Player Matchup

Kukulkan
Kukulkan
COMM4ND3R_WQLF
Kukulkan
Level 38
God Stats
3W - 4L
1,674 SR
Queue Stats
28W - 40L
1,324 Elo+
Party 2
Skadi
Skadi
IlRed-Monarchll
Skadi
Level 33
God Stats
2W - 4L
1,413 SR
Queue Stats
77W - 102L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Kaixuu_PrvnDrgn5
Gilgamesh
Level 85
God Stats
6W - 7L
1,477 SR
Queue Stats
86W - 104L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Path_finder1234
Cthulhu
Level 13
God Stats
3W - 5L
1,838 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
SamuraiiBlack
Jormungandr
Level 11
God Stats
19W - 26L
1,765 SR
Queue Stats
59W - 68L
1,365 Elo+
Party 2
Team Averages
Level 36
1,633 SR
1,360 Elo+

VS

Team Averages
Level 31
1,378 SR
1,379 Elo+
Ymir
Ymir
Im_Ur_Dad_309
Ymir
Level 63
God Stats
36W - 32L
1,282 SR
Queue Stats
140W - 144L
1,382 Elo+
Party 1
Neith
Neith
MCPrimed
Neith
Level 17
God Stats
3W - 3L
1,376 SR
Queue Stats
12W - 16L
1,283 Elo+
Party 1
Skadi
Skadi
Matcat444
Skadi
Level 28
God Stats
1W - 0L
1,139 SR
Queue Stats
8W - 10L
1,409 Elo+
Solo
Anubis
Anubis
anas140305
Anubis
Level 16
God Stats
53W - 39L
1,633 SR
Queue Stats
69W - 62L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
fringed_shaper9
Heimdallr
Level 29
God Stats
24W - 29L
1,459 SR
Queue Stats
80W - 103L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 8 / 5
11,536
444
16,981
12,959
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 13 / 5
11,149
429
6,838
21,229
4,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
19
14 / 7 / 5
13,926
536
20,120
22,172
13,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 12 / 3
10,157
391
3,168
24,885
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
SamuraiiBlack
Jormungandr
19
5 / 11 / 7
12,303
473
10,998
27,473
10,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 16
15,483
596
20,948
20,578
19,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MCPrimed
Neith
9
2 / 2 / 1
9,096
350
2,426
3,502
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Matcat444
Skadi
20
4 / 6 / 8
13,077
503
14,338
13,905
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
anas140305
Anubis
20
19 / 7 / 22
15,248
586
36,545
26,705
13,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
fringed_shaper9
Heimdallr
18
4 / 7 / 17
12,227
470
9,155
17,337
7,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
115
24
Kills
51
51
Deaths
24
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
8
5
0.81
L
1
13
5
0.27
W
22
2
16
15
L
Gilgamesh
14
7
5
2.36
W
Neith
MCPrimed
Neith
2
2
1
1.25
W
Skadi
Matcat444
Skadi
4
6
8
1.33
L
0
12
3
0.13
L
Jormungandr
SamuraiiBlack
Jormungandr
5
11
7
0.77
W
Anubis
anas140305
Anubis
19
7
22
4.29
W
Heimdallr
fringed_shaper9
Heimdallr
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,105
Damage
83,412
108,718
Taken
82,027
50,508
Mitigated
49,845
9,902
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,981
875
198
1,132
12,959
3,306
561
7,043
5,916
46,004
0
L
6,838
2,413
255
2,363
21,229
4,281
401
16,758
4,471
0
54,734
W
20,948
4,107
0
5,192
20,578
19,414
464
7,616
12,699
72,833
0
L
Gilgamesh
20,120
4,131
0
3,200
22,172
13,324
0
9,054
13,118
0
56,446
W
Neith
MCPrimed
Neith
2,426
1,086
0
467
3,502
1,053
351
1,342
2,024
0
10,569
W
Skadi
Matcat444
Skadi
14,338
8,814
0
2,146
13,905
7,866
3,596
3,411
10,414
0
76,438
L
3,168
735
0
580
24,885
18,894
294
13,864
11,021
42,274
0
L
Jormungandr
SamuraiiBlack
Jormungandr
10,998
3,027
227
1,947
27,473
10,703
0
10,774
16,699
85,495
0
W
Anubis
anas140305
Anubis
36,545
3,863
315
13,824
26,705
13,889
1,366
8,388
18,073
95,537
0
W
Heimdallr
fringed_shaper9
Heimdallr
9,155
2,785
0
2,688
17,337
7,623
2,969
10,292
6,754
0
61,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
65,131
446
Minions Killed
391
0
Camps Cleared
0
2,074,785
Distance Traveled
1,787,463
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,536
444
79
3
0
387,568
3
L
Skadi
11,149
429
90
3
0
393,443
0
W
Ymir
15,483
596
98
4
0
480,166
2
L
Gilgamesh
13,926
536
95
4
0
454,034
1
W
Neith
9,096
350
26
1
0
138,395
1
W
Skadi
13,077
503
121
5
0
443,344
0
L
Cthulhu
10,157
391
63
2
0
427,807
0
L
Jormungandr
12,303
473
119
5
0
411,933
0
W
Anubis
15,248
586
77
3
0
306,157
2
W
Heimdallr
12,227
470
69
3
0
419,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role