Player Matchup

Anhur
Anhur
Harxu
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,417 Elo+
Solo
Chaac
Chaac
LGN1
Chaac
Level 18
God Stats
12W - 11L
1,556 SR
Queue Stats
43W - 37L
1,534 Elo+
Solo
Loki
Loki
Paradokso
Loki
Level 16
God Stats
3W - 2L
1,622 SR
Queue Stats
53W - 47L
1,456 Elo+
Solo
Merlin
Merlin
TrebientaelOGT
Merlin
Level 27
God Stats
3W - 1L
1,542 SR
Queue Stats
78W - 59L
1,603 Elo+
Solo
Amaterasu
Amaterasu
dedox1991
Amaterasu
Level 27
God Stats
4W - 1L
1,652 SR
Queue Stats
88W - 127L
1,443 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,490 Elo+

VS

Team Averages
Level 17
1,564 SR
1,460 Elo+
Artemis
Artemis
Agi3300
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Solo
Chang'e
Chang'e
Valter91
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
vicpay
Ao Kuang
Level 28
God Stats
5W - 7L
1,509 SR
Queue Stats
137W - 153L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
zielak225
Gilgamesh
Level 28
God Stats
13W - 8L
1,614 SR
Queue Stats
61W - 56L
1,580 Elo+
Solo
Zeus
Zeus
帅气阿荻
Zeus
Level 3
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 5L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Harxu
Anhur
19
10 / 0 / 10
12,876
585
12,104
14,631
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
LGN1
Chaac
19
11 / 2 / 11
13,014
592
21,190
23,073
24,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
19
8 / 0 / 5
12,814
582
7,457
15,435
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
20 / 1 / 8
15,591
709
25,151
13,775
6,580
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
dedox1991
Amaterasu
15
3 / 6 / 12
10,410
473
5,413
14,321
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agi3300
Artemis
13
3 / 10 / 1
8,733
397
9,898
14,755
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Valter91
Chang'e
12
0 / 14 / 5
7,872
358
6,309
16,041
7,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
vicpay
Ao Kuang
16
5 / 8 / 1
10,757
489
14,395
22,140
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zielak225
Gilgamesh
15
1 / 9 / 4
9,381
426
12,935
24,087
18,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 11 / 0
7,017
319
3,406
10,025
2,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
52
Kills
9
9
Deaths
52
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agi3300
Artemis
3
10
1
0.35
W
Anhur
Harxu
Anhur
10
0
10
15
W
Chaac
LGN1
Chaac
11
2
11
8.25
W
Loki
8
0
5
10.5
W
20
1
8
24
L
Chang'e
Valter91
Chang'e
0
14
5
0.18
W
Amaterasu
dedox1991
Amaterasu
3
6
12
1.5
L
Ao Kuang
vicpay
Ao Kuang
5
8
1
0.69
L
Gilgamesh
zielak225
Gilgamesh
1
9
4
0.33
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,315
Damage
46,943
81,235
Taken
87,048
52,390
Mitigated
41,108
32,516
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agi3300
Artemis
9,898
4,581
0
347
14,755
4,886
952
5,883
8,872
0
49,039
W
Anhur
Harxu
Anhur
12,104
6,271
0
9,680
14,631
5,570
1,415
4,901
9,572
0
96,678
W
Chaac
LGN1
Chaac
21,190
4,862
0
9,601
23,073
24,107
298
8,030
14,872
0
81,732
W
Loki
7,457
1,212
0
5,825
15,435
6,173
1,104
1,590
13,751
0
100,855
W
25,151
1,903
0
4,052
13,775
6,580
766
3,870
9,795
145,173
0
L
Chang'e
Valter91
Chang'e
6,309
1,242
342
1,621
16,041
7,079
46
4,843
11,198
26,083
0
W
Amaterasu
dedox1991
Amaterasu
5,413
2,000
0
3,358
14,321
9,960
1,161
5,093
9,135
0
36,282
L
Ao Kuang
vicpay
Ao Kuang
14,395
3,034
0
7,711
22,140
8,222
0
3,664
18,476
55,790
0
L
Gilgamesh
zielak225
Gilgamesh
12,935
3,155
0
4,028
24,087
18,694
0
6,795
17,292
0
59,447
L
3,406
352
0
207
10,025
2,227
0
3,966
6,059
21,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,705
Gold Earned
43,760
710
Minions Killed
357
0
Camps Cleared
0
2,082,099
Distance Traveled
1,671,888
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,733
397
95
4
0
316,794
0
W
Anhur
12,876
585
143
7
0
387,827
5
W
Chaac
13,014
592
130
6
0
437,930
6
W
Loki
12,814
582
163
7
0
470,657
0
W
Merlin
15,591
709
216
10
0
413,176
2
L
Chang'e
7,872
358
35
2
0
355,769
1
W
Amaterasu
10,410
473
58
3
0
372,509
0
L
Ao Kuang
10,757
489
87
4
0
367,474
1
L
Gilgamesh
9,381
426
92
4
0
398,754
2
L
Zeus
7,017
319
48
2
0
233,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role