Player Matchup

Baba Yaga
Baba Yaga
Googington
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
915 Elo+
Party 1
Set
Set
RiceNRice
Set
Level 7
God Stats
2W - 2L
1,294 SR
Queue Stats
2W - 8L
951 Elo+
Party 1
Apollo
Apollo
Skrub07
Apollo
Level 26
God Stats
2W - 1L
1,497 SR
Queue Stats
51W - 57L
1,451 Elo+
Solo
Skadi
Skadi
dumbodonkus
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
951 Elo+
Party 1
Zeus
Zeus
turtlefeet2
Zeus
Level 8
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 8L
951 Elo+
Party 1
Team Averages
Level 11
1,413 SR
1,044 Elo+

VS

Team Averages
Level 17
1,577 SR
1,237 Elo+
Cthulhu
Cthulhu
Cre8Tive22
Cthulhu
Level 17
God Stats
1W - 1L
1,819 SR
Queue Stats
3W - 10L
1,133 Elo+
Party 2
Tiamat
Tiamat
FLIR Vision
Tiamat
Level 27
God Stats
0W - 4L
1,300 SR
Queue Stats
188W - 229L
1,442 Elo+
Solo
Anhur
Anhur
KayEehEnEnWhy
Anhur
Level 15
God Stats
0W - 3L
1,760 SR
Queue Stats
52W - 51L
1,193 Elo+
Solo
Ratatoskr
Ratatoskr
XxXDarkmonkeyXxX
Ratatoskr
Level 17
God Stats
5W - 7L
1,507 SR
Queue Stats
10W - 9L
1,332 Elo+
Solo
Hel
Hel
min-D-tron
Hel
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Googington
Baba Yaga
15
1 / 6 / 14
10,816
492
11,087
15,324
4,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
19 / 1 / 8
14,042
638
20,220
12,315
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Skrub07
Apollo
20
3 / 3 / 10
13,821
628
11,888
15,423
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 5 / 4
11,248
511
9,835
11,212
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 9 / 5
12,845
584
14,412
12,745
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cre8Tive22
Cthulhu
13
1 / 13 / 2
8,225
374
6,499
24,343
19,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
9 / 10 / 6
11,146
507
11,822
19,029
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 3
10,491
477
10,182
17,866
5,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
18
7 / 2 / 8
11,434
520
10,503
13,695
7,362
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 10 / 4
7,653
348
2,406
11,378
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
40
Kills
24
24
Deaths
40
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cre8Tive22
Cthulhu
1
13
2
0.15
L
Tiamat
9
10
6
1.2
W
Baba Yaga
Googington
Baba Yaga
1
6
14
1.33
L
6
5
3
1.5
W
19
1
8
23
W
Apollo
Skrub07
Apollo
3
3
10
2.67
L
Ratatoskr
7
2
8
5.5
W
8
5
4
2
L
1
10
4
0.3
W
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,442
Damage
41,412
67,019
Taken
86,311
24,503
Mitigated
48,333
16,379
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cre8Tive22
Cthulhu
6,499
768
0
0
24,343
19,612
138
6,203
17,987
45,760
0
L
Tiamat
11,822
541
0
2,238
19,029
10,129
600
7,494
10,987
42,378
0
W
Baba Yaga
Googington
Baba Yaga
11,087
1,825
32
6,145
15,324
4,959
1,353
4,122
11,070
41,527
0
L
10,182
4,022
0
500
17,866
5,916
84
5,485
12,313
0
42,126
W
20,220
9,083
0
1,926
12,315
5,582
3,863
3,977
8,166
0
82,125
W
Apollo
Skrub07
Apollo
11,888
8,095
0
6,512
15,423
5,649
6,888
4,034
11,223
0
92,863
L
Ratatoskr
10,503
1,329
0
1,878
13,695
7,362
0
2,662
10,893
0
57,411
W
9,835
5,233
0
1,054
11,212
3,702
5,177
3,338
7,768
0
35,390
L
2,406
1,006
3,070
1,617
11,378
5,314
220
2,644
8,632
9,243
0
W
14,412
2,203
0
710
12,745
4,611
2,484
4,367
8,065
56,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,772
Gold Earned
48,949
514
Minions Killed
320
0
Camps Cleared
0
1,863,320
Distance Traveled
1,958,558
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,225
374
69
3
0
395,205
8
L
Tiamat
11,146
507
77
4
0
342,520
1
W
Baba Yaga
10,816
492
72
3
0
356,055
2
L
Anhur
10,491
477
76
3
0
359,652
3
W
Set
14,042
638
119
5
0
473,487
0
W
Apollo
13,821
628
161
7
0
354,748
3
L
Ratatoskr
11,434
520
84
4
0
469,970
0
W
Skadi
11,248
511
49
2
0
374,714
0
L
Hel
7,653
348
14
1
0
391,211
0
W
Zeus
12,845
584
113
5
0
304,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role