Player Matchup

Sun Wukong
Sun Wukong
Caizification
Sun Wukong
Level 147
God Stats
2W - 5L
1,342 SR
Queue Stats
224W - 165L
1,589 Elo+
Party 1
Hel
Hel
JoeNokers
Hel
Level 157
God Stats
10W - 13L
1,334 SR
Queue Stats
298W - 276L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nakabaki
Tsukuyomi
Level 160
God Stats
27W - 12L
1,598 SR
Queue Stats
980W - 304L
1,753 Elo+
Party 1
Ganesha
Ganesha
ZeCookieMonstaa
Ganesha
Level 114
God Stats
10W - 13L
1,503 SR
Queue Stats
98W - 120L
1,446 Elo+
Solo
Apollo
Apollo
divane
Apollo
Level 156
God Stats
15W - 14L
1,705 SR
Queue Stats
204W - 207L
1,561 Elo+
Party 1
Team Averages
Level 147
1,496 SR
1,587 Elo+

VS

Team Averages
Level 128
1,455 SR
1,496 Elo+
The Morrigan
The Morrigan
BraxDoesStuff
The Morrigan
Level 129
God Stats
5W - 12L
1,278 SR
Queue Stats
236W - 301L
1,498 Elo+
Party 2
Chang'e
Chang'e
Caesarvis
Chang'e
Level 155
God Stats
1W - 5L
1,545 SR
Queue Stats
263W - 324L
1,411 Elo+
Party 3
Horus
Horus
KevinPasty
Horus
Level 129
God Stats
4W - 8L
1,289 SR
Queue Stats
287W - 263L
1,573 Elo+
Solo
Thor
Thor
NoodleProphet
Thor
Level 160
God Stats
4W - 5L
1,636 SR
Queue Stats
253W - 280L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
sixkj
Sun Wukong
Level 68
God Stats
1W - 1L
1,528 SR
Queue Stats
100W - 138L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caizification
Sun Wukong
14
4 / 1 / 2
8,103
623
7,168
9,343
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 3
8,458
651
11,662
7,706
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Nakabaki
Tsukuyomi
14
3 / 0 / 4
8,061
620
5,177
9,621
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 0 / 4
7,071
544
1,881
4,521
1,463
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
divane
Apollo
13
1 / 1 / 1
7,301
562
3,834
7,835
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BraxDoesStuff
The Morrigan
11
1 / 0 / 1
6,717
517
4,466
6,124
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Caesarvis
Chang'e
12
1 / 5 / 0
7,061
543
5,864
10,872
4,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Horus
9
0 / 1 / 1
5,785
445
2,997
8,545
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 1
6,634
510
2,829
9,029
2,598
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
sixkj
Sun Wukong
12
0 / 3 / 0
6,825
525
2,606
7,824
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BraxDoesStuff
The Morrigan
1
0
1
1.5
L
Chang'e
Caesarvis
Chang'e
1
5
0
0.2
W
Sun Wukong
Caizification
Sun Wukong
4
1
2
5
W
6
1
3
7.5
L
Horus
0
1
1
0.5
W
Tsukuyomi
Nakabaki
Tsukuyomi
3
0
4
5
L
1
5
1
0.3
W
0
0
4
2
W
Apollo
divane
Apollo
1
1
1
1.5
L
Sun Wukong
sixkj
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
18,762
39,026
Taken
42,394
14,909
Mitigated
15,869
21,030
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BraxDoesStuff
The Morrigan
4,466
689
0
1,471
6,124
1,662
0
2,056
4,024
40,198
301
L
Chang'e
Caesarvis
Chang'e
5,864
788
46
4,303
10,872
4,503
0
0
10,872
42,100
0
W
Sun Wukong
Caizification
Sun Wukong
7,168
1,470
0
3,867
9,343
4,401
300
5,220
4,123
0
47,801
W
11,662
837
1,291
5,300
7,706
3,048
388
1,168
6,422
66,422
0
L
Horus
2,997
1,648
585
2,700
8,545
3,921
0
4,220
4,097
0
10,173
W
Tsukuyomi
Nakabaki
Tsukuyomi
5,177
1,705
0
5,087
9,621
3,612
521
644
8,977
0
54,308
L
2,829
717
0
510
9,029
2,598
0
3,262
5,675
0
31,145
W
1,881
112
0
1,407
4,521
1,463
40
562
3,859
16,120
0
W
Apollo
divane
Apollo
3,834
2,705
0
4,078
7,835
2,385
966
1,883
5,616
0
51,929
L
Sun Wukong
sixkj
Sun Wukong
2,606
479
0
906
7,824
3,185
0
3,455
4,183
0
49,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
33,022
477
Minions Killed
385
0
Camps Cleared
0
1,364,486
Distance Traveled
1,230,593
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,717
517
90
7
0
257,215
4
L
Chang'e
7,061
543
95
7
0
218,036
3
W
Sun Wukong
8,103
623
104
8
0
275,191
4
W
Hel
8,458
651
133
10
0
261,075
1
L
Horus
5,785
445
22
2
0
262,531
2
W
Tsukuyomi
8,061
620
112
9
0
311,173
4
L
Thor
6,634
510
65
5
0
203,256
4
W
Ganesha
7,071
544
17
1
0
269,319
5
W
Apollo
7,301
562
111
9
0
247,728
3
L
Sun Wukong
6,825
525
113
9
0
289,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role