Player Matchup

Chernobog
Chernobog
Burnsy1299
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
Flirsk
Sylvanus
Level 35
God Stats
5W - 3L
1,594 SR
Queue Stats
234W - 194L
1,579 Elo+
Party 1
Chang'e
Chang'e
PineJuice4789
Chang'e
Level 101
God Stats
2W - 0L
1,841 SR
Queue Stats
86W - 73L
1,499 Elo+
Party 1
Da Ji
Da Ji
Srofia
Da Ji
Level 140
God Stats
22W - 10L
1,669 SR
Queue Stats
291W - 223L
1,667 Elo+
Party 1
Cabrakan
Cabrakan
theboydudis
Cabrakan
Level 98
God Stats
158W - 131L
1,662 SR
Queue Stats
233W - 237L
1,636 Elo+
Party 1
Team Averages
Level 77
1,653 SR
1,621 Elo+

VS

Team Averages
Level 55
1,564 SR
1,520 Elo+
Sobek
Sobek
Ninjatastic01
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OooKillEm
Kukulkan
Level 78
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Talkshowxonmute
Olorun
Level 6
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 2
Sun Wukong
Sun Wukong
rahzalghoul
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
ryluha
Cupid
Level 77
God Stats
20W - 17L
1,561 SR
Queue Stats
274W - 303L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Burnsy1299
Chernobog
11
3 / 1 / 5
6,334
633
4,153
3,498
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Flirsk
Sylvanus
11
1 / 0 / 0
6,005
601
2,797
5,186
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
12
5 / 0 / 2
6,676
668
3,114
3,523
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Srofia
Da Ji
10
6 / 0 / 1
6,183
618
5,613
5,882
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
theboydudis
Cabrakan
8
2 / 1 / 5
5,659
566
4,192
5,822
2,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,618
462
1,206
7,347
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
OooKillEm
Kukulkan
9
0 / 4 / 0
4,983
498
1,455
5,362
1,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 6 / 0
3,692
369
786
5,905
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
rahzalghoul
Sun Wukong
6
0 / 2 / 0
4,056
406
1,460
5,027
2,899
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Cupid
ryluha
Cupid
8
2 / 3 / 0
4,775
478
2,212
5,285
1,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
2
2
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Burnsy1299
Chernobog
3
1
5
5.5
W
Sylvanus
Flirsk
Sylvanus
1
0
0
1
L
0
2
2
0.5
L
Kukulkan
OooKillEm
Kukulkan
0
4
0
0
W
Chang'e
5
0
2
6
W
Da Ji
Srofia
Da Ji
6
0
1
6.5
L
0
6
0
0
L
Sun Wukong
rahzalghoul
Sun Wukong
0
2
0
0
L
Cupid
ryluha
Cupid
2
3
0
0.67
W
Cabrakan
theboydudis
Cabrakan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
7,119
23,911
Taken
28,926
9,827
Mitigated
10,578
8,563
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Burnsy1299
Chernobog
4,153
2,342
0
645
3,498
1,315
675
369
3,129
0
30,577
W
Sylvanus
Flirsk
Sylvanus
2,797
906
0
2,595
5,186
2,775
927
0
5,186
28,748
0
L
1,206
86
444
3,284
7,347
3,544
0
1,626
5,721
7,735
0
L
Kukulkan
OooKillEm
Kukulkan
1,455
78
0
998
5,362
1,538
0
1,689
3,541
28,438
0
W
Chang'e
3,114
110
589
2,693
3,523
1,100
906
990
2,533
30,117
0
W
Da Ji
Srofia
Da Ji
5,613
1,596
0
596
5,882
1,843
0
792
5,090
0
30,305
L
786
355
0
894
5,905
1,317
0
2,237
3,546
8,221
0
L
Sun Wukong
rahzalghoul
Sun Wukong
1,460
455
0
0
5,027
2,899
0
2,797
2,230
0
7,849
L
Cupid
ryluha
Cupid
2,212
969
0
1,593
5,285
1,280
0
1,500
3,785
0
20,153
W
Cabrakan
theboydudis
Cabrakan
4,192
629
0
1,445
5,822
2,794
0
1,296
4,526
17,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
22,124
274
Minions Killed
140
0
Camps Cleared
0
897,052
Distance Traveled
779,448
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,334
633
56
6
0
199,534
3
W
Sylvanus
6,005
601
62
6
0
155,101
2
L
Sobek
4,618
462
6
1
0
204,236
0
L
Kukulkan
4,983
498
68
7
0
167,772
1
W
Chang'e
6,676
668
63
6
0
164,633
0
W
Da Ji
6,183
618
64
6
0
194,488
2
L
Olorun
3,692
369
12
1
0
113,066
0
L
Sun Wukong
4,056
406
10
1
0
139,252
1
L
Cupid
4,775
478
44
4
0
155,122
1
W
Cabrakan
5,659
566
29
3
0
183,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role