Player Matchup

Nemesis
Nemesis
GOLEM02
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GamermindZ01
Ganesha
Level 16
God Stats
4W - 0L
1,588 SR
Queue Stats
12W - 17L
1,261 Elo+
Party 1
Arachne
Arachne
GhostsRemise05
Arachne
Level 26
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 3L
967 Elo+
Party 2
Izanami
Izanami
Juplex
Izanami
Level 14
God Stats
7W - 6L
1,444 SR
Queue Stats
11W - 14L
1,250 Elo+
Party 1
Pele
Pele
wind300580
Pele
Level 23
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 3L
967 Elo+
Party 2
Team Averages
Level 16
1,408 SR
1,189 Elo+

VS

Team Averages
Level 16
1,411 SR
1,254 Elo+
Poseidon
Poseidon
Cre8Tive22
Poseidon
Level 17
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 10L
1,050 Elo+
Party 3
Olorun
Olorun
World_Final2020
Olorun
Level 29
God Stats
0W - 1L
1,543 SR
Queue Stats
102W - 129L
1,344 Elo+
Solo
Jing Wei
Jing Wei
Xxchanin25xX
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Solo
Kukulkan
Kukulkan
hookem0
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
min-D-tron
Hel
Level 9
God Stats
2W - 3L
1,239 SR
Queue Stats
3W - 10L
1,013 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GOLEM02
Nemesis
7
1 / 5 / 0
7,433
310
912
4,815
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
GamermindZ01
Ganesha
18
4 / 3 / 16
11,645
485
12,295
17,298
14,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 5
11,862
494
10,041
15,708
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Juplex
Izanami
20
17 / 7 / 4
14,147
589
20,956
19,194
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
12 / 2 / 2
12,595
525
16,474
15,271
7,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cre8Tive22
Poseidon
14
2 / 10 / 2
9,595
400
8,884
20,701
16,744
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 5 / 2
10,477
437
6,314
16,547
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Xxchanin25xX
Jing Wei
16
4 / 11 / 3
11,163
465
13,660
16,001
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
hookem0
Kukulkan
16
8 / 9 / 2
12,162
507
12,762
13,867
5,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 3
9,262
386
3,943
13,095
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
41
Kills
18
18
Deaths
43
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cre8Tive22
Poseidon
2
10
2
0.3
W
Nemesis
GOLEM02
Nemesis
1
5
0
0.2
W
Ganesha
GamermindZ01
Ganesha
4
3
16
4
W
7
1
5
9.5
W
Izanami
Juplex
Izanami
17
7
4
2.71
L
3
5
2
0.8
L
Jing Wei
Xxchanin25xX
Jing Wei
4
11
3
0.5
L
Kukulkan
hookem0
Kukulkan
8
9
2
1
L
1
8
3
0.31
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
45,563
72,286
Taken
80,211
38,563
Mitigated
41,855
16,697
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cre8Tive22
Poseidon
8,884
2,240
0
243
20,701
16,744
1,245
655
19,792
60,515
0
W
Nemesis
GOLEM02
Nemesis
912
458
0
62
4,815
1,341
0
3,091
1,724
0
4,172
W
Ganesha
GamermindZ01
Ganesha
12,295
1,560
0
410
17,298
14,087
593
7,310
9,988
40,280
0
W
10,041
8,049
0
7,472
15,708
6,712
1,385
4,221
11,487
0
65,779
W
Izanami
Juplex
Izanami
20,956
9,385
0
5,581
19,194
8,838
5,725
8,994
10,200
314
93,160
L
6,314
3,805
254
5,097
16,547
4,492
1,950
5,535
10,756
42,744
0
L
Jing Wei
Xxchanin25xX
Jing Wei
13,660
11,139
0
310
16,001
5,382
308
2,218
13,585
0
40,094
L
Kukulkan
hookem0
Kukulkan
12,762
4,017
0
520
13,867
5,001
546
1,864
11,837
45,280
0
L
3,943
1,404
2,813
2,898
13,095
10,236
747
2,331
10,750
20,734
0
W
16,474
5,258
0
3,172
15,271
7,585
4,673
8,287
6,984
0
74,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
52,659
437
Minions Killed
321
0
Camps Cleared
0
1,860,399
Distance Traveled
1,713,660
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,595
400
88
4
0
324,172
6
W
Nemesis
7,433
310
3
0
0
128,449
2
W
Ganesha
11,645
485
28
1
0
496,062
1
W
Arachne
11,862
494
125
5
0
473,497
1
W
Izanami
14,147
589
161
7
0
320,548
2
L
Olorun
10,477
437
77
3
0
289,091
0
L
Jing Wei
11,163
465
47
2
0
417,175
0
L
Kukulkan
12,162
507
60
3
0
264,637
4
L
Hel
9,262
386
49
2
0
418,585
0
W
Pele
12,595
525
120
5
0
441,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role