Player Matchup

Neith
Neith
MercilessCold
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
SmellTheCurry-
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
krazydude778
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
ramtin10098
Ymir
Level 9
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
wst888888
Sun Wukong
Level 10
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Team Averages
Level 6
1,449 SR
1,500 Elo+

VS

Team Averages
Level 32
1,426 SR
1,264 Elo+
Set
Set
AgitoRepca
Set
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 22L
1,185 Elo+
Party 1
Khepri
Khepri
JaisenJob
Khepri
Level 29
God Stats
4W - 7L
1,250 SR
Queue Stats
30W - 34L
1,237 Elo+
Party 2
Chang'e
Chang'e
Karadere
Chang'e
Level 75
God Stats
4W - 0L
1,259 SR
Queue Stats
14W - 7L
1,185 Elo+
Party 1
Apollo
Apollo
McKey111965
Apollo
Level 22
God Stats
25W - 23L
1,439 SR
Queue Stats
49W - 59L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
themustangboy
Tsukuyomi
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
118W - 140L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,039
367
1,065
5,334
1,367
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 5 / 1
4,664
424
3,390
4,782
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krazydude778
Cthulhu
5
0 / 5 / 1
4,199
382
1,119
6,100
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 0
5,302
482
1,450
4,862
2,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
wst888888
Sun Wukong
7
0 / 4 / 0
4,689
426
1,921
5,429
3,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,397
672
3,954
5,632
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
JaisenJob
Khepri
9
1 / 0 / 6
6,306
573
1,976
3,013
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Karadere
Chang'e
12
9 / 1 / 4
7,606
691
4,990
5,937
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
3 / 0 / 3
6,043
549
3,236
1,856
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
themustangboy
Tsukuyomi
10
4 / 1 / 6
6,403
582
2,805
6,239
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
21
22
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Khepri
JaisenJob
Khepri
1
0
6
4
W
Chang'e
Karadere
Chang'e
9
1
4
11
W
Apollo
3
0
3
4.5
L
0
5
0
0
L
0
5
1
0.1
L
Cthulhu
krazydude778
Cthulhu
0
5
1
0.1
L
2
3
0
0.67
W
Tsukuyomi
themustangboy
Tsukuyomi
4
1
6
7
L
Sun Wukong
wst888888
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,945
Damage
16,961
26,507
Taken
22,677
12,655
Mitigated
9,537
2,857
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,954
1,498
0
3,392
5,632
2,656
116
421
5,211
0
45,694
W
Khepri
JaisenJob
Khepri
1,976
116
0
1,750
3,013
1,437
394
695
2,226
13,560
0
W
Chang'e
Karadere
Chang'e
4,990
215
599
3,703
5,937
1,795
1,341
1,957
3,769
42,413
0
W
Apollo
3,236
1,742
0
750
1,856
683
1,153
392
1,464
0
25,780
L
1,065
312
0
397
5,334
1,367
0
1,361
3,973
0
9,506
L
3,390
1,025
450
392
4,782
1,504
0
3,131
1,651
16,263
0
L
Cthulhu
krazydude778
Cthulhu
1,119
174
0
180
6,100
3,917
0
1,245
4,855
14,030
0
L
1,450
599
0
815
4,862
2,408
0
742
4,120
11,866
0
W
Tsukuyomi
themustangboy
Tsukuyomi
2,805
592
0
2,735
6,239
2,966
644
2,029
4,048
0
21,733
L
Sun Wukong
wst888888
Sun Wukong
1,921
586
0
623
5,429
3,459
475
487
4,942
0
17,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
33,755
109
Minions Killed
282
0
Camps Cleared
0
945,663
Distance Traveled
1,048,408
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,397
672
81
7
0
216,004
1
W
Khepri
6,306
573
13
1
0
207,841
2
W
Chang'e
7,606
691
73
7
0
210,193
3
W
Apollo
6,043
549
62
6
0
174,748
1
L
Neith
4,039
367
10
1
0
173,118
1
L
Ra
4,664
424
33
3
0
189,722
0
L
Cthulhu
4,199
382
19
2
0
202,775
0
L
Ymir
5,302
482
23
2
0
206,131
1
W
Tsukuyomi
6,403
582
53
5
0
239,622
1
L
Sun Wukong
4,689
426
24
2
0
173,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role