Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Bronze III
ChucklingBeef67
Nox
Bronze III
Level 149
God Stats
1W - 0L
1,862 SR
Queue Stats
17W - 33L
1,554 MMR
Solo
Jing Wei
Jing Wei
Gold III
DoritoMan2020918
Jing Wei
Gold III
Level 43
God Stats
5W - 0L
1,967 SR
Queue Stats
62W - 57L
1,595 MMR
Party 1
Artio
Artio
Silver II
VoltaicEskimo
Artio
Silver II
Level 69
God Stats
2W - 2L
1,459 SR
Queue Stats
48W - 52L
1,412 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,658 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,552 SR
1,563 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
DEESGOUSTANG
Terra
Gold III
Level 113
God Stats
95W - 115L
1,534 SR
Queue Stats
1,201W - 1,186L
1,552 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
MrHennyBruh
Cu Chulainn
Gold I
Level 88
God Stats
19W - 17L
1,659 SR
Queue Stats
270W - 269L
1,590 MMR
Solo
Bellona
Bellona
Silver I
RayGror
Bellona
Silver I
Level 105
God Stats
0W - 3L
1,285 SR
Queue Stats
28W - 19L
1,587 MMR
Solo
Kukulkan
Kukulkan
Gold II
xZapTros
Kukulkan
Gold II
Level 124
God Stats
2W - 4L
1,781 SR
Queue Stats
468W - 468L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 1 / 1
5,261
658
2,893
3,163
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
 
Nemesis
9
2 / 0 / 2
5,196
650
2,116
5,197
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 2
4,209
526
230
2,915
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 4 / 1
4,724
591
1,688
5,138
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 0
5,494
687
3,407
3,902
1,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
SetAthenaDanzaburouTiamatGilgamesh

VS

Bans
ScyllaKing ArthurChang'eSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 1 / 1
5,143
643
2,015
3,842
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,943
493
779
3,141
1,128
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MrHennyBruh
Cu Chulainn
7
2 / 2 / 4
4,561
570
4,536
4,656
2,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RayGror
Bellona
10
1 / 0 / 1
5,277
660
2,470
5,921
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
xZapTros
Kukulkan
9
0 / 1 / 0
5,077
635
1,441
3,341
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
1
2.5
W
Nemesis
 
Nemesis
2
0
2
3
L
Sol
 
Sol
3
1
1
3.5
W
0
1
2
1
L
0
1
0
0
W
0
4
1
0.13
L
Cu Chulainn
MrHennyBruh
Cu Chulainn
2
2
4
2
L
Bellona
RayGror
Bellona
1
0
1
1.5
W
1
0
0
1
L
Kukulkan
xZapTros
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,334
Damage
11,241
20,315
Taken
20,901
6,390
Mitigated
8,155
8,791
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,893
628
0
1,224
3,163
831
0
743
2,344
22,399
0
W
Nemesis
 
Nemesis
2,116
1,071
0
3,052
5,197
1,464
0
889
4,258
0
21,309
L
Sol
 
Sol
2,015
614
0
2,073
3,842
913
476
499
3,339
24,884
0
W
230
60
0
451
2,915
1,053
0
449
2,466
7,503
0
L
779
317
0
1,716
3,141
1,128
0
1,954
1,187
12,086
0
W
1,688
1,093
0
1,205
5,138
1,210
0
1,249
3,889
0
22,929
L
Cu Chulainn
MrHennyBruh
Cu Chulainn
4,536
970
0
939
4,656
2,225
0
543
4,055
0
14,667
L
Bellona
RayGror
Bellona
2,470
1,228
0
1,216
5,921
2,917
10
1,918
3,923
0
33,862
W
3,407
487
0
2,859
3,902
1,832
0
779
3,123
29,809
0
L
Kukulkan
xZapTros
Kukulkan
1,441
179
0
380
3,341
972
0
1,294
1,867
28,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
24,001
245
Minions Killed
261
0
Camps Cleared
0
762,927
Distance Traveled
769,356
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,261
658
56
7
0
150,652
2
W
Nemesis
5,196
650
46
6
0
190,894
2
L
Sol
5,143
643
59
7
0
159,097
1
W
Nox
4,209
526
12
2
0
119,530
0
L
Terra
3,943
493
26
3
0
67,712
1
W
Jing Wei
4,724
591
47
6
0
147,748
0
L
Cu Chulainn
4,561
570
22
3
0
178,873
2
L
Bellona
5,277
660
86
11
0
197,435
3
W
Artio
5,494
687
84
11
0
154,103
0
L
Kukulkan
5,077
635
68
9
0
166,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role