Player Matchup

Anhur
Anhur
FourShure
Anhur
Level 15
God Stats
14W - 21L
1,389 SR
Queue Stats
21W - 26L
1,316 Elo+
Party 1
Yemoja
Yemoja
Im Skitzmen
Yemoja
Level 11
God Stats
4W - 5L
1,611 SR
Queue Stats
25W - 33L
1,400 Elo+
Party 4
Nemesis
Nemesis
mahstoney
Nemesis
Level 16
God Stats
17W - 19L
1,495 SR
Queue Stats
35W - 31L
1,233 Elo+
Party 1
Guan Yu
Guan Yu
oddysses974
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
splashteambrown
Ra
Level 9
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 4
Team Averages
Level 11
1,543 SR
1,390 Elo+

VS

Team Averages
Level 18
1,423 SR
1,339 Elo+
Fenrir
Fenrir
TheS3raph
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zombiestiensmons
Baron Samedi
Level 28
God Stats
21W - 25L
1,310 SR
Queue Stats
70W - 72L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
i_rumen
Cthulhu
Level 21
God Stats
7W - 4L
1,368 SR
Queue Stats
528W - 565L
1,297 Elo+
Party 3
Set
Set
novapkr
Set
Level 17
God Stats
3W - 6L
1,244 SR
Queue Stats
350W - 417L
1,243 Elo+
Party 3
Heimdallr
Heimdallr
slayer3154
Heimdallr
Level 18
God Stats
10W - 3L
1,695 SR
Queue Stats
20W - 25L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FourShure
Anhur
8
0 / 1 / 2
5,736
359
1,490
5,935
1,654
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
12
3 / 5 / 1
7,116
445
8,725
14,167
5,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
mahstoney
Nemesis
11
7 / 8 / 1
7,900
494
8,548
15,030
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
oddysses974
Guan Yu
2
0 / 4 / 0
4,683
293
877
3,203
1,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 3
6,923
433
5,134
8,459
3,431
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TheS3raph
Fenrir
14
7 / 4 / 1
9,104
569
4,687
8,369
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Zombiestiensmons
Baron Samedi
12
4 / 3 / 1
7,746
484
5,371
7,553
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
i_rumen
Cthulhu
12
1 / 2 / 6
7,223
451
7,278
9,408
5,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
14
5 / 3 / 4
8,766
548
5,119
9,690
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Heimdallr
slayer3154
Heimdallr
14
5 / 1 / 7
8,482
530
10,911
8,278
3,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
22
22
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
FourShure
Anhur
0
1
2
1
L
Yemoja
3
5
1
0.7
W
Fenrir
TheS3raph
Fenrir
7
4
1
1.88
W
Baron Samedi
Zombiestiensmons
Baron Samedi
4
3
1
1.5
W
Cthulhu
i_rumen
Cthulhu
1
2
6
2
L
Nemesis
mahstoney
Nemesis
7
8
1
0.94
W
Set
5
3
4
2.33
L
Guan Yu
oddysses974
Guan Yu
0
4
0
0
W
Heimdallr
slayer3154
Heimdallr
5
1
7
8.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
33,366
46,794
Taken
43,298
16,922
Mitigated
20,305
8,802
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
FourShure
Anhur
1,490
800
292
828
5,935
1,654
66
1,984
3,853
0
15,219
L
Yemoja
8,725
1,633
686
5,153
14,167
5,166
84
4,993
9,086
39,328
0
W
Fenrir
TheS3raph
Fenrir
4,687
885
0
1,340
8,369
3,458
1,872
1,588
6,691
0
24,750
W
Baron Samedi
Zombiestiensmons
Baron Samedi
5,371
1,084
448
97
7,553
2,925
450
2,240
5,223
24,810
0
W
Cthulhu
i_rumen
Cthulhu
7,278
356
313
406
9,408
5,959
381
5,088
4,320
28,804
0
L
Nemesis
mahstoney
Nemesis
8,548
4,158
0
808
15,030
5,405
0
1,587
13,344
0
29,538
W
Set
5,119
3,082
0
1,056
9,690
4,690
1,835
1,019
8,671
0
41,329
L
Guan Yu
oddysses974
Guan Yu
877
498
0
200
3,203
1,266
0
1,592
1,557
0
2,759
W
Heimdallr
slayer3154
Heimdallr
10,911
5,923
0
1,634
8,278
3,273
4,968
3,924
4,354
0
44,700
L
5,134
360
141
694
8,459
3,431
0
2,082
6,305
17,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
41,321
164
Minions Killed
295
0
Camps Cleared
0
1,158,434
Distance Traveled
1,419,985
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,736
359
25
2
0
165,644
0
L
Yemoja
7,116
445
65
4
0
243,472
0
W
Fenrir
9,104
569
56
4
0
295,888
0
W
Baron Samedi
7,746
484
43
3
0
277,406
6
W
Cthulhu
7,223
451
40
3
0
277,325
0
L
Nemesis
7,900
494
44
3
0
361,372
0
W
Set
8,766
548
79
5
0
257,113
0
L
Guan Yu
4,683
293
3
0
0
91,832
0
W
Heimdallr
8,482
530
77
5
0
312,253
2
L
Ra
6,923
433
27
2
0
296,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role