Player Matchup

Cabrakan
Cabrakan
CrazY31
Cabrakan
Level 107
God Stats
3W - 4L
1,602 SR
Queue Stats
103W - 95L
1,579 Elo+
Party 1
Tyr
Tyr
JohnNotFound
Tyr
Level 130
God Stats
6W - 5L
1,480 SR
Queue Stats
126W - 108L
1,592 Elo+
Party 1
Hel
Hel
KesiWolF
Hel
Level 139
God Stats
5W - 4L
1,838 SR
Queue Stats
174W - 183L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
RedMiiSst
Cernunnos
Level 27
God Stats
2W - 2L
1,465 SR
Queue Stats
4W - 7L
1,443 Elo+
Party 1
Nemesis
Nemesis
TENSOR123
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,577 SR
1,546 Elo+

VS

Team Averages
Level 91
1,549 SR
1,417 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blackkingcat
Tiamat
Level 155
God Stats
24W - 22L
1,598 SR
Queue Stats
174W - 170L
1,439 Elo+
Solo
Yemoja
Yemoja
Dawn8434
Yemoja
Level 25
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
benjicoopz
Hel
Level 70
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Jing Wei
Jing Wei
finalknight_01
Jing Wei
Level 139
God Stats
2W - 2L
1,770 SR
Queue Stats
133W - 138L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CrazY31
Cabrakan
17
5 / 3 / 15
11,444
880
11,392
16,806
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 1 / 9
11,552
889
12,494
12,196
12,259
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 13
11,189
861
13,830
10,970
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RedMiiSst
Cernunnos
16
2 / 0 / 9
9,812
755
6,125
9,899
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TENSOR123
Nemesis
18
8 / 3 / 11
11,822
909
14,563
14,385
7,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 9 / 2
10,004
770
11,458
16,156
12,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
14
0 / 7 / 4
7,838
603
6,417
12,629
6,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Dawn8434
Yemoja
16
2 / 2 / 6
9,082
699
7,146
13,668
9,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 6 / 4
7,767
597
6,653
11,794
6,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
2 / 3 / 7
9,747
750
13,591
12,247
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
27
Kills
9
9
Deaths
27
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
9
2
0.67
L
Tiamat
0
7
4
0.29
W
Cabrakan
CrazY31
Cabrakan
5
3
15
4.17
L
Yemoja
Dawn8434
Yemoja
2
2
6
2.5
W
7
1
9
11.5
W
5
2
13
5.75
W
Cernunnos
RedMiiSst
Cernunnos
2
0
9
6.5
W
Nemesis
TENSOR123
Nemesis
8
3
11
4.5
L
0
6
4
0.33
L
Jing Wei
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,404
Damage
45,265
64,256
Taken
66,494
48,185
Mitigated
38,388
24,991
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,458
1,232
1,351
1,440
16,156
12,040
1
4,047
11,959
0
23,935
L
Tiamat
6,417
592
309
1,857
12,629
6,641
616
5,306
7,167
24,169
0
W
Cabrakan
CrazY31
Cabrakan
11,392
1,566
0
1,823
16,806
19,237
670
4,585
12,221
21,429
0
L
Yemoja
Dawn8434
Yemoja
7,146
956
1,856
3,246
13,668
9,040
0
5,695
7,627
29,131
0
W
12,494
1,611
0
1,807
12,196
12,259
2,924
4,009
8,187
0
37,366
W
13,830
805
9,932
6,718
10,970
5,458
736
3,925
7,045
46,199
0
W
Cernunnos
RedMiiSst
Cernunnos
6,125
3,439
0
2,852
9,899
4,151
1,961
4,902
4,997
0
29,435
W
Nemesis
TENSOR123
Nemesis
14,563
7,877
0
1,859
14,385
7,080
266
3,539
10,846
0
40,910
L
6,653
267
4,068
2,821
11,794
6,394
414
5,205
6,443
21,565
0
L
Jing Wei
13,591
10,494
0
1,505
12,247
4,273
0
4,021
8,076
0
43,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
44,438
301
Minions Killed
254
12
Camps Cleared
3
1,297,085
Distance Traveled
1,127,378
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,004
770
27
2
3
221,688
2
L
Tiamat
7,838
603
45
3
0
192,427
2
W
Cabrakan
11,444
880
29
2
0
242,551
3
L
Yemoja
9,082
699
56
4
0
244,119
0
W
Tyr
11,552
889
53
4
2
274,944
3
W
Hel
11,189
861
87
7
5
275,922
4
W
Cernunnos
9,812
755
55
4
1
231,313
0
W
Nemesis
11,822
909
77
6
4
272,355
0
L
Hel
7,767
597
45
3
0
223,418
0
L
Jing Wei
9,747
750
81
6
0
245,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role