Player Matchup

Neith
Neith
Alexisdead4691
Neith
Level 24
God Stats
208W - 160L
1,509 SR
Queue Stats
266W - 186L
1,457 Elo+
Solo
Izanami
Izanami
Drippy_vans04
Izanami
Level 29
God Stats
10W - 5L
1,516 SR
Queue Stats
107W - 98L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Steelface5150
Cthulhu
Level 17
God Stats
7W - 8L
1,450 SR
Queue Stats
74W - 81L
1,400 Elo+
Solo
Zeus
Zeus
tbones519
Zeus
Level 19
God Stats
8W - 2L
1,739 SR
Queue Stats
101W - 107L
1,368 Elo+
Solo
Yemoja
Yemoja
zizu_prime_ink7
Yemoja
Level 17
God Stats
3W - 6L
1,301 SR
Queue Stats
80W - 83L
1,363 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,398 Elo+

VS

Team Averages
Level 15
1,513 SR
1,414 Elo+
Erlang Shen
Erlang Shen
A7medk_17
Erlang Shen
Level 4
God Stats
1W - 3L
1,506 SR
Queue Stats
2W - 6L
1,452 Elo+
Solo
Bastet
Bastet
Albina7491
Bastet
Level 22
God Stats
1W - 3L
1,364 SR
Queue Stats
58W - 82L
1,331 Elo+
Solo
Sol
Sol
Benicus16
Sol
Level 29
God Stats
7W - 6L
1,687 SR
Queue Stats
224W - 269L
1,390 Elo+
Solo
Cthulhu
Cthulhu
iDRACULA026
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,486 Elo+
Solo
Hades
Hades
missparess
Hades
Level 16
God Stats
11W - 8L
1,509 SR
Queue Stats
30W - 32L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 15
13,258
1,105
16,281
5,933
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
18
7 / 2 / 16
11,819
985
19,212
8,738
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
19
3 / 0 / 28
12,567
1,047
16,645
15,447
10,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
17 / 2 / 16
13,228
1,102
22,621
8,847
3,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 0 / 27
12,714
1,060
6,988
8,283
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A7medk_17
Erlang Shen
17
1 / 14 / 3
10,564
880
10,827
29,617
20,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Albina7491
Bastet
14
0 / 2 / 2
9,279
773
124
2,780
966
16
0 / 5 / 2
10,509
876
15,398
18,202
6,477
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
iDRACULA026
Cthulhu
16
0 / 8 / 1
9,933
828
1,978
16,797
17,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
16
3 / 12 / 0
11,340
945
13,910
24,147
11,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
12
41
Kills
4
4
Deaths
41
102
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A7medk_17
Erlang Shen
1
14
3
0.18
L
Bastet
Albina7491
Bastet
0
2
2
0.5
W
13
0
15
20.5
L
0
5
2
0.2
W
Izanami
7
2
16
7.5
W
Cthulhu
3
0
28
17
L
Cthulhu
iDRACULA026
Cthulhu
0
8
1
0.06
L
Hades
3
12
0
0.25
W
Zeus
17
2
16
12.5
W
1
0
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,747
Damage
42,237
47,248
Taken
91,543
27,468
Mitigated
57,180
12,495
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A7medk_17
Erlang Shen
10,827
7,507
0
0
29,617
20,214
0
13,428
16,189
0
20,538
L
Bastet
Albina7491
Bastet
124
88
0
0
2,780
966
0
1,424
1,356
0
938
W
16,281
7,969
0
2,195
5,933
2,742
0
3,446
2,487
0
26,236
L
15,398
3,054
0
3,177
18,202
6,477
0
7,892
10,310
64,072
0
W
Izanami
19,212
15,846
0
212
8,738
3,647
0
5,023
3,715
0
40,659
W
Cthulhu
16,645
1,389
1,821
2,697
15,447
10,209
0
10,309
5,138
45,145
0
L
Cthulhu
iDRACULA026
Cthulhu
1,978
604
0
0
16,797
17,787
0
9,364
7,433
14,299
0
L
Hades
13,910
2,004
286
2,701
24,147
11,736
0
14,146
10,001
35,675
0
W
Zeus
22,621
5,472
0
274
8,847
3,490
0
5,822
3,025
32,956
0
W
6,988
2,246
3,853
1,443
8,283
7,380
0
6,686
1,597
17,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
51,625
205
Minions Killed
196
4
Camps Cleared
5
965,259
Distance Traveled
790,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,564
880
15
1
0
212,553
0
L
Bastet
9,279
773
2
0
1
51,993
0
W
Neith
13,258
1,105
20
2
0
250,698
0
L
Sol
10,509
876
89
7
1
205,321
1
W
Izanami
11,819
985
53
4
0
114,354
0
W
Cthulhu
12,567
1,047
73
6
2
222,753
0
L
Cthulhu
9,933
828
28
2
1
151,742
0
L
Hades
11,340
945
62
5
2
168,726
0
W
Zeus
13,228
1,102
35
3
2
192,194
0
W
Yemoja
12,714
1,060
24
2
0
185,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role