Player Matchup

Ullr
Ullr
DarkPisces20
Ullr
Level 28
God Stats
26W - 18L
1,565 SR
Queue Stats
168W - 169L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
KlatuTheDolphin
Jormungandr
Level 122
God Stats
19W - 7L
1,796 SR
Queue Stats
207W - 206L
1,510 Elo+
Party 1
Vulcan
Vulcan
WeEeaBoHunter
Vulcan
Level 56
God Stats
1W - 3L
1,185 SR
Queue Stats
302W - 220L
1,587 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,522 Elo+

VS

Team Averages
Level 12
1,486 SR
1,263 Elo+
Sol
Sol
GUCC1 DL
Sol
Level 26
God Stats
17W - 11L
1,591 SR
Queue Stats
99W - 128L
1,330 Elo+
Solo
Anhur
Anhur
IndieChick
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
On1zukaEikichi
Gilgamesh
Level 5
God Stats
0W - 7L
1,369 SR
Queue Stats
0W - 7L
957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 11
8,494
772
6,474
5,485
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KlatuTheDolphin
Jormungandr
12
8 / 2 / 9
9,156
832
8,288
9,092
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 11
8,536
776
14,075
4,249
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,461
678
5,241
10,333
3,628
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
8
1 / 9 / 3
6,765
615
2,467
10,826
4,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
On1zukaEikichi
Gilgamesh
10
2 / 7 / 4
7,758
705
3,989
11,775
6,985
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
3
4
0
0.75
L
Anhur
1
9
3
0.28
W
Jormungandr
KlatuTheDolphin
Jormungandr
8
2
9
6.25
L
Gilgamesh
On1zukaEikichi
Gilgamesh
2
7
4
0.57
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
11,697
18,826
Taken
32,934
7,616
Mitigated
15,535
4,888
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
2,944
0
149
5,485
2,296
806
2,806
2,679
0
13,058
L
5,241
2,530
111
1,874
10,333
3,628
236
6,447
3,482
12,918
0
L
Anhur
2,467
1,641
0
675
10,826
4,922
0
7,168
3,478
0
8,448
W
Jormungandr
KlatuTheDolphin
Jormungandr
8,288
1,844
852
3,786
9,092
3,893
214
1,008
8,084
37,271
0
L
Gilgamesh
On1zukaEikichi
Gilgamesh
3,989
949
0
190
11,775
6,985
0
7,914
3,611
0
16,103
W
14,075
4,374
0
101
4,249
1,427
909
1,459
2,790
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
21,984
113
Minions Killed
49
0
Camps Cleared
0
590,282
Distance Traveled
473,425
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,494
772
18
2
0
190,650
1
L
Sol
7,461
678
22
2
0
152,439
0
L
Anhur
6,765
615
7
1
0
129,064
0
W
Jormungandr
9,156
832
54
5
0
192,923
4
L
Gilgamesh
7,758
705
20
2
0
191,922
0
W
Vulcan
8,536
776
41
4
0
206,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role