Player Matchup

Set
Set
Platinum I
diofeetpics
Set
Platinum I
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
2,302 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 38
1,500 SR
2,302 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 64
1,631 SR
1,823 MMR
Freya
Freya
Platinum IV
StrikenAngel
Freya
Platinum IV
Level 64
God Stats
1W - 1L
1,631 SR
Queue Stats
20W - 17L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
10,705
1,071
6,077
12,202
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
VulcanChronosHadesCu ChulainnPoseidon

VS

Bans
UllrSkadiTsukuyomiIzanamiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,700
770
7,103
8,794
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,077
Damage
7,103
12,202
Taken
8,794
7,889
Mitigated
4,768
4,368
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,103
2,181
0
2,273
8,794
4,768
0
123
8,671
46,456
3,142
W
6,077
3,173
0
4,368
12,202
7,889
0
6,839
5,363
127
76,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,705
Gold Earned
7,700
149
Minions Killed
90
0
Camps Cleared
0
190,447
Distance Traveled
170,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,700
770
90
9
0
170,315
2
W
Set
10,705
1,071
149
15
0
190,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role