Player Matchup

Cu Chulainn
Cu Chulainn
FoolyWouly
Cu Chulainn
Level 11
God Stats
2W - 3L
1,246 SR
Queue Stats
16W - 21L
950 Elo+
Party 1
Pele
Pele
HpDarkman4
Pele
Level 42
God Stats
1W - 1L
1,312 SR
Queue Stats
3W - 2L
1,403 Elo+
Party 1
Izanami
Izanami
RonniRoux
Izanami
Level 24
God Stats
19W - 12L
1,427 SR
Queue Stats
97W - 103L
1,038 Elo+
Party 1
Ymir
Ymir
歪歪队长
Ymir
Level 16
God Stats
4W - 0L
1,823 SR
Queue Stats
19W - 23L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
益肝青苔
Cthulhu
Level 13
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 20L
1,262 Elo+
Party 2
Team Averages
Level 21
1,508 SR
1,192 Elo+

VS

Team Averages
Level 12
1,468 SR
1,297 Elo+
Neith
Neith
ZzwixerzZ
Neith
Level 13
God Stats
31W - 33L
1,582 SR
Queue Stats
260W - 280L
1,455 Elo+
Solo
Odin
Odin
kukler
Odin
Level 13
God Stats
5W - 4L
1,508 SR
Queue Stats
14W - 14L
1,423 Elo+
Solo
Nemesis
Nemesis
papamino
Nemesis
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 31L
1,172 Elo+
Solo
Guan Yu
Guan Yu
papamino8
Guan Yu
Level 10
God Stats
0W - 3L
1,253 SR
Queue Stats
27W - 62L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
papamino9
Ao Kuang
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 45L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FoolyWouly
Cu Chulainn
17
2 / 4 / 2
12,287
534
5,939
16,477
14,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 2
12,599
548
3,063
23,668
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RonniRoux
Izanami
16
12 / 1 / 2
11,948
519
13,706
12,988
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 9
10,275
447
7,416
14,166
16,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
益肝青苔
Cthulhu
15
3 / 1 / 9
11,494
500
8,801
14,532
11,158
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ZzwixerzZ
Neith
20
10 / 1 / 1
12,797
556
23,192
21,743
10,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
kukler
Odin
10
1 / 3 / 2
7,793
339
2,526
10,344
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
papamino
Nemesis
11
0 / 3 / 2
7,451
324
0
3,626
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
papamino8
Guan Yu
1
0 / 0 / 0
5,766
251
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
papamino9
Ao Kuang
7
0 / 18 / 1
6,680
290
0
13,706
4,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
25
Kills
11
13
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FoolyWouly
Cu Chulainn
2
4
2
0.75
W
4
5
2
1
W
Izanami
RonniRoux
Izanami
12
1
2
13
L
Neith
ZzwixerzZ
Neith
10
1
1
10.5
L
Odin
kukler
Odin
1
3
2
0.67
L
Nemesis
papamino
Nemesis
0
3
2
0.33
L
Guan Yu
papamino8
Guan Yu
0
0
0
0
L
Ao Kuang
papamino9
Ao Kuang
0
18
1
0.03
W
4
2
9
4.25
W
Cthulhu
益肝青苔
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
25,718
81,831
Taken
49,419
59,657
Mitigated
24,498
21,797
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FoolyWouly
Cu Chulainn
5,939
479
0
2,690
16,477
14,886
3,534
0
16,477
6,533
61,495
W
3,063
470
0
12,286
23,668
9,490
4,166
0
23,668
0
102,082
W
Izanami
RonniRoux
Izanami
13,706
10,909
0
3,621
12,988
7,447
8,273
0
12,958
0
87,940
L
Neith
ZzwixerzZ
Neith
23,192
11,251
0
8,257
21,743
10,698
0
6,161
15,582
0
119,737
L
Odin
kukler
Odin
2,526
737
0
2,355
10,344
8,427
0
4,297
6,047
0
16,138
L
Nemesis
papamino
Nemesis
0
0
0
0
3,626
1,278
0
1,543
2,083
0
0
L
Guan Yu
papamino8
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
papamino9
Ao Kuang
0
0
0
0
13,706
4,095
0
4,854
8,852
0
0
W
7,416
1,551
0
1,326
14,166
16,676
582
0
14,001
22,723
0
W
Cthulhu
益肝青苔
Cthulhu
8,801
1,033
498
1,376
14,532
11,158
1,031
0
14,370
60,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,603
Gold Earned
40,487
551
Minions Killed
220
0
Camps Cleared
0
1,949,443
Distance Traveled
756,179
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,287
534
139
6
0
367,261
0
W
Pele
12,599
548
153
7
0
410,299
3
W
Izanami
11,948
519
133
6
0
382,479
1
L
Neith
12,797
556
185
8
0
424,752
5
L
Odin
7,793
339
35
2
0
208,469
0
L
Nemesis
7,451
324
0
0
0
11,705
0
L
Guan Yu
5,766
251
0
0
0
14,300
0
L
Ao Kuang
6,680
290
0
0
0
96,953
0
W
Ymir
10,275
447
33
1
0
410,325
2
W
Cthulhu
11,494
500
93
4
0
379,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role