Player Matchup

Pele
Pele
Aboriginies
Pele
Level 158
God Stats
0W - 1L
1,845 SR
Queue Stats
3W - 2L
1,213 Elo+
Party 4
Cu Chulainn
Cu Chulainn
CentaurGaming
Cu Chulainn
Level 19
God Stats
31W - 25L
1,679 SR
Queue Stats
196W - 199L
1,510 Elo+
Party 3
Neith
Neith
MasonPoopinOnU
Neith
Level 6
God Stats
1W - 1L
1,869 SR
Queue Stats
3W - 1L
1,871 Elo+
Party 4
Cthulhu
Cthulhu
Muevn
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 95L
1,508 Elo+
Party 3
Hera
Hera
templesourp
Hera
Level 28
God Stats
9W - 15L
1,598 SR
Queue Stats
200W - 242L
1,487 Elo+
Solo
Team Averages
Level 45
1,698 SR
1,518 Elo+

VS

Team Averages
Level 24
1,611 SR
1,594 Elo+
Poseidon
Poseidon
ChineseFrenchy
Poseidon
Level 12
God Stats
1W - 0L
1,793 SR
Queue Stats
46W - 21L
1,597 Elo+
Party 2
Chernobog
Chernobog
Driffter
Chernobog
Level 28
God Stats
7W - 2L
1,779 SR
Queue Stats
477W - 478L
1,609 Elo+
Party 1
Thanatos
Thanatos
JibblyBits
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,658 Elo+
Party 2
Yemoja
Yemoja
Kingkept
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
Mattefury
Sun Wukong
Level 23
God Stats
7W - 5L
1,484 SR
Queue Stats
150W - 147L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 2
12,860
536
15,281
25,794
20,562
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
CentaurGaming
Cu Chulainn
15
1 / 9 / 8
9,982
416
11,533
24,626
14,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 10 / 2
10,251
427
5,131
16,523
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Muevn
Cthulhu
15
1 / 8 / 7
9,409
392
7,513
21,613
13,952
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 5
9,614
401
5,593
17,455
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
16 / 3 / 6
15,350
640
22,527
13,009
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Driffter
Chernobog
19
7 / 5 / 17
12,998
542
15,427
20,021
9,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JibblyBits
Thanatos
19
18 / 4 / 16
13,871
578
21,401
16,928
7,851
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Kingkept
Yemoja
18
1 / 2 / 13
12,653
527
7,692
13,620
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mattefury
Sun Wukong
19
3 / 2 / 13
12,748
531
15,644
17,835
14,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
15
Kills
45
45
Deaths
16
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
L
Cu Chulainn
CentaurGaming
Cu Chulainn
1
9
8
0.56
W
Poseidon
16
3
6
6.33
W
Chernobog
Driffter
Chernobog
7
5
17
3.1
W
Thanatos
JibblyBits
Thanatos
18
4
16
6.5
W
Yemoja
Kingkept
Yemoja
1
2
13
3.75
L
4
10
2
0.5
W
Sun Wukong
Mattefury
Sun Wukong
3
2
13
4.75
L
Cthulhu
Muevn
Cthulhu
1
8
7
0.56
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
82,691
106,011
Taken
81,413
59,633
Mitigated
52,521
20,113
Healing
38,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,281
2,885
1,503
9,303
25,794
20,562
678
5,940
19,134
0
77,332
L
Cu Chulainn
CentaurGaming
Cu Chulainn
11,533
2,797
0
4,720
24,626
14,366
362
5,495
18,919
0
62,845
W
Poseidon
22,527
2,709
0
4,546
13,009
5,852
1,929
1,326
11,549
126,521
0
W
Chernobog
Driffter
Chernobog
15,427
11,043
0
7,360
20,021
9,837
4,171
4,132
15,458
0
92,237
W
Thanatos
JibblyBits
Thanatos
21,401
5,670
0
15,974
16,928
7,851
3,697
2,786
13,942
0
70,445
W
Yemoja
Kingkept
Yemoja
7,692
1,284
1,923
2,125
13,620
14,058
504
2,870
10,268
51,593
0
L
5,131
1,505
0
2,145
16,523
5,597
395
6,374
10,049
0
48,876
W
Sun Wukong
Mattefury
Sun Wukong
15,644
3,732
0
6,228
17,835
14,923
1,920
797
16,930
0
78,417
L
Cthulhu
Muevn
Cthulhu
7,513
541
0
250
21,613
13,952
68
6,082
15,398
28,349
0
L
5,593
1,748
119
2,073
17,455
5,156
266
5,412
11,833
52,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
67,620
452
Minions Killed
589
0
Camps Cleared
0
2,033,741
Distance Traveled
2,276,054
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,860
536
131
5
0
445,805
1
L
Cu Chulainn
9,982
416
96
4
0
434,424
0
W
Poseidon
15,350
640
196
8
0
459,989
7
W
Chernobog
12,998
542
116
5
0
381,146
9
W
Thanatos
13,871
578
89
4
0
502,503
4
W
Yemoja
12,653
527
60
3
0
402,498
0
L
Neith
10,251
427
94
4
0
354,057
2
W
Sun Wukong
12,748
531
128
5
0
529,918
3
L
Cthulhu
9,409
392
38
2
0
440,929
0
L
Hera
9,614
401
93
4
0
358,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role