Player Matchup

Bellona
Bellona
CaptainYui1
Bellona
Level 16
God Stats
1W - 0L
1,559 SR
Queue Stats
6W - 2L
1,542 Elo+
Party 1
Izanami
Izanami
Jacky1901
Izanami
Level 19
God Stats
39W - 19L
1,736 SR
Queue Stats
99W - 78L
1,501 Elo+
Solo
Bakasura
Bakasura
ThRoyz
Bakasura
Level 12
God Stats
4W - 2L
1,641 SR
Queue Stats
5W - 2L
1,460 Elo+
Party 1
Geb
Geb
deathm4
Geb
Level 18
God Stats
9W - 6L
1,467 SR
Queue Stats
27W - 22L
1,607 Elo+
Solo
Janus
Janus
figuearbre
Janus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,522 Elo+

VS

Team Averages
Level 16
1,577 SR
1,520 Elo+
Anhur
Anhur
EBANYRAK
Anhur
Level 29
God Stats
6W - 5L
1,579 SR
Queue Stats
86W - 71L
1,602 Elo+
Solo
He Bo
He Bo
KDsinok
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UbiicaSvin
Ah Muzen Cab
Level 11
God Stats
5W - 2L
1,808 SR
Queue Stats
11W - 11L
1,498 Elo+
Solo
Yemoja
Yemoja
killgnom
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Odin
Odin
xXpaugamer369Xx
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainYui1
Bellona
6
2 / 2 / 2
4,189
598
1,567
4,308
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Jacky1901
Izanami
7
2 / 0 / 1
4,279
611
2,575
2,581
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
ThRoyz
Bakasura
8
2 / 0 / 2
4,500
643
2,104
4,032
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
1 / 0 / 3
4,521
646
1,168
2,777
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
9
2 / 2 / 3
4,869
696
2,554
2,846
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EBANYRAK
Anhur
8
1 / 2 / 1
4,612
659
2,019
4,210
1,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
KDsinok
He Bo
10
3 / 1 / 0
5,205
744
2,752
3,937
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
UbiicaSvin
Ah Muzen Cab
5
0 / 2 / 0
3,341
477
1,086
3,076
623
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
killgnom
Yemoja
5
0 / 2 / 0
3,757
537
1,249
3,334
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 3 / 0
3,111
444
623
2,310
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
4
4
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
CaptainYui1
Bellona
2
2
2
1.5
L
Anhur
EBANYRAK
Anhur
1
2
1
0.75
W
Izanami
Jacky1901
Izanami
2
0
1
2.5
L
He Bo
KDsinok
He Bo
3
1
0
3
W
Bakasura
ThRoyz
Bakasura
2
0
2
3
L
Ah Muzen Cab
UbiicaSvin
Ah Muzen Cab
0
2
0
0
W
Geb
1
0
3
2.5
W
Janus
2
2
3
1.75
L
Yemoja
killgnom
Yemoja
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,968
Damage
7,729
16,544
Taken
16,867
6,007
Mitigated
4,650
4,414
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CaptainYui1
Bellona
1,567
760
0
190
4,308
2,251
668
1,765
2,483
0
7,544
L
Anhur
EBANYRAK
Anhur
2,019
1,050
0
1,215
4,210
1,149
106
1,286
2,762
0
24,308
W
Izanami
Jacky1901
Izanami
2,575
1,666
99
1,164
2,581
668
111
554
2,027
0
22,202
L
He Bo
KDsinok
He Bo
2,752
816
0
1,203
3,937
965
0
113
3,741
27,892
0
W
Bakasura
ThRoyz
Bakasura
2,104
1,505
0
1,289
4,032
1,541
0
740
3,232
0
15,008
L
Ah Muzen Cab
UbiicaSvin
Ah Muzen Cab
1,086
178
0
719
3,076
623
0
767
2,305
0
9,671
W
Geb
1,168
208
0
1,322
2,777
1,070
0
491
2,286
8,815
0
W
Janus
2,554
130
0
350
2,846
477
0
451
2,395
25,040
0
L
Yemoja
killgnom
Yemoja
1,249
179
196
628
3,334
1,129
0
1,156
2,166
7,148
0
L
623
408
0
120
2,310
784
0
212
1,921
0
2,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
20,026
179
Minions Killed
150
0
Camps Cleared
0
735,827
Distance Traveled
548,903
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,189
598
11
2
0
162,110
1
L
Anhur
4,612
659
54
8
0
107,954
2
W
Izanami
4,279
611
55
8
0
125,608
1
L
He Bo
5,205
744
59
8
0
119,700
2
W
Bakasura
4,500
643
45
6
0
149,859
0
L
Ah Muzen Cab
3,341
477
16
2
0
98,082
0
W
Geb
4,521
646
9
1
0
146,432
4
W
Janus
4,869
696
59
8
0
151,818
0
L
Yemoja
3,757
537
13
2
0
138,777
0
L
Odin
3,111
444
8
1
0
84,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role