Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lucifer__666999
Achilles
Level 120
God Stats
14W - 20L
1,489 SR
Queue Stats
219W - 215L
1,456 Elo+
Party 2
Chang'e
Chang'e
SuicideTrapz
Chang'e
Level 112
God Stats
5W - 8L
1,486 SR
Queue Stats
182W - 159L
1,518 Elo+
Party 2
Hachiman
Hachiman
ma5ter mexican
Hachiman
Level 88
God Stats
15W - 21L
1,593 SR
Queue Stats
385W - 401L
1,472 Elo+
Solo
Athena
Athena
xXPAIDxJAGERXx
Athena
Level 141
God Stats
7W - 7L
1,632 SR
Queue Stats
969W - 919L
1,503 Elo+
Solo
Team Averages
Level 114
1,540 SR
1,490 Elo+

VS

Team Averages
Level 134
1,464 SR
1,468 Elo+
Ymir
Ymir
One Mythic
Ymir
Level 120
God Stats
136W - 100L
1,638 SR
Queue Stats
248W - 232L
1,571 Elo+
Solo
Chiron
Chiron
Ope 0pe No Mi
Chiron
Level 157
God Stats
9W - 9L
1,406 SR
Queue Stats
561W - 631L
1,489 Elo+
Solo
Terra
Terra
SLIM40478
Terra
Level 108
God Stats
5W - 13L
1,500 SR
Queue Stats
270W - 341L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
cryptictyphoon
Hun Batz
Level 135
God Stats
1W - 3L
1,291 SR
Queue Stats
184W - 208L
1,413 Elo+
Party 1
Ra
Ra
inflamedcabbage
Ra
Level 152
God Stats
4W - 5L
1,487 SR
Queue Stats
195W - 255L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 5 / 2
8,632
454
7,071
15,191
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
15
2 / 1 / 0
8,456
445
8,021
12,044
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SuicideTrapz
Chang'e
13
2 / 7 / 2
8,183
431
10,936
16,412
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
8
0 / 1 / 0
6,290
331
3,591
4,926
1,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
8,103
426
5,886
18,358
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 1
12,764
672
7,585
13,756
12,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 1
10,141
534
9,757
13,234
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
SLIM40478
Terra
12
1 / 2 / 4
9,111
480
2,482
10,494
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
15
5 / 4 / 5
9,812
516
10,610
14,143
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 5
10,781
567
16,908
13,205
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
2
0.6
L
Achilles
2
1
0
2
W
3
1
1
3.5
W
3
0
1
3.5
W
Terra
SLIM40478
Terra
1
2
4
1.5
L
Chang'e
SuicideTrapz
Chang'e
2
7
2
0.43
W
Hun Batz
5
4
5
1.88
W
6
1
5
8.5
L
Hachiman
0
1
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
47,342
66,931
Taken
64,832
33,124
Mitigated
33,938
16,585
Healing
28,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,071
2,417
0
1,531
15,191
5,626
0
5,693
9,291
0
61,768
L
Achilles
8,021
1,603
0
2,449
12,044
11,016
0
5,100
6,936
0
46,230
W
7,585
1,801
0
4,015
13,756
12,604
575
441
13,315
73,094
0
W
9,757
5,950
295
5,708
13,234
4,965
2,774
4,398
8,836
0
70,287
W
Terra
SLIM40478
Terra
2,482
53
1,674
2,383
10,494
4,941
0
3,877
6,617
14,032
0
L
Chang'e
SuicideTrapz
Chang'e
10,936
479
1,025
7,554
16,412
5,132
0
8,581
7,377
49,527
0
W
Hun Batz
10,610
3,229
0
2,827
14,143
5,430
0
3,095
11,048
0
51,014
W
16,908
1,311
4,103
7,017
13,205
5,998
2,611
5,011
8,194
77,215
0
L
Hachiman
3,591
1,469
0
1,684
4,926
1,196
161
344
4,582
0
27,797
L
5,886
1,734
0
2,342
18,358
10,154
22
6,366
11,770
24,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
52,609
350
Minions Killed
501
0
Camps Cleared
0
1,603,497
Distance Traveled
1,649,972
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,632
454
97
5
0
399,587
6
L
Achilles
8,456
445
72
4
0
357,072
3
W
Ymir
12,764
672
139
7
0
308,246
5
W
Chiron
10,141
534
115
6
0
312,923
0
W
Terra
9,111
480
17
1
0
318,008
2
L
Chang'e
8,183
431
93
5
0
328,431
3
W
Hun Batz
9,812
516
76
4
0
336,302
2
W
Ra
10,781
567
154
8
0
374,493
0
L
Hachiman
6,290
331
51
3
0
192,466
3
L
Athena
8,103
426
37
2
0
325,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role