Player Matchup

Jormungandr
Jormungandr
JaBaDaaL
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Showschläger
Heimdallr
Level 20
God Stats
1W - 1L
1,739 SR
Queue Stats
44W - 35L
1,626 Elo+
Party 1
Anhur
Anhur
TappedLand
Anhur
Level 19
God Stats
15W - 8L
1,731 SR
Queue Stats
45W - 34L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
xSmille96
Guan Yu
Level 7
God Stats
2W - 4L
1,612 SR
Queue Stats
7W - 7L
1,709 Elo+
Solo
Zeus
Zeus
xToxterx
Zeus
Level 6
God Stats
0W - 1L
1,709 SR
Queue Stats
9W - 9L
1,025 Elo+
Solo
Team Averages
Level 12
1,658 SR
1,500 Elo+

VS

Team Averages
Level 19
1,587 SR
1,509 Elo+
Sol
Sol
Murkub
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ToxicChaff
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,348 Elo+
Solo
Geb
Geb
chinomierda7
Geb
Level 24
God Stats
7W - 5L
1,926 SR
Queue Stats
99W - 100L
1,623 Elo+
Solo
Heimdallr
Heimdallr
l00kingf0rte4m
Heimdallr
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
300W - 154L
1,668 Elo+
Solo
Zeus
Zeus
梦狐狸哟
Zeus
Level 9
God Stats
5W - 3L
1,507 SR
Queue Stats
17W - 19L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JaBaDaaL
Jormungandr
9
0 / 7 / 0
6,004
353
3,514
11,179
6,843
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
Showschläger
Heimdallr
15
0 / 0 / 0
8,410
495
4,877
7,440
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
12
0 / 3 / 0
7,061
415
6,273
10,280
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
xSmille96
Guan Yu
15
1 / 3 / 0
7,991
470
7,104
12,122
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
9
0 / 7 / 0
6,201
365
2,512
8,518
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Murkub
Sol
15
2 / 0 / 5
8,987
529
7,265
6,011
2,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ToxicChaff
Nemesis
16
10 / 0 / 4
9,843
579
9,355
11,081
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 10
8,185
481
4,093
12,811
7,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
l00kingf0rte4m
Heimdallr
16
6 / 0 / 1
10,021
589
8,350
8,739
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 3
8,888
523
7,319
8,532
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
20
20
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
JaBaDaaL
Jormungandr
0
7
0
0
W
Sol
Murkub
Sol
2
0
5
4.5
L
Heimdallr
Showschläger
Heimdallr
0
0
0
0
L
Anhur
0
3
0
0
W
Nemesis
ToxicChaff
Nemesis
10
0
4
12
W
0
0
10
5
W
Heimdallr
l00kingf0rte4m
Heimdallr
6
0
1
6.5
L
Guan Yu
xSmille96
Guan Yu
1
3
0
0.33
L
Zeus
0
7
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
36,382
49,539
Taken
47,174
24,331
Mitigated
19,563
10,672
Healing
18,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
JaBaDaaL
Jormungandr
3,514
681
246
432
11,179
6,843
80
5,362
5,817
19,601
0
W
Sol
Murkub
Sol
7,265
1,712
0
4,069
6,011
2,196
1,032
1,912
4,069
58,372
0
L
Heimdallr
Showschläger
Heimdallr
4,877
1,979
0
1,112
7,440
2,669
687
1,406
6,034
0
67,544
L
Anhur
6,273
2,751
0
3,185
10,280
3,243
110
1,798
8,482
0
44,853
W
Nemesis
ToxicChaff
Nemesis
9,355
4,673
0
3,011
11,081
4,744
1,059
1,489
9,532
0
61,992
W
4,093
842
0
3,550
12,811
7,117
0
1,869
10,912
14,575
0
W
Heimdallr
l00kingf0rte4m
Heimdallr
8,350
3,848
0
5,344
8,739
3,130
0
547
8,192
0
75,907
L
Guan Yu
xSmille96
Guan Yu
7,104
839
75
4,643
12,122
9,247
0
6,824
5,298
0
45,558
L
Zeus
2,512
933
0
979
8,518
2,329
0
3,287
5,231
27,070
0
W
7,319
1,491
0
2,523
8,532
2,376
1,440
209
7,873
50,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
45,924
390
Minions Killed
458
0
Camps Cleared
0
1,435,151
Distance Traveled
1,669,588
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,004
353
42
2
0
263,886
3
W
Sol
8,987
529
109
6
0
310,292
0
L
Heimdallr
8,410
495
121
7
0
329,561
1
L
Anhur
7,061
415
78
5
0
312,313
3
W
Nemesis
9,843
579
100
6
0
405,346
1
W
Geb
8,185
481
23
1
0
355,893
8
W
Heimdallr
10,021
589
121
7
0
299,468
3
L
Guan Yu
7,991
470
95
6
0
286,412
6
L
Zeus
6,201
365
54
3
0
242,979
0
W
Zeus
8,888
523
105
6
0
298,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role