Player Matchup

Neith
Neith
GucciHeadband
Neith
Level 16
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 1
Sylvanus
Sylvanus
IAMVisionz
Sylvanus
Level 120
God Stats
2W - 2L
1,623 SR
Queue Stats
68W - 41L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
XBarewolfX
Gilgamesh
Level 76
God Stats
7W - 5L
1,629 SR
Queue Stats
60W - 41L
1,667 Elo+
Party 1
Team Averages
Level 71
1,472 SR
1,535 Elo+

VS

Team Averages
Level 32
1,656 SR
1,668 Elo+
Merlin
Merlin
Hethil97
Merlin
Level 26
God Stats
31W - 33L
1,502 SR
Queue Stats
66W - 67L
1,464 Elo+
Solo
Amaterasu
Amaterasu
Hokage1229
Amaterasu
Level 41
God Stats
18W - 10L
1,631 SR
Queue Stats
124W - 82L
1,684 Elo+
Party 2
Bastet
Bastet
Zovahxn
Bastet
Level 29
God Stats
14W - 6L
1,833 SR
Queue Stats
69W - 30L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
11,347
667
4,453
12,222
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
IAMVisionz
Sylvanus
13
1 / 5 / 2
10,627
625
7,585
18,049
18,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
XBarewolfX
Gilgamesh
15
4 / 5 / 4
13,228
778
12,252
18,340
15,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hethil97
Merlin
15
10 / 3 / 4
12,695
747
16,412
7,848
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Hokage1229
Amaterasu
15
3 / 3 / 11
11,572
681
9,836
16,984
20,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Zovahxn
Bastet
15
3 / 2 / 9
11,443
673
12,417
10,694
6,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Merlin
Hethil97
Merlin
10
3
4
4
W
Amaterasu
Hokage1229
Amaterasu
3
3
11
2.83
L
Sylvanus
IAMVisionz
Sylvanus
1
5
2
0.4
L
Gilgamesh
XBarewolfX
Gilgamesh
4
5
4
1.2
W
Bastet
Zovahxn
Bastet
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
38,665
48,611
Taken
35,526
39,084
Mitigated
30,438
10,595
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
1,840
0
1,570
12,222
4,967
0
3,289
8,537
0
41,121
W
Merlin
Hethil97
Merlin
16,412
922
0
685
7,848
3,693
662
1,463
6,385
53,717
0
W
Amaterasu
Hokage1229
Amaterasu
9,836
2,955
462
6,176
16,984
20,101
359
4,330
12,654
0
50,871
L
Sylvanus
IAMVisionz
Sylvanus
7,585
1,132
1,383
5,593
18,049
18,342
0
6,384
10,998
27,968
0
L
Gilgamesh
XBarewolfX
Gilgamesh
12,252
4,017
0
2,049
18,340
15,775
0
5,815
12,055
0
45,393
W
Bastet
Zovahxn
Bastet
12,417
3,985
0
1,616
10,694
6,644
1,334
1,913
8,781
0
41,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
35,710
168
Minions Killed
186
0
Camps Cleared
0
799,797
Distance Traveled
947,966
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,347
667
80
5
0
240,824
0
W
Merlin
12,695
747
76
4
0
271,259
2
W
Amaterasu
11,572
681
75
4
0
330,911
2
L
Sylvanus
10,627
625
47
3
0
270,594
7
L
Gilgamesh
13,228
778
41
2
0
288,379
2
W
Bastet
11,443
673
35
2
0
345,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role