Player Matchup

Agni
Agni
Fl4ffyUnicorn
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,596 Elo+
Solo
Yemoja
Yemoja
IzaHardyy
Yemoja
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 2
Izanami
Izanami
Jımı
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
whitеlivеsmattеr
Chiron
Level 29
God Stats
8W - 8L
1,564 SR
Queue Stats
66W - 49L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
youkie72
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Team Averages
Level 10
1,471 SR
1,568 Elo+

VS

Team Averages
Level 15
1,510 SR
1,432 Elo+
Scylla
Scylla
El1even
Scylla
Level 9
God Stats
18W - 17L
1,499 SR
Queue Stats
43W - 33L
1,336 Elo+
Solo
Vulcan
Vulcan
Shinga92
Vulcan
Level 29
God Stats
8W - 7L
1,588 SR
Queue Stats
52W - 36L
1,594 Elo+
Solo
Nemesis
Nemesis
SipuliSammakko
Nemesis
Level 25
God Stats
4W - 1L
1,497 SR
Queue Stats
17W - 15L
1,385 Elo+
Solo
Amaterasu
Amaterasu
SunriseDeepCry
Amaterasu
Level 6
God Stats
5W - 7L
1,485 SR
Queue Stats
61W - 56L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Timoshka558
Tsukuyomi
Level 6
God Stats
28W - 30L
1,485 SR
Queue Stats
60W - 54L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
10,004
455
7,048
9,183
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
IzaHardyy
Yemoja
15
5 / 6 / 5
10,624
483
6,590
20,425
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Jımı
Izanami
13
5 / 8 / 3
9,673
440
11,600
14,649
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 3 / 1
12,106
550
11,903
15,908
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
youkie72
Tsukuyomi
18
7 / 6 / 3
11,667
530
14,133
20,598
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El1even
Scylla
17
2 / 4 / 5
10,317
469
8,085
12,154
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Shinga92
Vulcan
20
16 / 4 / 4
14,381
654
28,937
15,750
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 3
11,205
509
8,391
16,422
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
SunriseDeepCry
Amaterasu
14
1 / 7 / 1
8,731
397
2,505
14,648
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Timoshka558
Tsukuyomi
16
5 / 5 / 6
10,503
477
9,751
15,350
6,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
23
Kills
26
27
Deaths
23
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
El1even
Scylla
2
4
5
1.13
L
1
4
3
0.63
L
Yemoja
IzaHardyy
Yemoja
5
6
5
1.25
L
Izanami
Jımı
Izanami
5
8
3
0.81
W
Vulcan
Shinga92
Vulcan
16
4
4
4.5
W
2
3
3
1.17
W
Amaterasu
SunriseDeepCry
Amaterasu
1
7
1
0.21
W
Tsukuyomi
Timoshka558
Tsukuyomi
5
5
6
1.6
L
5
3
1
1.83
L
Tsukuyomi
youkie72
Tsukuyomi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
57,669
80,763
Taken
74,324
42,771
Mitigated
29,428
21,763
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
El1even
Scylla
8,085
147
0
1,732
12,154
3,419
1,049
1,877
10,191
50,650
0
L
7,048
863
0
2,364
9,183
3,296
29
5,628
3,289
53,709
0
L
Yemoja
IzaHardyy
Yemoja
6,590
1,809
1,191
1,506
20,425
17,975
1,764
9,129
10,984
31,073
0
L
Izanami
Jımı
Izanami
11,600
7,970
0
1,099
14,649
6,467
3,378
5,022
9,418
0
52,877
W
Vulcan
Shinga92
Vulcan
28,937
7,771
277
5,807
15,750
6,570
633
4,099
11,295
110,413
0
W
8,391
2,505
0
1,944
16,422
7,013
0
1,638
14,680
0
88,491
W
Amaterasu
SunriseDeepCry
Amaterasu
2,505
579
0
3,659
14,648
5,569
2,006
2,327
12,321
211
36,357
W
Tsukuyomi
Timoshka558
Tsukuyomi
9,751
2,587
0
2,378
15,350
6,857
488
3,133
12,199
0
43,271
L
11,903
4,601
210
7,464
15,908
7,164
3,263
6,522
9,010
0
86,487
L
Tsukuyomi
youkie72
Tsukuyomi
14,133
4,094
0
7,929
20,598
7,869
0
9,330
10,884
0
73,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
55,137
518
Minions Killed
533
0
Camps Cleared
0
1,800,085
Distance Traveled
2,097,470
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,317
469
85
4
0
415,568
3
L
Agni
10,004
455
120
5
0
289,389
6
L
Yemoja
10,624
483
56
3
0
366,516
0
L
Izanami
9,673
440
87
4
0
338,448
0
W
Vulcan
14,381
654
170
8
0
456,938
1
W
Nemesis
11,205
509
152
7
0
479,240
2
W
Amaterasu
8,731
397
63
3
0
332,549
1
W
Tsukuyomi
10,503
477
63
3
0
413,175
2
L
Chiron
12,106
550
139
6
0
368,568
1
L
Tsukuyomi
11,667
530
116
5
0
437,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role