Player Matchup

Chaac
Chaac
NoAimNoMoney
Chaac
Level 47
God Stats
2W - 1L
1,630 SR
Queue Stats
32W - 41L
1,340 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RichSz
Kumbhakarna
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 2
Fenrir
Fenrir
WarmerToast
Fenrir
Level 15
God Stats
2W - 3L
1,298 SR
Queue Stats
25W - 23L
1,385 Elo+
Party 1
Artemis
Artemis
Yakuzan321
Artemis
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
62W - 59L
1,386 Elo+
Solo
Kukulkan
Kukulkan
freenity
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,422 Elo+

VS

Team Averages
Level 13
1,491 SR
1,304 Elo+
Olorun
Olorun
BombusPL55
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,404 Elo+
Solo
Vulcan
Vulcan
Rebzee
Vulcan
Level 9
God Stats
2W - 5L
1,411 SR
Queue Stats
6W - 15L
1,169 Elo+
Solo
Cupid
Cupid
Tornado35953
Cupid
Level 6
God Stats
0W - 1L
1,699 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 3
Vamana
Vamana
kokibokibon
Vamana
Level 11
God Stats
3W - 9L
1,440 SR
Queue Stats
3W - 11L
1,136 Elo+
Solo
Thor
Thor
retoet
Thor
Level 34
God Stats
1W - 2L
1,404 SR
Queue Stats
165W - 187L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,395
600
7,361
9,768
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
RichSz
Kumbhakarna
10
3 / 5 / 6
7,114
508
3,759
10,919
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
4 / 0 / 1
7,737
553
4,452
9,944
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Yakuzan321
Artemis
13
8 / 1 / 1
8,579
613
7,108
6,781
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
freenity
Kukulkan
11
4 / 4 / 4
6,976
498
4,999
6,388
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BombusPL55
Olorun
11
3 / 7 / 1
6,426
459
3,262
8,463
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Rebzee
Vulcan
11
3 / 7 / 0
7,308
522
6,916
7,454
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 5 / 0
6,068
433
1,784
5,431
962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
12
3 / 3 / 1
7,070
505
7,003
10,332
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
retoet
Thor
12
0 / 3 / 5
7,048
503
4,933
9,394
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
24
Kills
11
11
Deaths
25
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
BombusPL55
Olorun
3
7
1
0.5
W
5
1
0
5
L
Vulcan
Rebzee
Vulcan
3
7
0
0.43
W
Kumbhakarna
RichSz
Kumbhakarna
3
5
6
1.2
L
2
5
0
0.4
W
Fenrir
4
0
1
4.5
W
Artemis
Yakuzan321
Artemis
8
1
1
8.5
W
Kukulkan
freenity
Kukulkan
4
4
4
1.5
L
Vamana
3
3
1
1.17
L
Thor
retoet
Thor
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
23,898
43,800
Taken
41,074
23,178
Mitigated
15,572
14,841
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BombusPL55
Olorun
3,262
1,676
69
777
8,463
2,874
2,136
2,803
5,452
20,860
0
W
7,361
1,742
0
5,467
9,768
7,141
649
950
8,774
0
44,016
L
Vulcan
Rebzee
Vulcan
6,916
3,605
0
295
7,454
2,128
209
2,111
5,255
38,109
0
W
Kumbhakarna
RichSz
Kumbhakarna
3,759
1,539
0
1,007
10,919
8,372
109
3,485
7,356
9,803
0
L
1,784
679
0
456
5,431
962
374
345
5,086
0
17,696
W
Fenrir
4,452
1,237
0
5,910
9,944
3,697
0
951
8,935
0
49,082
W
Artemis
Yakuzan321
Artemis
7,108
1,957
0
2,207
6,781
1,887
243
2,051
4,640
0
39,989
W
Kukulkan
freenity
Kukulkan
4,999
1,644
0
250
6,388
2,081
277
2,403
3,917
20,016
0
L
Vamana
7,003
3,910
0
2,209
10,332
6,805
67
901
8,803
0
29,637
L
Thor
retoet
Thor
4,933
2,006
0
1,364
9,394
2,803
0
2,252
7,054
0
38,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
33,920
312
Minions Killed
277
0
Camps Cleared
0
1,295,158
Distance Traveled
1,224,003
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,426
459
46
3
0
211,022
2
W
Chaac
8,395
600
96
7
0
269,572
4
L
Vulcan
7,308
522
65
5
0
238,166
0
W
Kumbhakarna
7,114
508
12
1
0
268,413
0
L
Cupid
6,068
433
34
2
0
235,414
0
W
Fenrir
7,737
553
84
6
0
289,003
1
W
Artemis
8,579
613
79
6
0
230,407
3
W
Kukulkan
6,976
498
41
3
0
237,763
0
L
Vamana
7,070
505
56
4
0
255,236
0
L
Thor
7,048
503
76
5
0
284,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role