Player Matchup

Scylla
Scylla
Dragonicmen541
Scylla
Level 67
God Stats
1W - 1L
1,313 SR
Queue Stats
31W - 42L
1,408 Elo+
Party 1
Chaac
Chaac
Elegante jr16
Chaac
Level 48
God Stats
1W - 1L
1,423 SR
Queue Stats
34W - 40L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
Maximusmaxchich
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
OmenaCogro
Danzaburou
Level 25
God Stats
36W - 34L
1,397 SR
Queue Stats
243W - 276L
1,249 Elo+
Solo
Thanatos
Thanatos
Playmisa
Thanatos
Level 3
God Stats
6W - 11L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Party 1
Team Averages
Level 30
1,426 SR
1,357 Elo+

VS

Team Averages
Level 19
1,518 SR
1,297 Elo+
Neith
Neith
Hercules_K-10
Neith
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 22L
1,242 Elo+
Solo
King Arthur
King Arthur
Ogir8
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,186 Elo+
Solo
Anhur
Anhur
Tortuga-ligera
Anhur
Level 16
God Stats
8W - 2L
1,762 SR
Queue Stats
24W - 19L
1,356 Elo+
Solo
Loki
Loki
XXLAGSXX067
Loki
Level 20
God Stats
3W - 2L
1,335 SR
Queue Stats
75W - 89L
1,301 Elo+
Solo
Kali
Kali
okklivi
Kali
Level 27
God Stats
5W - 4L
1,493 SR
Queue Stats
390W - 406L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 2
9,326
549
5,387
8,831
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 11
9,510
559
8,539
9,656
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Maximusmaxchich
Erlang Shen
13
1 / 5 / 1
8,092
476
1,894
8,150
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OmenaCogro
Danzaburou
18
13 / 0 / 4
12,058
709
16,600
10,836
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Playmisa
Thanatos
12
3 / 5 / 3
8,340
491
4,951
10,872
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,342
432
5,206
9,437
3,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Ogir8
King Arthur
3
0 / 4 / 0
4,970
292
233
2,739
458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 8 / 3
7,542
444
5,719
12,829
3,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 7 / 2
8,689
511
10,116
14,716
4,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
okklivi
Kali
13
3 / 3 / 3
8,031
472
3,897
13,844
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
28
Kills
15
18
Deaths
28
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
6
2
1.33
W
4
2
11
4.75
L
2
6
4
0.67
W
Erlang Shen
Maximusmaxchich
Erlang Shen
1
5
1
0.3
L
King Arthur
Ogir8
King Arthur
0
4
0
0
W
Danzaburou
OmenaCogro
Danzaburou
13
0
4
15
W
Thanatos
Playmisa
Thanatos
3
5
3
0.9
L
3
8
3
0.56
L
7
7
2
1.14
L
Kali
okklivi
Kali
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
25,171
48,345
Taken
53,565
22,883
Mitigated
19,272
18,333
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,387
97
231
729
8,831
2,259
1,186
0
8,831
29,879
0
W
8,539
2,195
608
3,574
9,656
8,379
2,326
0
9,656
0
37,376
L
5,206
2,421
0
551
9,437
3,574
1,409
1,327
7,890
0
20,860
W
Erlang Shen
Maximusmaxchich
Erlang Shen
1,894
1,038
0
199
8,150
4,019
1,426
0
8,150
0
25,957
L
King Arthur
Ogir8
King Arthur
233
130
0
130
2,739
458
0
0
2,649
0
1,126
W
Danzaburou
OmenaCogro
Danzaburou
16,600
7,690
0
6,722
10,836
4,526
5,642
0
10,836
0
87,080
W
Thanatos
Playmisa
Thanatos
4,951
2,904
0
6,270
10,872
3,700
436
0
10,872
0
30,351
L
5,719
1,482
0
1,280
12,829
3,521
572
1,559
11,038
0
26,002
L
10,116
5,178
0
2,239
14,716
4,784
0
1,253
13,078
0
37,331
L
Kali
okklivi
Kali
3,897
1,917
0
2,970
13,844
6,935
1,044
850
12,898
0
43,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
36,574
374
Minions Killed
221
0
Camps Cleared
0
1,576,144
Distance Traveled
1,266,541
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,326
549
53
3
0
314,517
1
W
Chaac
9,510
559
65
4
0
318,328
0
L
Neith
7,342
432
23
1
0
272,325
0
W
Erlang Shen
8,092
476
56
3
0
304,177
1
L
King Arthur
4,970
292
1
0
0
80,221
0
W
Danzaburou
12,058
709
144
8
0
322,951
0
W
Thanatos
8,340
491
56
3
0
316,171
1
L
Anhur
7,542
444
40
2
0
267,259
0
L
Loki
8,689
511
69
4
0
319,553
4
L
Kali
8,031
472
88
5
0
327,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role