
16
2
10
10.5
W
Chernobog
MayMai
Chernobog
7
4
22
4.5
L
Gilgamesh
MystiK Menace
Gilgamesh
3
8
10
1
L
Khepri
dmmurph3
Khepri
3
2
8
3.5
L
He Bo
2
7
11
1.07
L
Olorun
pormise19
Olorun
3
10
8
0.7
L
Medusa
sdfsdfaW
Medusa
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,611
Damage
101,704
107,860
Taken
85,628
63,196
Mitigated
74,513
9,920
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Amirkira
Athena
13,032
2,906
0
300
20,883
26,058
0
10,494
10,389
28,983
0
W
Thanatos
Dizdonn
Thanatos
8,659
1,156
0
6,303
20,922
21,579
0
7,733
12,741
0
12,153
W
Baba Yaga
Elselot
Baba Yaga
31,103
1,295
0
2,878
13,407
6,982
0
4,862
8,545
51,887
0
W
21,456
4,435
0
0
13,076
11,615
0
5,087
7,989
0
36,169
W
Chernobog
MayMai
Chernobog
27,454
12,523
777
3,272
17,340
8,279
0
8,155
9,185
0
73,332
L
Gilgamesh
MystiK Menace
Gilgamesh
25,289
8,209
713
1,245
37,042
21,217
0
16,153
20,679
0
38,712
L
Khepri
dmmurph3
Khepri
9,371
982
0
17
12,236
16,524
0
4,633
6,683
18,820
0
L
He Bo
10,406
408
0
266
14,157
5,949
0
4,719
9,348
31,051
0
L
Olorun
pormise19
Olorun
16,554
8,403
1,372
4,956
24,622
10,979
0
11,303
13,289
44,743
0
L
Medusa
sdfsdfaW
Medusa
14,991
7,638
0
1,351
19,803
8,527
0
7,327
12,356
0
40,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,946
Gold Earned
71,728
216
Minions Killed
245
6
Camps Cleared
7
1,275,403
Distance Traveled
1,314,225
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,347
953
31
2
0
259,098
0
W
Thanatos
13,320
951
5
0
2
297,410
1
W
Baba Yaga
13,739
981
52
4
0
279,558
0
W
Thor
15,835
1,131
48
3
2
252,418
0
W
Chernobog
15,487
1,106
109
8
3
225,741
0
L
Gilgamesh
14,379
1,027
25
2
2
281,466
0
L
Khepri
12,794
914
21
2
0
290,207
0
L
He Bo
12,799
914
51
4
0
244,015
0
L
Olorun
13,242
946
65
5
0
223,485
1
L
Medusa
12,732
909
54
4
4
236,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role