Player Matchup

Sun Wukong
Sun Wukong
Darth_Clamity
Sun Wukong
Level 104
God Stats
7W - 2L
1,648 SR
Queue Stats
152W - 149L
1,537 Elo+
Party 1
Loki
Loki
ImSamDaDude
Loki
Level 160
God Stats
2W - 3L
1,684 SR
Queue Stats
101W - 86L
1,584 Elo+
Party 1
Anubis
Anubis
Insanew0lf
Anubis
Level 131
God Stats
4W - 2L
1,479 SR
Queue Stats
385W - 293L
1,604 Elo+
Party 1
Izanami
Izanami
SnowLiger
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 1
Athena
Athena
WCBC_Menxce
Athena
Level 30
God Stats
3W - 7L
1,519 SR
Queue Stats
82W - 82L
1,526 Elo+
Party 1
Team Averages
Level 91
1,566 SR
1,571 Elo+

VS

Team Averages
Level 46
1,747 SR
1,490 Elo+
Sobek
Sobek
AlotOfDrugs
Sobek
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 330L
1,462 Elo+
Party 2
Ra
Ra
PurelyVylar
Ra
Level 15
God Stats
4W - 2L
1,798 SR
Queue Stats
18W - 25L
1,520 Elo+
Party 3
Sun Wukong
Sun Wukong
Sourslapp
Sun Wukong
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 67L
1,436 Elo+
Party 2
Medusa
Medusa
TheDeadWillPurge
Medusa
Level 40
God Stats
4W - 8L
1,945 SR
Queue Stats
38W - 61L
1,477 Elo+
Solo
Pele
Pele
uvgyfvg
Pele
Level 108
God Stats
7W - 4L
1,993 SR
Queue Stats
210W - 222L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darth_Clamity
Sun Wukong
16
2 / 0 / 3
9,181
612
4,145
7,760
6,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
9 / 1 / 4
8,997
600
12,348
7,071
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Insanew0lf
Anubis
15
4 / 2 / 4
9,026
602
7,166
9,274
4,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SnowLiger
Izanami
10
0 / 6 / 0
6,164
411
1,771
5,969
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
10
0 / 1 / 1
6,437
429
2,217
7,170
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,102
540
4,613
9,702
9,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 6 / 0
7,091
473
4,199
8,348
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Sourslapp
Sun Wukong
13
0 / 2 / 1
6,803
454
3,933
7,617
3,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 3 / 1
7,803
520
6,684
8,117
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
uvgyfvg
Pele
14
1 / 4 / 2
8,131
542
4,513
10,772
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
10
10
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
0
6
5
W
Sun Wukong
Darth_Clamity
Sun Wukong
2
0
3
3.5
W
9
1
4
11
W
Anubis
Insanew0lf
Anubis
4
2
4
3
L
1
6
0
0.17
W
Izanami
SnowLiger
Izanami
0
6
0
0
L
Sun Wukong
Sourslapp
Sun Wukong
0
2
1
0.25
L
6
3
1
2.17
W
Athena
0
1
1
0.5
L
Pele
uvgyfvg
Pele
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
23,942
37,244
Taken
44,556
19,743
Mitigated
20,745
11,831
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,613
675
0
3,197
9,702
9,191
0
3,224
6,478
14,788
0
W
Sun Wukong
Darth_Clamity
Sun Wukong
4,145
477
0
826
7,760
6,979
344
558
7,182
0
63,567
W
12,348
3,470
0
3,106
7,071
2,466
0
1,992
5,001
0
48,142
W
Anubis
Insanew0lf
Anubis
7,166
148
0
5,976
9,274
4,522
0
3,603
5,479
58,974
0
L
4,199
418
89
1,567
8,348
2,272
160
2,913
5,435
42,562
0
W
Izanami
SnowLiger
Izanami
1,771
1,302
0
214
5,969
1,988
0
1,034
4,935
0
33,510
L
Sun Wukong
Sourslapp
Sun Wukong
3,933
668
0
2,092
7,617
3,452
0
836
6,781
0
36,980
L
6,684
2,352
0
2,349
8,117
2,658
28
567
7,550
0
57,582
W
Athena
2,217
372
0
1,709
7,170
3,788
0
1,335
5,835
16,991
0
L
Pele
uvgyfvg
Pele
4,513
1,122
0
4,273
10,772
3,172
0
1,843
8,929
0
56,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
37,930
430
Minions Killed
419
0
Camps Cleared
0
1,520,103
Distance Traveled
1,399,167
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,102
540
22
1
0
281,271
3
W
Sun Wukong
9,181
612
129
9
0
306,293
5
W
Loki
8,997
600
78
5
0
346,322
3
W
Anubis
9,026
602
127
8
0
293,436
2
L
Ra
7,091
473
98
7
0
250,324
0
W
Izanami
6,164
411
62
4
0
270,146
3
L
Sun Wukong
6,803
454
82
5
0
309,371
0
L
Medusa
7,803
520
93
6
0
258,175
4
W
Athena
6,437
429
34
2
0
303,906
2
L
Pele
8,131
542
124
8
0
300,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role