Player Matchup

Chaac
Chaac
Juicybuns171
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Primetheus
Hou Yi
Level 160
God Stats
3W - 5L
1,314 SR
Queue Stats
101W - 90L
1,589 Elo+
Party 1
Thoth
Thoth
Shm0n3
Thoth
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 262L
1,490 Elo+
Party 4
Nemesis
Nemesis
Tjkiller Rulz
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,474 Elo+
Party 4
Horus
Horus
xXTokenStarXx
Horus
Level 145
God Stats
1W - 5L
1,494 SR
Queue Stats
211W - 208L
1,537 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,518 Elo+

VS

Team Averages
Level 103
1,545 SR
1,549 Elo+
Eset
Eset
Fisshion
Eset
Level 95
God Stats
5W - 1L
1,577 SR
Queue Stats
87W - 67L
1,544 Elo+
Party 3
Yemoja
Yemoja
Team x Iron x
Yemoja
Level 127
God Stats
3W - 0L
1,486 SR
Queue Stats
58W - 46L
1,578 Elo+
Party 2
Chiron
Chiron
Vanmarley 410
Chiron
Level 139
God Stats
7W - 4L
1,662 SR
Queue Stats
249W - 243L
1,524 Elo+
Party 2
Osiris
Osiris
radu987o
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,600 Elo+
Party 3
Chaac
Chaac
tohungrant
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,321
640
6,675
13,932
16,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Primetheus
Hou Yi
13
0 / 5 / 2
7,620
586
8,623
9,630
4,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Shm0n3
Thoth
17
2 / 5 / 1
9,716
747
27,919
10,385
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
14
0 / 11 / 1
7,749
596
9,278
18,321
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
8,837
680
4,423
13,514
9,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
13 / 1 / 15
11,636
895
18,671
10,451
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 18
10,524
810
3,677
14,450
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 1 / 13
11,275
867
10,513
16,378
7,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
radu987o
Osiris
17
7 / 1 / 22
10,418
801
15,227
20,107
20,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
17
2 / 0 / 26
10,182
783
10,503
16,856
18,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
123
4
Kills
29
30
Deaths
4
7
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Eset
13
1
15
20.5
L
1
6
0
0.17
L
Hou Yi
Primetheus
Hou Yi
0
5
2
0.2
L
Thoth
Shm0n3
Thoth
2
5
1
0.5
W
2
1
18
11
L
Nemesis
0
11
1
0.05
W
5
1
13
11.5
W
Osiris
radu987o
Osiris
7
1
22
18
W
Chaac
2
0
26
15
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,918
Damage
58,591
65,782
Taken
78,242
42,912
Mitigated
66,104
17,901
Healing
41,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
18,671
1,389
4,446
2,237
10,451
5,511
722
2,702
7,573
46,216
0
L
6,675
561
0
1,336
13,932
16,172
0
6,095
7,837
0
14,813
L
Hou Yi
Primetheus
Hou Yi
8,623
2,711
37
664
9,630
4,075
0
2,569
7,061
0
17,535
L
Thoth
Shm0n3
Thoth
27,919
660
1,311
1,861
10,385
4,537
0
2,560
7,825
50,031
0
W
3,677
1,566
12,030
3,641
14,450
13,794
997
6,824
7,144
10,883
0
L
Nemesis
9,278
2,450
366
2,698
18,321
8,421
0
7,196
10,973
21
17,159
W
10,513
2,768
3,171
3,157
16,378
7,955
2,321
5,439
10,435
0
28,979
W
Osiris
radu987o
Osiris
15,227
3,554
3,370
2,509
20,107
20,653
696
7,368
12,097
0
20,300
W
Chaac
10,503
1,530
2,097
4,451
16,856
18,191
746
3,524
13,074
0
18,889
L
4,423
1,377
3,417
6,211
13,514
9,707
0
3,776
9,738
0
8,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
54,035
112
Minions Killed
134
0
Camps Cleared
0
1,000,258
Distance Traveled
1,192,775
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,636
895
58
4
0
264,272
2
L
Chaac
8,321
640
19
1
0
158,396
3
L
Hou Yi
7,620
586
27
2
0
169,604
4
L
Thoth
9,716
747
49
4
0
199,841
0
W
Yemoja
10,524
810
20
2
0
172,647
0
L
Nemesis
7,749
596
14
1
0
221,678
1
W
Chiron
11,275
867
37
3
0
209,852
4
W
Osiris
10,418
801
6
0
0
260,914
0
W
Chaac
10,182
783
13
1
0
285,090
4
L
Horus
8,837
680
3
0
0
250,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role