Player Matchup

Ares
Ares
DeanToadblatt
Ares
Level 7
God Stats
1W - 0L
1,953 SR
Queue Stats
82W - 24L
1,746 Elo+
Party 1
Kuzenbo
Kuzenbo
DonCheetoe
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,811 Elo+
Party 1
Ymir
Ymir
llidion
Ymir
Level 156
God Stats
1W - 0L
1,822 SR
Queue Stats
18W - 5L
1,740 Elo+
Party 1
Team Averages
Level 70
1,758 SR
1,765 Elo+

VS

Team Averages
Level 50
1,548 SR
1,474 Elo+
Chaac
Chaac
Whats Faygo
Chaac
Level 13
God Stats
37W - 21L
1,872 SR
Queue Stats
216W - 179L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
kingknight538
Sun Wukong
Level 32
God Stats
67W - 58L
1,538 SR
Queue Stats
144W - 154L
1,434 Elo+
Party 2
Chang'e
Chang'e
llIIIWIIIll
Chang'e
Level 104
God Stats
5W - 3L
1,233 SR
Queue Stats
504W - 474L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 14
17,548
585
16,570
31,194
20,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DonCheetoe
Kuzenbo
20
11 / 6 / 8
19,840
661
27,034
32,634
28,531
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
llidion
Ymir
20
8 / 7 / 8
18,877
629
29,570
35,899
22,916
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 16
16,551
552
17,116
25,875
32,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
kingknight538
Sun Wukong
20
12 / 6 / 10
20,400
680
24,716
32,814
30,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
llIIIWIIIll
Chang'e
20
13 / 9 / 11
19,218
641
40,025
35,268
29,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
22
Kills
26
26
Deaths
22
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
13
14
0.77
W
Kuzenbo
DonCheetoe
Kuzenbo
11
6
8
2.5
L
1
7
16
1.29
L
Sun Wukong
kingknight538
Sun Wukong
12
6
10
2.83
L
Chang'e
llIIIWIIIll
Chang'e
13
9
11
2.06
W
Ymir
llidion
Ymir
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,174
Damage
81,857
99,727
Taken
93,957
71,767
Mitigated
92,806
12,256
Healing
38,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,570
1,343
0
2,746
31,194
20,320
1,296
13,194
18,000
69,734
1,391
W
Kuzenbo
DonCheetoe
Kuzenbo
27,034
9,061
0
4,191
32,634
28,531
1,003
11,652
20,982
108,917
4,638
L
17,116
3,340
1,340
4,077
25,875
32,601
45
19,212
6,663
0
65,337
L
Sun Wukong
kingknight538
Sun Wukong
24,716
5,829
882
7,913
32,814
30,570
303
23,623
9,191
0
80,778
L
Chang'e
llIIIWIIIll
Chang'e
40,025
2,544
9,143
15,181
35,268
29,635
1,389
28,539
6,729
141,916
0
W
Ymir
llidion
Ymir
29,570
5,639
0
5,319
35,899
22,916
2,095
15,806
20,093
106,584
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,265
Gold Earned
56,169
243
Minions Killed
307
0
Camps Cleared
0
1,450,863
Distance Traveled
1,422,501
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,548
585
66
2
0
463,781
2
W
Kuzenbo
19,840
661
80
3
0
516,692
1
L
Chaac
16,551
552
63
2
0
478,783
11
L
Sun Wukong
20,400
680
85
3
0
464,006
0
L
Chang'e
19,218
641
159
5
0
479,712
4
W
Ymir
18,877
629
97
3
0
470,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role