Player Matchup

Neith
Neith
GreedyPanda-san
Neith
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 244L
1,594 Elo+
Solo
Loki
Loki
Matt l ttaM
Loki
Level 125
God Stats
14W - 18L
1,445 SR
Queue Stats
481W - 405L
1,636 Elo+
Party 1
Merlin
Merlin
OfficialKorean
Merlin
Level 65
God Stats
23W - 15L
1,855 SR
Queue Stats
64W - 58L
1,552 Elo+
Party 1
Bellona
Bellona
Pyooom
Bellona
Level 145
God Stats
59W - 37L
1,667 SR
Queue Stats
494W - 451L
1,635 Elo+
Party 1
Artio
Artio
TRKVOLTAGE94
Artio
Level 146
God Stats
41W - 25L
1,715 SR
Queue Stats
456W - 415L
1,698 Elo+
Solo
Team Averages
Level 109
1,636 SR
1,623 Elo+

VS

Team Averages
Level 128
1,566 SR
1,546 Elo+
The Morrigan
The Morrigan
BasidialBus903
The Morrigan
Level 143
God Stats
10W - 23L
1,596 SR
Queue Stats
489W - 425L
1,577 Elo+
Solo
Yemoja
Yemoja
Bl00dSlayer169
Yemoja
Level 99
God Stats
7W - 5L
1,615 SR
Queue Stats
62W - 55L
1,546 Elo+
Solo
Discordia
Discordia
ExE Always Cold
Discordia
Level 150
God Stats
2W - 3L
1,615 SR
Queue Stats
186W - 184L
1,490 Elo+
Solo
Chronos
Chronos
Oscient
Chronos
Level 121
God Stats
0W - 1L
1,368 SR
Queue Stats
47W - 38L
1,637 Elo+
Solo
Artemis
Artemis
SpecialDragoonJ
Artemis
Level 128
God Stats
6W - 6L
1,636 SR
Queue Stats
931W - 877L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,571
571
5,701
8,170
2,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 4
9,606
640
9,002
8,639
3,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 3
7,219
481
5,626
5,806
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pyooom
Bellona
16
13 / 1 / 2
9,607
640
11,887
13,911
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 6
7,701
513
9,221
11,315
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BasidialBus903
The Morrigan
14
1 / 5 / 1
8,293
553
3,623
10,653
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
6,183
412
3,706
9,345
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ExE Always Cold
Discordia
13
3 / 5 / 2
8,114
541
6,561
9,825
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Oscient
Chronos
13
2 / 4 / 2
7,608
507
10,411
10,855
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 3
7,152
477
7,388
12,783
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
8
8
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BasidialBus903
The Morrigan
1
5
1
0.3
L
0
1
2
1
L
Discordia
ExE Always Cold
Discordia
3
5
2
0.8
W
3
2
6
3
W
4
0
4
6
W
0
3
3
0.5
L
Chronos
Oscient
Chronos
2
4
2
0.75
W
Bellona
Pyooom
Bellona
13
1
2
14
L
2
6
3
0.58
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
31,689
47,841
Taken
53,461
26,110
Mitigated
22,494
18,842
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BasidialBus903
The Morrigan
3,623
847
0
3,039
10,653
6,440
31
455
10,198
45,026
429
L
3,706
1,099
1,645
3,448
9,345
5,523
210
3,353
5,992
19,847
0
L
Discordia
ExE Always Cold
Discordia
6,561
877
0
3,251
9,825
3,139
0
2,940
6,885
47,218
0
W
5,701
2,758
0
3,105
8,170
2,810
0
4,812
3,320
0
55,331
W
9,002
2,063
0
4,655
8,639
3,681
0
3,576
5,045
0
70,691
W
5,626
188
0
510
5,806
1,865
318
2,131
3,513
41,879
0
L
Chronos
Oscient
Chronos
10,411
5,768
108
2,548
10,855
3,165
1,242
4,005
6,850
51,588
0
W
Bellona
Pyooom
Bellona
11,887
6,909
0
5,642
13,911
9,408
0
6,254
7,375
0
70,235
L
7,388
4,582
0
725
12,783
4,227
0
4,094
8,689
0
33,448
W
9,221
723
1,471
3,459
11,315
8,346
0
6,406
4,716
30,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
37,350
495
Minions Killed
375
0
Camps Cleared
0
1,517,467
Distance Traveled
1,330,302
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,293
553
96
6
0
243,331
1
L
Yemoja
6,183
412
30
2
0
280,844
3
L
Discordia
8,114
541
108
7
0
283,829
5
W
Neith
8,571
571
108
7
0
258,828
1
W
Loki
9,606
640
150
10
0
343,199
1
W
Merlin
7,219
481
86
6
0
271,625
4
L
Chronos
7,608
507
87
6
0
260,900
2
W
Bellona
9,607
640
117
8
0
332,630
2
L
Artemis
7,152
477
54
4
0
261,398
0
W
Artio
7,701
513
34
2
0
311,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role