Player Matchup

Bacchus
Bacchus
Gold III
Godkermiit
Bacchus
Gold III
Level 89
God Stats
21W - 9L
1,848 SR
Queue Stats
38W - 33L
1,582 MMR
Party 1
Sol
Sol
Gold II
Not iStoney
Sol
Gold II
Level 126
God Stats
17W - 12L
1,820 SR
Queue Stats
87W - 82L
1,790 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Ranger Wrecked
Guan Yu
Gold II
Level 89
God Stats
28W - 18L
1,796 SR
Queue Stats
85W - 78L
1,790 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,821 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,636 SR
1,614 MMR
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Dession
Kukulkan
Platinum IV
Level 148
God Stats
7W - 11L
1,844 SR
Queue Stats
209W - 258L
1,861 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Saelorian
Sun Wukong
Silver III
Level 89
God Stats
0W - 2L
1,565 SR
Queue Stats
49W - 40L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Godkermiit
Bacchus
14
4 / 0 / 7
11,450
763
6,603
11,449
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 6
11,238
749
16,858
12,363
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 1 / 6
10,219
681
4,359
12,684
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshAphroditeAthenaTiamatThoth

VS

Bans
ScyllaSobekCabrakanKuzenboCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 4 / 1
9,095
606
9,645
11,979
3,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dession
Kukulkan
14
1 / 2 / 1
9,701
647
10,578
6,610
1,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Saelorian
Sun Wukong
10
0 / 6 / 2
8,529
569
5,667
12,220
4,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
1
0.38
L
Kukulkan
Dession
Kukulkan
1
2
1
0.75
W
Bacchus
Godkermiit
Bacchus
4
0
7
7.5
W
5
1
6
8
W
3
1
6
6
L
Sun Wukong
Saelorian
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
25,890
36,496
Taken
30,809
29,870
Mitigated
10,070
16,766
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,645
3,889
0
708
11,979
3,499
0
8,490
3,219
0
42,113
L
Kukulkan
Dession
Kukulkan
10,578
398
0
778
6,610
1,905
0
5,135
1,355
61,789
0
W
Bacchus
Godkermiit
Bacchus
6,603
663
0
3,887
11,449
12,061
352
4,050
7,399
21,499
0
W
16,858
4,635
595
5,571
12,363
3,990
2,847
2,654
9,709
83,740
0
W
4,359
473
2,542
4,171
12,684
13,819
156
4,553
8,131
0
32,773
L
Sun Wukong
Saelorian
Sun Wukong
5,667
672
848
881
12,220
4,666
0
9,952
2,088
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
27,325
192
Minions Killed
193
0
Camps Cleared
0
950,737
Distance Traveled
826,096
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,095
606
58
4
0
258,723
2
L
Kukulkan
9,701
647
112
7
0
277,362
5
W
Bacchus
11,450
763
18
1
0
342,261
5
W
Sol
11,238
749
125
8
0
287,631
3
W
Guan Yu
10,219
681
49
3
0
320,845
3
L
Sun Wukong
8,529
569
23
2
0
290,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role