Player Matchup

Bacchus
Bacchus
ConFennn
Bacchus
Level 79
God Stats
2W - 3L
1,558 SR
Queue Stats
418W - 324L
1,612 Elo+
Party 2
Medusa
Medusa
Hello Clancy
Medusa
Level 18
God Stats
1W - 1L
1,159 SR
Queue Stats
67W - 49L
1,505 Elo+
Party 2
Chang'e
Chang'e
SlimJim2011
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,406 SR
1,539 Elo+

VS

Team Averages
Level 36
1,422 SR
1,350 Elo+
Ymir
Ymir
JTvillegasooF
Ymir
Level 14
God Stats
9W - 12L
1,283 SR
Queue Stats
26W - 30L
1,356 Elo+
Party 1
He Bo
He Bo
ScaredHunter
He Bo
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 63L
1,356 Elo+
Party 1
Loki
Loki
Tobii Turner
Loki
Level 28
God Stats
1W - 3L
1,483 SR
Queue Stats
20W - 34L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ConFennn
Bacchus
12
6 / 0 / 9
9,809
817
7,964
10,521
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
11
2 / 3 / 7
8,124
677
7,021
7,477
2,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
SlimJim2011
Chang'e
12
7 / 2 / 7
8,953
746
9,123
6,936
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,155
680
1,504
12,447
7,656
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 0
7,191
599
5,487
9,206
3,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 6 / 3
7,199
600
4,130
9,899
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
5
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ConFennn
Bacchus
6
0
9
10.5
W
Medusa
2
3
7
1.83
L
2
3
3
1.17
L
2
6
0
0.33
W
Chang'e
SlimJim2011
Chang'e
7
2
7
5.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
11,121
24,934
Taken
31,552
15,732
Mitigated
13,975
9,220
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ConFennn
Bacchus
7,964
433
0
3,263
10,521
10,603
32
3,027
7,494
16,181
0
W
Medusa
7,021
2,215
0
67
7,477
2,739
1,571
1,541
5,936
0
39,579
L
1,504
191
0
0
12,447
7,656
0
6,991
5,233
10,871
0
L
5,487
495
624
1,220
9,206
3,071
0
5,377
3,639
27,462
0
W
Chang'e
SlimJim2011
Chang'e
9,123
672
2,711
3,179
6,936
2,390
1,014
2,469
4,467
29,822
0
L
4,130
580
344
863
9,899
3,248
0
4,217
5,541
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
22,545
109
Minions Killed
89
0
Camps Cleared
0
618,749
Distance Traveled
540,674
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,809
817
14
1
0
234,942
3
W
Medusa
8,124
677
52
4
0
182,308
4
L
Ymir
8,155
680
18
2
0
175,036
0
L
He Bo
7,191
599
40
3
0
169,014
0
W
Chang'e
8,953
746
43
4
0
201,499
1
L
Loki
7,199
600
31
3
0
196,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role