Player Matchup

Bakasura
Bakasura
Batouba
Bakasura
Level 16
God Stats
1W - 2L
1,238 SR
Queue Stats
39W - 34L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Kyliosik
Gilgamesh
Level 8
God Stats
1W - 2L
1,374 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Ymir
Ymir
NicoolDeux
Ymir
Level 24
God Stats
2W - 2L
1,294 SR
Queue Stats
80W - 75L
1,334 Elo+
Solo
Izanami
Izanami
SKYamei
Izanami
Level 21
God Stats
21W - 36L
1,193 SR
Queue Stats
60W - 84L
1,229 Elo+
Solo
The Morrigan
The Morrigan
Volkier
The Morrigan
Level 27
God Stats
1W - 0L
1,513 SR
Queue Stats
19W - 14L
1,358 Elo+
Solo
Team Averages
Level 19
1,322 SR
1,296 Elo+

VS

Team Averages
Level 12
1,475 SR
1,227 Elo+
Anubis
Anubis
JANGO-_-wk
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,116 Elo+
Party 1
Loki
Loki
RaMeroT1Clone
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,056 Elo+
Party 2
Danzaburou
Danzaburou
Sir_Chimera
Danzaburou
Level 18
God Stats
0W - 4L
1,377 SR
Queue Stats
12W - 18L
1,393 Elo+
Party 2
Khepri
Khepri
Zeoyant
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,068 Elo+
Party 1
Ymir
Ymir
ZztiredzZ
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Batouba
Bakasura
11
3 / 5 / 2
7,299
561
3,442
8,641
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Kyliosik
Gilgamesh
15
9 / 2 / 1
9,202
708
7,438
10,828
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 3
6,073
467
4,246
6,439
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SKYamei
Izanami
10
3 / 5 / 0
6,311
485
4,528
7,772
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Volkier
The Morrigan
12
3 / 3 / 3
7,629
587
4,885
5,603
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JANGO-_-wk
Anubis
7
2 / 8 / 1
5,362
412
3,772
5,741
2,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 4
7,893
607
6,519
9,822
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sir_Chimera
Danzaburou
11
7 / 2 / 5
7,667
590
5,790
6,376
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Zeoyant
Khepri
5
0 / 3 / 0
4,494
346
526
4,083
1,511
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
10
3 / 3 / 7
6,466
497
4,590
8,561
4,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
19
Kills
18
19
Deaths
20
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Batouba
Bakasura
3
5
2
0.8
L
Anubis
JANGO-_-wk
Anubis
2
8
1
0.31
W
Gilgamesh
Kyliosik
Gilgamesh
9
2
1
4.75
W
1
4
3
0.63
L
6
4
4
2
W
Izanami
SKYamei
Izanami
3
5
0
0.6
L
Danzaburou
Sir_Chimera
Danzaburou
7
2
5
4.75
W
The Morrigan
Volkier
The Morrigan
3
3
3
1.5
L
Khepri
Zeoyant
Khepri
0
3
0
0
L
Ymir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
21,197
39,283
Taken
34,583
15,531
Mitigated
12,828
7,041
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Batouba
Bakasura
3,442
2,780
0
1,056
8,641
2,621
0
1,387
7,254
0
33,507
L
Anubis
JANGO-_-wk
Anubis
3,772
398
0
0
5,741
2,001
0
1,207
4,456
11,990
0
W
Gilgamesh
Kyliosik
Gilgamesh
7,438
1,754
0
4,372
10,828
5,971
2,234
427
10,401
0
46,095
W
4,246
1,044
0
231
6,439
3,481
0
2,821
3,618
13,146
0
L
6,519
2,782
0
1,638
9,822
2,928
0
1,255
8,490
0
32,791
W
Izanami
SKYamei
Izanami
4,528
3,299
0
1,382
7,772
1,992
0
1,764
6,008
0
31,438
L
Danzaburou
Sir_Chimera
Danzaburou
5,790
3,111
0
2,347
6,376
2,002
1,754
946
5,390
0
32,267
W
The Morrigan
Volkier
The Morrigan
4,885
1,314
0
0
5,603
1,466
1,392
2,489
3,108
37,041
1,752
L
Khepri
Zeoyant
Khepri
526
162
0
0
4,083
1,511
0
2,191
1,652
5,730
0
L
Ymir
4,590
995
0
1,291
8,561
4,386
0
2,170
6,372
17,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
31,882
329
Minions Killed
160
0
Camps Cleared
0
1,155,103
Distance Traveled
986,594
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,299
561
73
6
0
252,143
2
L
Anubis
5,362
412
15
1
0
140,894
0
W
Gilgamesh
9,202
708
106
8
0
248,305
1
W
Ymir
6,073
467
19
1
0
251,142
3
L
Loki
7,893
607
60
5
0
248,408
2
W
Izanami
6,311
485
47
4
0
179,186
1
L
Danzaburou
7,667
590
55
4
0
244,179
1
W
The Morrigan
7,629
587
84
6
0
224,327
0
L
Khepri
4,494
346
5
0
0
113,186
2
L
Ymir
6,466
497
25
2
0
239,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role