Player Matchup

Chang'e
Chang'e
Diamond III
Feartress
Chang'e
Diamond III
Level 157
God Stats
16W - 2L
1,831 SR
Queue Stats
47W - 16L
2,532 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
SweeetJC
Gilgamesh
Masters
Level 160
God Stats
8W - 2L
1,783 SR
Queue Stats
278W - 50L
2,503 MMR
Party 1
Hou Yi
Hou Yi
Masters
Мinds
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,705 SR
2,178 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,659 SR
2,124 MMR
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
Anoniminitie
Hercules
Diamond IV
Level 147
God Stats
1W - 1L
1,841 SR
Queue Stats
306W - 398L
2,199 MMR
Solo
Scylla
Scylla
Masters
JoeAl
Scylla
Masters
Level 158
God Stats
5W - 10L
1,635 SR
Queue Stats
311W - 348L
2,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Feartress
Chang'e
15
8 / 4 / 10
11,486
766
14,902
13,153
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SweeetJC
Gilgamesh
16
10 / 2 / 10
13,668
911
16,616
19,811
14,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Мinds
Hou Yi
14
3 / 4 / 9
11,521
768
11,961
12,870
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Ne ZhaThothFenrirAthenaAchilles

VS

Bans
AphroditeCabrakanSobekCerberusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 8 / 5
9,566
638
11,279
17,803
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Anoniminitie
Hercules
13
3 / 5 / 6
9,866
658
5,424
17,632
15,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
JoeAl
Scylla
13
4 / 8 / 3
10,061
671
16,315
14,631
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
10
10
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
8
5
0.69
L
Hercules
Anoniminitie
Hercules
3
5
6
1.2
W
Chang'e
Feartress
Chang'e
8
4
10
3.25
L
Scylla
JoeAl
Scylla
4
8
3
0.69
W
Gilgamesh
SweeetJC
Gilgamesh
10
2
10
7.5
W
Hou Yi
Мinds
Hou Yi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
33,018
45,834
Taken
50,066
23,530
Mitigated
35,066
15,765
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,279
1,532
0
2,497
17,803
14,685
0
6,896
10,907
0
26,226
L
Hercules
Anoniminitie
Hercules
5,424
1,258
0
2,152
17,632
15,908
0
5,558
11,843
0
22,994
W
Chang'e
Feartress
Chang'e
14,902
897
4,535
6,147
13,153
4,735
598
6,476
6,467
39,816
0
L
Scylla
JoeAl
Scylla
16,315
1,482
0
2,848
14,631
4,473
0
2,537
11,990
47,729
0
W
Gilgamesh
SweeetJC
Gilgamesh
16,616
5,997
0
4,066
19,811
14,490
665
6,408
13,043
0
52,727
W
Hou Yi
Мinds
Hou Yi
11,961
5,746
0
1,017
12,870
4,305
1,120
3,597
9,063
0
44,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
29,493
165
Minions Killed
118
0
Camps Cleared
0
814,729
Distance Traveled
731,357
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,566
638
26
2
0
248,781
1
L
Hercules
9,866
658
33
2
0
249,614
1
W
Chang'e
11,486
766
47
3
0
256,096
1
L
Scylla
10,061
671
59
4
0
232,962
3
W
Gilgamesh
13,668
911
51
3
0
308,764
0
W
Hou Yi
11,521
768
67
4
0
249,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role