Player Matchup

Cerberus
Cerberus
GTrixt
Cerberus
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
234W - 185L
1,516 Elo+
Party 2
King Arthur
King Arthur
Gamer090805
King Arthur
Level 104
God Stats
8W - 10L
1,604 SR
Queue Stats
637W - 455L
1,566 Elo+
Party 2
Xbalanque
Xbalanque
afex14
Xbalanque
Level 56
God Stats
21W - 33L
1,359 SR
Queue Stats
141W - 178L
1,330 Elo+
Solo
Thoth
Thoth
apolognize-
Thoth
Level 89
God Stats
5W - 1L
1,884 SR
Queue Stats
402W - 293L
1,501 Elo+
Party 2
Thor
Thor
jernejcek
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,433 Elo+
Solo
Team Averages
Level 80
1,569 SR
1,469 Elo+

VS

Team Averages
Level 70
1,443 SR
1,438 Elo+
Hou Yi
Hou Yi
DucklingForce
Hou Yi
Level 88
God Stats
8W - 11L
1,246 SR
Queue Stats
11W - 18L
1,419 Elo+
Party 1
Janus
Janus
Gahary
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,500 Elo+
Solo
Khepri
Khepri
Texler
Khepri
Level 65
God Stats
9W - 15L
1,457 SR
Queue Stats
11W - 18L
1,419 Elo+
Party 1
King Arthur
King Arthur
UltimateSharky
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,450 Elo+
Solo
Arachne
Arachne
loulew
Arachne
Level 46
God Stats
40W - 29L
1,514 SR
Queue Stats
249W - 265L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GTrixt
Cerberus
15
3 / 4 / 11
11,250
536
10,304
20,340
14,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Gamer090805
King Arthur
20
10 / 0 / 7
13,229
630
14,298
18,765
17,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
afex14
Xbalanque
19
3 / 6 / 7
11,761
560
10,916
19,288
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 1 / 7
11,928
568
17,183
9,622
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
16
4 / 3 / 8
10,729
511
5,981
11,625
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,277
442
9,481
10,824
3,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Gahary
Janus
15
1 / 8 / 2
9,408
448
10,852
15,652
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Texler
Khepri
12
1 / 5 / 8
8,714
415
6,815
15,787
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
UltimateSharky
King Arthur
11
0 / 6 / 1
7,570
360
2,639
13,511
5,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
loulew
Arachne
14
8 / 5 / 1
9,430
449
13,214
17,918
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
28
Kills
14
14
Deaths
28
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Cerberus
GTrixt
Cerberus
3
4
11
2.13
L
Janus
Gahary
Janus
1
8
2
0.25
W
King Arthur
Gamer090805
King Arthur
10
0
7
13.5
L
Khepri
Texler
Khepri
1
5
8
1
L
King Arthur
UltimateSharky
King Arthur
0
6
1
0.08
W
Xbalanque
afex14
Xbalanque
3
6
7
1.08
W
8
1
7
11.5
W
Thor
4
3
8
2.67
L
Arachne
loulew
Arachne
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,682
Damage
43,001
79,640
Taken
73,692
46,640
Mitigated
32,516
27,418
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,481
5,193
0
2,814
10,824
3,731
489
2,832
7,992
0
40,125
W
Cerberus
GTrixt
Cerberus
10,304
496
0
3,072
20,340
14,052
891
4,913
15,259
26,900
0
L
Janus
Gahary
Janus
10,852
788
0
2,071
15,652
3,953
92
10,039
5,613
64,667
0
W
King Arthur
Gamer090805
King Arthur
14,298
2,194
0
8,603
18,765
17,369
144
2,249
16,401
0
92,549
L
Khepri
Texler
Khepri
6,815
579
106
2,022
15,787
12,280
319
6,461
9,326
29,035
0
L
King Arthur
UltimateSharky
King Arthur
2,639
894
0
919
13,511
5,680
0
1,416
12,095
0
26,704
W
Xbalanque
afex14
Xbalanque
10,916
6,874
780
8,878
19,288
7,209
4,131
5,184
13,978
0
100,251
W
17,183
120
186
1,634
9,622
3,831
1,306
3,288
6,068
92,018
0
W
Thor
5,981
648
0
4,265
11,625
4,179
1,328
1,342
10,267
0
62,417
L
Arachne
loulew
Arachne
13,214
8,819
0
4,310
17,918
6,872
0
6,739
11,179
0
54,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
44,399
667
Minions Killed
363
0
Camps Cleared
0
2,064,714
Distance Traveled
1,711,324
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,277
442
75
4
0
291,206
0
W
Cerberus
11,250
536
52
2
0
432,608
0
L
Janus
9,408
448
122
6
0
346,373
3
W
King Arthur
13,229
630
176
8
0
438,509
6
L
Khepri
8,714
415
36
2
0
328,804
4
L
King Arthur
7,570
360
45
2
0
310,281
3
W
Xbalanque
11,761
560
168
8
0
336,862
0
W
Thoth
11,928
568
161
8
0
426,055
6
W
Thor
10,729
511
110
5
0
430,680
7
L
Arachne
9,430
449
85
4
0
434,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role