Player Matchup

Anubis
Anubis
Doctorjonko
Anubis
Level 49
God Stats
10W - 2L
1,976 SR
Queue Stats
202W - 150L
1,578 Elo+
Party 4
Sun Wukong
Sun Wukong
LashedAsp
Sun Wukong
Level 107
God Stats
3W - 0L
2,097 SR
Queue Stats
230W - 219L
1,646 Elo+
Party 4
Anhur
Anhur
ThøthTheBest
Anhur
Level 41
God Stats
11W - 6L
1,730 SR
Queue Stats
225W - 200L
1,630 Elo+
Solo
Ares
Ares
iker234alcazar
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
thejorge55
Bakasura
Level 83
God Stats
8W - 2L
1,215 SR
Queue Stats
257W - 206L
1,578 Elo+
Party 3
Team Averages
Level 59
1,703 SR
1,587 Elo+

VS

Team Averages
Level 47
1,498 SR
1,633 Elo+
Janus
Janus
KaoszHaver
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,651 Elo+
Party 2
Ullr
Ullr
Siekoow
Ullr
Level 17
God Stats
0W - 3L
1,282 SR
Queue Stats
86W - 30L
1,805 Elo+
Party 1
Achilles
Achilles
Tomika2116
Achilles
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,623 Elo+
Party 2
Bacchus
Bacchus
iDMQ8
Bacchus
Level 39
God Stats
64W - 54L
1,865 SR
Queue Stats
281W - 310L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
vKeizeR
Gilgamesh
Level 100
God Stats
1W - 5L
1,345 SR
Queue Stats
114W - 75L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 1 / 2
6,895
690
9,700
5,148
2,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
LashedAsp
Sun Wukong
10
1 / 1 / 3
5,853
585
5,273
7,062
3,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 4
6,564
656
5,251
5,992
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 11
5,506
551
3,152
5,449
2,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
thejorge55
Bakasura
10
4 / 1 / 4
5,894
589
4,015
6,800
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 4 / 0
5,240
524
2,313
5,892
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Siekoow
Ullr
8
0 / 4 / 0
4,830
483
2,650
6,250
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Tomika2116
Achilles
9
1 / 2 / 2
4,604
460
4,754
7,754
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
iDMQ8
Bacchus
6
0 / 6 / 2
4,596
460
2,365
9,220
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
vKeizeR
Gilgamesh
10
2 / 2 / 2
5,757
576
4,283
7,005
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
1
2
9
L
Janus
2
4
0
0.5
W
Sun Wukong
LashedAsp
Sun Wukong
1
1
3
2.5
L
Ullr
Siekoow
Ullr
0
4
0
0
W
3
1
4
5
L
Achilles
Tomika2116
Achilles
1
2
2
1
L
Bacchus
iDMQ8
Bacchus
0
6
2
0.17
W
2
1
11
7.5
W
Bakasura
thejorge55
Bakasura
4
1
4
6
L
Gilgamesh
vKeizeR
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
16,365
30,451
Taken
36,121
12,905
Mitigated
12,508
9,758
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,700
1,003
0
3,156
5,148
2,612
0
1,535
3,531
41,509
0
L
Janus
2,313
548
0
363
5,892
669
0
3,895
1,862
19,748
0
W
Sun Wukong
LashedAsp
Sun Wukong
5,273
1,017
0
1,863
7,062
3,516
0
491
6,249
791
35,190
L
Ullr
Siekoow
Ullr
2,650
1,127
0
220
6,250
1,061
0
1,555
4,530
0
29,455
W
5,251
3,154
0
738
5,992
1,761
21
780
5,160
0
37,073
L
Achilles
Tomika2116
Achilles
4,754
1,690
0
1,707
7,754
4,640
0
1,203
6,127
0
17,345
L
Bacchus
iDMQ8
Bacchus
2,365
435
14
186
9,220
4,095
0
4,879
3,877
5,980
0
W
3,152
384
335
1,283
5,449
2,693
0
1,131
4,248
11,742
0
W
Bakasura
thejorge55
Bakasura
4,015
2,787
0
2,383
6,800
2,323
108
551
6,165
0
28,111
L
Gilgamesh
vKeizeR
Gilgamesh
4,283
1,440
0
418
7,005
2,043
0
1,415
5,550
0
35,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
25,027
313
Minions Killed
225
0
Camps Cleared
0
965,009
Distance Traveled
893,109
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,895
690
86
9
0
166,891
1
L
Janus
5,240
524
36
4
0
170,873
3
W
Sun Wukong
5,853
585
67
7
0
204,692
2
L
Ullr
4,830
483
55
6
0
145,935
1
W
Anhur
6,564
656
78
8
0
191,709
0
L
Achilles
4,604
460
35
4
0
176,629
3
L
Bacchus
4,596
460
12
1
0
211,165
2
W
Ares
5,506
551
13
1
0
199,554
2
W
Bakasura
5,894
589
69
7
0
202,163
3
L
Gilgamesh
5,757
576
87
9
0
188,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role