Player Matchup

Hun Batz
Hun Batz
Darkect_5
Hun Batz
Level 58
God Stats
23W - 26L
1,391 SR
Queue Stats
335W - 436L
1,338 Elo+
Solo
Guan Yu
Guan Yu
FatPigeons
Guan Yu
Level 120
God Stats
15W - 9L
1,653 SR
Queue Stats
466W - 430L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
Landottle
The Morrigan
Level 107
God Stats
16W - 13L
1,432 SR
Queue Stats
129W - 132L
1,549 Elo+
Solo
Sylvanus
Sylvanus
WanderingViper
Sylvanus
Level 127
God Stats
19W - 16L
1,639 SR
Queue Stats
317W - 298L
1,553 Elo+
Party 1
Neith
Neith
appyjuise
Neith
Level 154
God Stats
9W - 15L
1,538 SR
Queue Stats
491W - 466L
1,540 Elo+
Party 1
Team Averages
Level 113
1,531 SR
1,500 Elo+

VS

Team Averages
Level 111
1,492 SR
1,486 Elo+
Cernunnos
Cernunnos
AnthonysAwful
Cernunnos
Level 141
God Stats
24W - 12L
1,699 SR
Queue Stats
419W - 442L
1,572 Elo+
Party 2
Vamana
Vamana
ForsaknElder
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,421 Elo+
Solo
Arachne
Arachne
Kog_Tank
Arachne
Level 123
God Stats
8W - 11L
1,546 SR
Queue Stats
37W - 38L
1,518 Elo+
Party 2
Ares
Ares
T0ny_17kao
Ares
Level 125
God Stats
2W - 5L
1,268 SR
Queue Stats
169W - 169L
1,455 Elo+
Party 2
Ra
Ra
kiIIerkabe
Ra
Level 83
God Stats
23W - 31L
1,445 SR
Queue Stats
391W - 445L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkect_5
Hun Batz
18
1 / 5 / 2
11,103
555
5,578
15,451
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
FatPigeons
Guan Yu
18
5 / 0 / 7
11,721
586
9,959
13,380
12,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Landottle
The Morrigan
19
16 / 1 / 7
12,933
647
18,201
8,272
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
15
5 / 4 / 17
10,132
507
10,029
14,564
15,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
appyjuise
Neith
19
10 / 2 / 6
12,293
615
10,038
11,531
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnthonysAwful
Cernunnos
15
3 / 7 / 4
9,493
475
8,903
13,987
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
13
0 / 5 / 0
7,922
396
6,504
13,353
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Kog_Tank
Arachne
13
4 / 10 / 5
9,015
451
5,689
16,501
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 6
9,161
458
6,099
16,325
9,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 7 / 2
9,745
487
7,784
12,719
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
37
Kills
12
12
Deaths
37
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AnthonysAwful
Cernunnos
3
7
4
0.71
W
Hun Batz
Darkect_5
Hun Batz
1
5
2
0.4
W
Guan Yu
FatPigeons
Guan Yu
5
0
7
8.5
L
Vamana
0
5
0
0
L
Arachne
Kog_Tank
Arachne
4
10
5
0.65
W
The Morrigan
Landottle
The Morrigan
16
1
7
19.5
L
0
8
6
0.38
W
Sylvanus
5
4
17
3.38
W
Neith
appyjuise
Neith
10
2
6
6.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,805
Damage
34,979
63,198
Taken
72,885
44,109
Mitigated
32,595
29,887
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AnthonysAwful
Cernunnos
8,903
3,871
0
2,960
13,987
4,318
1,213
3,170
10,817
0
57,554
W
Hun Batz
Darkect_5
Hun Batz
5,578
1,467
159
6,481
15,451
6,922
937
3,332
12,119
0
86,450
W
Guan Yu
FatPigeons
Guan Yu
9,959
856
2,723
8,696
13,380
12,570
3,111
1,761
11,619
0
79,092
L
Vamana
6,504
2,572
0
2,343
13,353
8,744
455
3,211
10,142
0
42,742
L
Arachne
Kog_Tank
Arachne
5,689
3,391
222
2,642
16,501
5,757
0
6,791
9,710
0
36,059
W
The Morrigan
Landottle
The Morrigan
18,201
2,922
0
1,535
8,272
3,544
1,187
3,630
4,642
90,883
2,265
L
6,099
230
0
2,367
16,325
9,695
47
5,594
10,731
36,503
0
W
Sylvanus
10,029
2,820
2,937
4,421
14,564
15,756
2,174
2,517
12,047
30,701
7,432
W
Neith
appyjuise
Neith
10,038
3,236
0
2,935
11,531
5,317
1,027
2,643
8,888
0
86,856
L
7,784
358
428
4,030
12,719
4,081
0
6,646
6,073
64,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
45,336
661
Minions Killed
391
0
Camps Cleared
0
1,789,140
Distance Traveled
1,813,320
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,493
475
90
5
0
326,528
6
W
Hun Batz
11,103
555
158
8
0
352,147
0
W
Guan Yu
11,721
586
159
8
0
408,228
3
L
Vamana
7,922
396
76
4
0
405,137
4
L
Arachne
9,015
451
66
3
0
382,458
0
W
The Morrigan
12,933
647
161
8
0
379,537
3
L
Ares
9,161
458
44
2
0
354,351
6
W
Sylvanus
10,132
507
43
2
0
299,023
4
W
Neith
12,293
615
140
7
0
350,205
1
L
Ra
9,745
487
115
6
0
344,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role