Player Matchup

Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
CalzonsBatsy
Ymir
Gold I
Level 156
God Stats
24W - 41L
1,523 SR
Queue Stats
680W - 667L
1,721 MMR
Solo
Tyr
Tyr
Platinum IV
RayAlba
Tyr
Platinum IV
Level 148
God Stats
8W - 5L
1,672 SR
Queue Stats
283W - 290L
1,743 MMR
Solo
Bakasura
Bakasura
Gold I
Selphie4LYFE
Bakasura
Gold I
Level 42
God Stats
6W - 3L
1,643 SR
Queue Stats
22W - 19L
1,747 MMR
Solo
Heimdallr
Heimdallr
Gold IV
senpaisiah04
Heimdallr
Gold IV
Level 149
God Stats
4W - 0L
1,642 SR
Queue Stats
40W - 38L
1,546 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,596 SR
1,651 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,710 SR
1,725 MMR
Arachne
Arachne
Platinum V
CC-Chronic
Arachne
Platinum V
Level 129
God Stats
96W - 73L
1,662 SR
Queue Stats
772W - 765L
1,715 MMR
Solo
Izanami
Izanami
Platinum IV
LSwan7
Izanami
Platinum IV
Level 148
God Stats
5W - 1L
1,822 SR
Queue Stats
118W - 109L
1,754 MMR
Solo
Sylvanus
Sylvanus
Gold I
The88Man
Sylvanus
Gold I
Level 159
God Stats
23W - 9L
1,555 SR
Queue Stats
317W - 318L
1,691 MMR
Solo
Janus
Janus
Platinum I
Two Ton Poppa
Janus
Platinum I
Level 121
God Stats
4W - 3L
1,677 SR
Queue Stats
167W - 165L
1,757 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
VendrickTheKing
Cu Chulainn
Platinum V
Level 144
God Stats
1W - 2L
1,833 SR
Queue Stats
83W - 76L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 1 / 10
15,645
626
19,823
12,892
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 24
14,639
586
16,522
19,796
21,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
20
5 / 1 / 16
14,486
579
14,519
24,590
29,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Selphie4LYFE
Bakasura
20
11 / 4 / 13
14,398
576
18,416
22,237
9,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
senpaisiah04
Heimdallr
20
12 / 3 / 19
14,450
578
21,639
18,749
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatAthenaSetDanzaburouTsukuyomi

VS

Bans
GilgameshSobekLokiSun WukongCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CC-Chronic
Arachne
18
3 / 6 / 3
12,136
485
7,874
19,281
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LSwan7
Izanami
19
5 / 8 / 5
12,740
510
10,068
22,211
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
The88Man
Sylvanus
17
5 / 12 / 8
12,349
494
16,558
28,688
22,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 11 / 3
11,647
466
11,112
19,407
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VendrickTheKing
Cu Chulainn
17
0 / 9 / 4
11,231
449
11,649
24,601
19,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
46
Kills
15
15
Deaths
46
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
1
10
17
L
Arachne
CC-Chronic
Arachne
3
6
3
0.75
W
6
6
24
3
L
Izanami
LSwan7
Izanami
5
8
5
0.94
W
Tyr
5
1
16
13
W
Bakasura
Selphie4LYFE
Bakasura
11
4
13
4.38
L
Sylvanus
The88Man
Sylvanus
5
12
8
0.75
L
2
11
3
0.32
L
Cu Chulainn
VendrickTheKing
Cu Chulainn
0
9
4
0.22
W
Heimdallr
senpaisiah04
Heimdallr
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,919
Damage
57,261
98,264
Taken
114,188
74,530
Mitigated
66,685
31,908
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,823
4,531
0
4,314
12,892
6,433
4,321
2,893
9,983
131,164
0
L
Arachne
CC-Chronic
Arachne
7,874
4,724
0
5,212
19,281
9,199
0
8,189
10,826
0
65,583
W
16,522
2,651
0
2,714
19,796
21,728
100
8,868
10,792
55,406
0
L
Izanami
LSwan7
Izanami
10,068
5,549
0
6,867
22,211
8,043
3,572
3,433
18,767
0
98,430
W
Tyr
14,519
1,028
0
11,551
24,590
29,264
1,307
4,789
19,705
0
92,071
W
Bakasura
Selphie4LYFE
Bakasura
18,416
13,137
0
6,018
22,237
9,146
852
7,423
14,557
0
102,894
L
Sylvanus
The88Man
Sylvanus
16,558
2,737
1,727
7,532
28,688
22,797
0
9,262
18,396
36,773
3,602
L
11,112
352
0
1,288
19,407
6,715
0
9,244
9,860
79,718
0
L
Cu Chulainn
VendrickTheKing
Cu Chulainn
11,649
1,215
0
4,138
24,601
19,931
0
6,850
16,925
9,899
61,072
W
Heimdallr
senpaisiah04
Heimdallr
21,639
12,604
0
7,311
18,749
7,959
5,073
6,333
12,338
0
93,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,618
Gold Earned
60,103
763
Minions Killed
617
0
Camps Cleared
0
2,507,035
Distance Traveled
2,130,945
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,645
626
229
9
0
478,818
9
L
Arachne
12,136
485
103
4
0
517,125
9
W
Ymir
14,639
586
78
3
0
470,439
7
L
Izanami
12,740
510
173
7
0
410,353
3
W
Tyr
14,486
579
170
7
0
549,803
8
W
Bakasura
14,398
576
156
6
0
539,525
3
L
Sylvanus
12,349
494
55
2
0
357,849
9
L
Janus
11,647
466
164
7
0
436,773
3
L
Cu Chulainn
11,231
449
122
5
0
408,845
2
W
Heimdallr
14,450
578
130
5
0
468,450
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role