Player Matchup

Ganesha
Ganesha
ColdSerenity
Ganesha
Level 29
God Stats
35W - 45L
1,505 SR
Queue Stats
61W - 80L
1,525 Elo+
Solo
Loki
Loki
GortrixEu
Loki
Level 28
God Stats
12W - 6L
1,323 SR
Queue Stats
181W - 160L
1,541 Elo+
Solo
Anubis
Anubis
SlippedRooK24
Anubis
Level 82
God Stats
3W - 4L
1,383 SR
Queue Stats
30W - 47L
1,515 Elo+
Party 1
Neith
Neith
TianCR
Neith
Level 11
God Stats
10W - 6L
1,492 SR
Queue Stats
17W - 15L
1,730 Elo+
Party 1
Nemesis
Nemesis
byznu
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,588 Elo+
Solo
Team Averages
Level 31
1,440 SR
1,580 Elo+

VS

Team Averages
Level 19
1,586 SR
1,472 Elo+
Bellona
Bellona
Doodsz
Bellona
Level 29
God Stats
8W - 9L
1,550 SR
Queue Stats
107W - 94L
1,486 Elo+
Solo
Scylla
Scylla
HulkBreezy
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,458 Elo+
Solo
Cthulhu
Cthulhu
PerMars
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
grhrzgh
Kukulkan
Level 15
God Stats
4W - 0L
1,879 SR
Queue Stats
27W - 27L
1,449 Elo+
Solo
Sylvanus
Sylvanus
robjunior200
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ColdSerenity
Ganesha
16
0 / 5 / 5
10,539
1,054
7,890
16,792
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
14
2 / 1 / 1
8,810
881
5,594
4,709
1,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 2
9,531
953
6,639
9,864
5,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
TianCR
Neith
15
1 / 4 / 3
9,552
955
6,820
13,900
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
byznu
Nemesis
14
0 / 5 / 3
8,344
834
5,479
9,720
4,030
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

150

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doodsz
Bellona
16
2 / 2 / 11
9,666
967
7,459
10,167
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
HulkBreezy
Scylla
17
5 / 0 / 8
10,863
1,086
10,865
1,458
524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PerMars
Cthulhu
16
2 / 2 / 15
9,852
985
10,405
10,414
11,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
grhrzgh
Kukulkan
17
6 / 1 / 12
10,559
1,056
19,067
6,602
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
robjunior200
Sylvanus
17
4 / 0 / 10
9,872
987
4,789
7,555
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
5
Kills
19
19
Deaths
5
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ColdSerenity
Ganesha
0
5
5
0.5
W
Bellona
Doodsz
Bellona
2
2
11
3.75
L
Loki
2
1
1
2.5
W
Scylla
HulkBreezy
Scylla
5
0
8
9
W
Cthulhu
PerMars
Cthulhu
2
2
15
4.75
L
2
4
2
0.75
L
Neith
TianCR
Neith
1
4
3
0.63
L
Nemesis
byznu
Nemesis
0
5
3
0.3
W
Kukulkan
grhrzgh
Kukulkan
6
1
12
12
W
Sylvanus
robjunior200
Sylvanus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
52,585
54,985
Taken
36,196
30,900
Mitigated
28,629
7,694
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ColdSerenity
Ganesha
7,890
473
0
1,765
16,792
14,354
0
15,135
1,657
23,202
0
W
Bellona
Doodsz
Bellona
7,459
2,385
0
888
10,167
6,455
0
4,282
5,885
0
21,271
L
Loki
5,594
1,307
0
0
4,709
1,754
0
3,354
1,355
0
9,673
W
Scylla
HulkBreezy
Scylla
10,865
1,053
1,318
514
1,458
524
0
322
1,136
42,394
0
W
Cthulhu
PerMars
Cthulhu
10,405
407
778
125
10,414
11,843
0
3,906
6,508
21,207
0
L
6,639
72
716
2,134
9,864
5,146
0
8,524
1,340
27,418
0
L
Neith
TianCR
Neith
6,820
4,298
779
2,120
13,900
5,616
0
11,519
2,381
0
38,981
L
Nemesis
byznu
Nemesis
5,479
1,872
0
180
9,720
4,030
0
6,594
3,126
0
9,141
W
Kukulkan
grhrzgh
Kukulkan
19,067
2,125
0
0
6,602
2,712
0
2,595
4,007
41,076
0
W
Sylvanus
robjunior200
Sylvanus
4,789
1,456
6,058
3,351
7,555
7,095
0
3,424
4,131
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
50,812
205
Minions Killed
199
5
Camps Cleared
8
845,287
Distance Traveled
913,562
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,539
1,054
0
0
0
201,445
0
W
Bellona
9,666
967
31
3
4
199,158
2
L
Loki
8,810
881
7
1
1
139,101
1
W
Scylla
10,863
1,086
77
8
3
177,372
1
W
Cthulhu
9,852
985
19
2
0
199,768
2
L
Anubis
9,531
953
91
9
2
153,357
0
L
Neith
9,552
955
95
10
2
172,531
1
L
Nemesis
8,344
834
12
1
0
178,853
0
W
Kukulkan
10,559
1,056
52
5
1
171,463
2
W
Sylvanus
9,872
987
20
2
0
165,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role