Player Matchup

Yemoja
Yemoja
BlackError28
Yemoja
Level 10
God Stats
3W - 2L
1,176 SR
Queue Stats
32W - 27L
1,524 Elo+
Solo
Apollo
Apollo
Primal_Ardor
Apollo
Level 28
God Stats
8W - 4L
1,716 SR
Queue Stats
17W - 18L
1,596 Elo+
Solo
Guan Yu
Guan Yu
TheBrickOvenKing
Guan Yu
Level 3
God Stats
3W - 2L
1,715 SR
Queue Stats
30W - 33L
1,660 Elo+
Party 2
Vulcan
Vulcan
WildBubbasaur
Vulcan
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 40L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
abernathy9904
Jormungandr
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,469 Elo+
Solo
Team Averages
Level 32
1,564 SR
1,555 Elo+

VS

Team Averages
Level 16
1,562 SR
1,393 Elo+
Chronos
Chronos
Brennie42
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,300 Elo+
Party 1
Da Ji
Da Ji
Einselar
Da Ji
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 38L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
HappyBunny84929
Ao Kuang
Level 28
God Stats
66W - 66L
1,596 SR
Queue Stats
116W - 128L
1,491 Elo+
Solo
Kukulkan
Kukulkan
RodlekKadroh
Kukulkan
Level 25
God Stats
16W - 17L
1,716 SR
Queue Stats
58W - 91L
1,347 Elo+
Solo
Hades
Hades
ValiIncarnate
Hades
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 160L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 1 / 30
12,325
1,233
6,731
13,737
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
19
13 / 2 / 20
12,319
1,232
20,007
13,788
6,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 25
11,085
1,109
8,427
17,966
15,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 4 / 22
13,570
1,357
33,453
12,266
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
abernathy9904
Jormungandr
20
14 / 3 / 24
13,599
1,360
18,244
12,734
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Brennie42
Chronos
16
0 / 9 / 9
9,518
952
9,430
16,903
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Einselar
Da Ji
16
9 / 15 / 4
12,106
1,211
14,835
23,930
8,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
5 / 7 / 3
10,658
1,066
10,013
13,405
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
RodlekKadroh
Kukulkan
17
0 / 8 / 10
10,294
1,029
17,777
16,817
9,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 11 / 9
10,290
1,029
12,523
22,628
10,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
50
50
Kills
15
15
Deaths
50
121
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
30
19
L
Chronos
Brennie42
Chronos
0
9
9
0.5
L
Da Ji
Einselar
Da Ji
9
15
4
0.73
L
Ao Kuang
5
7
3
0.93
W
Apollo
13
2
20
11.5
L
Kukulkan
RodlekKadroh
Kukulkan
0
8
10
0.63
W
6
5
25
3.7
L
1
11
9
0.5
W
13
4
22
6
W
Jormungandr
abernathy9904
Jormungandr
14
3
24
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,862
Damage
64,578
70,491
Taken
93,683
46,800
Mitigated
38,767
20,115
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,731
1,900
7,291
3,300
13,737
13,322
0
10,552
3,185
11,288
0
L
Chronos
Brennie42
Chronos
9,430
2,902
0
856
16,903
5,004
0
11,353
5,550
26,971
0
L
Da Ji
Einselar
Da Ji
14,835
3,394
0
270
23,930
8,417
0
16,325
7,605
0
20,156
L
Ao Kuang
10,013
3,367
0
1,864
13,405
5,003
0
6,285
7,120
15,121
0
W
Apollo
20,007
11,344
406
2,209
13,788
6,000
0
9,988
3,800
0
30,731
L
Kukulkan
RodlekKadroh
Kukulkan
17,777
2,584
1,229
1,718
16,817
9,388
0
10,384
6,433
45,717
0
W
8,427
2,279
2,467
3,079
17,966
15,776
0
12,965
5,001
0
18,257
L
12,523
1,596
601
2,484
22,628
10,955
0
14,081
8,547
33,923
0
W
33,453
8,389
0
826
12,266
5,374
0
7,029
5,237
59,313
0
W
Jormungandr
abernathy9904
Jormungandr
18,244
3,416
0
537
12,734
6,328
0
9,209
3,525
36,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,898
Gold Earned
52,866
170
Minions Killed
166
4
Camps Cleared
7
972,780
Distance Traveled
822,793
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,325
1,233
10
1
1
174,167
0
L
Chronos
9,518
952
35
4
0
174,384
1
L
Da Ji
12,106
1,211
9
1
1
188,997
0
L
Ao Kuang
10,658
1,066
3
0
3
135,268
0
W
Apollo
12,319
1,232
30
3
0
191,297
1
L
Kukulkan
10,294
1,029
74
7
2
170,384
0
W
Guan Yu
11,085
1,109
20
2
1
202,055
0
L
Hades
10,290
1,029
45
5
1
153,760
2
W
Vulcan
13,570
1,357
81
8
1
215,629
0
W
Jormungandr
13,599
1,360
29
3
1
189,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role